Latent video generation relies on autoencoders to define a compact space in which generative models operate. Although video autoencoder architectures have evolved substantially, their latent spaces are still optimized primarily for pixel-level reconstruction and provide limited high-level semantic organization.
arXiv:2608. 09594v1 Announce Type: cross Abstract: Recently, AI-driven video generation has attracted considerable attention.
By Yifei Xue, Yuanchen Fei, Hao Zhang, Chenzhi Nie, Tie ji, Yizhen Lao
arXiv:2403. 07711v5 Announce Type: replace-cross Abstract: Given the remarkable achievements in image generation through diffusion models, the research community has shown increasing interest in extending these models to video generation.
By Yuta Oshima, Shohei Taniguchi, Masahiro Suzuki, Yutaka Matsuo
Recently, AI-driven video generation has attracted considerable attention. This surge increases the demand for reliable video quality assessment (VQA) metrics to evaluate AI-generated content (AIGC) videos and guide model optimization.
arXiv:2601. 09881v2 Announce Type: replace-cross Abstract: Large video diffusion and flow models have achieved remarkable success in high-quality video generation, but their use in real-time interactive applications remains limited due to their inefficient multi-step sampling process.
By Weili Nie, Julius Berner, Nanye Ma, Chao Liu, Saining Xie, Arash Vahdat
arXiv:2607. 16294v1 Announce Type: cross Abstract: Paired image-to-image translation underpins a wide range of computer vision tasks, including image editing, sensor translation, and domain adaptation.
By Aimi Okabayashi (UBS Vannes), Georges Le Bellier (LIP, CEDRIC - VERTIGO), Nicolas Audebert (LaSTIG, IGN, CEDRIC - VERTIGO), Charlotte Pelletier (OBELIX), Thomas Corpetti (LETG - Rennes), Nicolas Courty (OBELIX)
Real-time video editing requires low-latency causal generation with bounded computational resources while preserving source fidelity and long-term temporal consistency. We present JoyAI-Video-Edit, a 16B-parameter autoregressive diffusion framework for real-time, open-ended video editing without access to future frames or a predefined video duration.
arXiv:2607. 18367v1 Announce Type: new Abstract: Unlike conventional video game development, which relies on labor-intensive pipelines for asset production, animation, physics, and programming, video world models generate interactive environments from user inputs instantly.
By AlayaWorld Team, Kaipeng Zhang, Chuanhao Li, Yifan Zhan, Yongtao Ge, Yuanyang Yin, Jiaming Tan, Kang He, Liaoyuan Fan, Mingliang Zhai, Ruicong Liu, Xiaojie Xu, Xuangeng Chu, Zhen Li, Zhengyuan Lin, Zhixiang Wang, Zian Meng, Zihui Gao
arXiv:2608. 07463v1 Announce Type: cross Abstract: Recent advances in video diffusion models (VDMs) have enabled high-fidelity video synthesis.
By Youjun Zhao, Alex Warren, Gary K. L. Tam, Rynson W. H. Lau
arXiv:2512. 02473v2 Announce Type: replace-cross Abstract: Video world models have attracted significant attention for their ability to produce high-fidelity future visual observations conditioned on past observations and navigation actions.
By Yuta Oshima, Yusuke Iwasawa, Masahiro Suzuki, Yutaka Matsuo, Hiroki Furuta
arXiv:2606. 09056v1 Announce Type: cross Abstract: Video generative models have become increasingly powerful, but long-range consistency remains challenging to achieve because even a few dozen frames require impractically long transformer sequence lengths.
By Ishaan Preetam Chandratreya, David Charatan, Basile Van Hoorick, Sergey Zakharov, Vitor Guizilini, Phillip Isola, Vincent Sitzmann
arXiv:2608. 14706v1 Announce Type: cross Abstract: Standard autoregressive video generation algorithms based on Diffusion and Flow Matching rely on rigid training objectives and static sampling schedules, limiting inference procedures from adapting to the data.
By Hansen Jin Lillemark, Alex Rojas, Zachary Novack, Runqian Wang, Yilun Du, Yian Ma, Taylor Berg-Kirkpatrick, Rose Yu