arXiv Computer Vision

EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos

arXiv AI
Jun 29

EXPLORE-Bench: Egocentric Scene Prediction with Long-Horizon Reasoning

arXiv:2603. 09731v3 Announce Type: replace-cross Abstract: Multimodal large language models (MLLMs) are increasingly considered as a foundation for embodied agents, yet it remains unclear whether they can reliably reason about the long-term physical consequences of actions from an egocentric viewpoint.

By Chengjun Yu, Xuhan Zhu, Chaoqun Du, Pengfei Yu, Wei Zhai, Yang Cao, Zheng-Jun Zha
arXiv AI
Aug 20

EgoMemReason: A Memory-Driven Reasoning Benchmark for Long-Horizon Egocentric Video Understanding

EgoMemReason is a new benchmark for week‑long egocentric video understanding that focuses on memory‑driven reasoning rather than simple perception tasks. It tests three memory types—entity, event, and behavior—across 500 questions, each requiring evidence from an average of 5.1 video segments and 25.9 hours of backtracking. Evaluation of 17 models shows that even the best achieves only 39.6% accuracy, highlighting the difficulty of long‑horizon memory in multimodal systems.

By Ziyang Wang, Yue Zhang, Shoubin Yu, Ce Zhang, Zengqi Zhao, Jaehong Yoon, Hyunji Lee, Gedas Bertasius, Mohit Bansal
arXiv Computation and Language
Aug 27

EgoArgus: Benchmarking VLMs as Situational Assistants for Modality-Grounded User Supports

EgoArgus is a new, human‑annotated dataset that tests visual‑language models (VLMs) as situational assistants in five everyday dialogue‑video scenarios. It evaluates how well VLMs understand and decide when to intervene, especially when visual and textual cues are helpful, irrelevant, or conflicting. The study finds that current VLMs still struggle to reliably act as egocentric assistants and that existing modality‑bias mitigation methods offer limited improvement.

By Yu-Chien Tang, Yu-Hsiang Liu, An-Zi Yen
arXiv AI
Aug 5

SpatialCLI: Learning to Reason With Spatial Tools, Then Without Them

arXiv:2607. 27703v2 Announce Type: replace Abstract: Vision-language models (VLMs) are increasingly used in embodied agents to interpret visual inputs, reason about spatial relationships, and make task-level decisions based on that reasoning.

By Yang Zhou, Zixuan Huang, Sunzhu Li, Zhuo Yang, Chen Zhang, Shunian Chen, Caijun Yan, Jianyao Xu, Shunyu Liu, Weijie Fu, Peiliang Li, Xiaozhi Chen, Yuxiang Cai
arXiv AI
Sep 10

Companion-style QA Assistance in Ego-Vision

BuddyVQA is a new benchmark for companion‑style question answering on egocentric streaming video, comprising 21.6K questions tied to 6K highlight moments across 1,012 long first‑person videos. It emphasizes two often overlooked aspects of daily first‑person QA: ego‑deictic expressions and interactively chained questions, requiring models to resolve visual pronouns and infer user intent within a long‑form streaming context. The authors propose MyBuddy, a multimodal chain‑of‑thought QA assistant that uses a question filter and multi‑level memory to efficiently retrieve visual and QA information, achieving significant performance gains on BuddyVQA and generalizing to other streaming and common video QA benchmarks.

By Hangyu Qin, Junbin Xiao, Shenglang Zhang, Angela Yao
arXiv AI
Aug 6

The First EgoCross Challenge at EgoVis 2026: Cross-Domain Egocentric Video Question Answering

arXiv:2608. 04589v1 Announce Type: cross Abstract: EgoCross is a cross-domain egocentric video question answering benchmark designed to evaluate whether multimodal large language models can generalize beyond common daily-life scenarios.

By Yuqian Fu, Tianwen Qian, Yanjun Li, Yu Li, Kunyu Peng, Xu Zheng, Yongqin Xian, Alessio Tonioni, Yanwei Fu, Xiaoling Wang, Danda Paudel, Federico Tombari, Luc Van Gool, Leyi Wu, Yifan Zhao, Jinjie Zhang, Yinchuan Li, Yingcong Chen, Zixu Li, Zhiwei Chen, Zhiheng Fu, Wenbo Wang, Yupeng Hu, Weili Guan, Liqiang Nie, Takuya Murakawa, Toru Tamaki, Yi Wen, Zhenglin Du, Zhengyang Li, Lingling Li, Licheng Jiao, Wenping Ma
Hugging Face Trending Papers
Jul 9

Do Egocentric Video-Language Models Capture Both Hand- and Object-Centric Cues?

Hand-object interaction (HOI) recognition requires capturing both hand manipulations and object transformations. However, existing video-language models often fall into shortcuts by relying on spurious correlations among hands, objects, or environmental context, rather than reasoning from the appearance and dynamics of hands and objects themselves.

arXiv AI
1d ago

OmniReasoning: Pushing the Limits of Audio-Visual Joint Reasoning

OmniReasoning introduces a new benchmark, OmniReasoningBench, that requires both audio and visual evidence for answering 1,150 multiple-choice and open-ended questions across two tasks. The authors also develop OmniQA, a data engine that automatically generates evidence‑grounded QA pairs with time‑stamped clue chains, producing training datasets OmniReasoning‑SFT‑112K and OmniReasoning‑RL‑19K. Finally, they propose Modality‑Factored Self‑Distillation (MFSD), an on‑policy self‑distillation method that assigns token‑level credit by evaluating responses under modality‑specific clue contexts, enabling the OmniReasoning‑30B‑A3B model to achieve significant performance gains on both the new benchmark and existing video benchmarks.

By Junming Lin, Yuxuan Wang, Zhenxin Lei, Yuxin Liu, Ruixun Liu, Yinsong Yan, Ling Wang, Minghao Han, Yunfei Chu, Shun Lei, Xueyao Zhang, Qize Yang, Jin Xu, Yiwu Zhong