We introduce the first Probably Approximately Correct (PAC) learning framework for general-sum concurrent stochastic games (CSGs) with transition uncertainty, while addressing the challenge of Nash equilibrium (NE) existence. Our algorithm maintains data-driven $L^1$ confidence sets over transition kernels and solves a robust CSG to compute a social-welfare optimal $\varepsilon$-NE, using a robust MDP-based exploration mechanism to drive joint state-action coverage.
arXiv:2409. 01447v3 Announce Type: replace Abstract: We present a finite-sample analysis of decentralized learning in two-player zero-sum matrix games and stochastic games, with a focus on best-response-based learning algorithms.
By Zaiwei Chen, Kaiqing Zhang, Eric Mazumdar, Asuman Ozdaglar, Adam Wierman
arXiv:2607. 14877v1 Announce Type: new Abstract: Reachability is the most fundamental logical objective, yet it is notoriously difficult to learn in reinforcement learning settings: even for Markov decision processes, PAC learning of reachability is impossible without additional assumptions.
By Ali Asadi, Krishnendu Chatterjee, Pavol Kebis
Robust Markov Decision Processes (RMDPs) generalize classical MDPs by allowing uncertainty in transition probabilities and optimizing against their worst-case realization. We consider $(s,a)$-rectangu...
arXiv:2606. 14095v1 Announce Type: new Abstract: We study the sample complexity of learning in average-reward weakly-coupled Markov decision processes (WCMDPs) and Restless Bandits (RBs) under a generative model.
By Tianhao Wu, Matthew Zurek, Weina Wang, Qiaomin Xie
arXiv:2606. 25170v1 Announce Type: cross Abstract: We study PAC learning in tabular discounted Markov decision processes with exogenous i.
By Corentin Pla, Hugo Richard, Marc Abeille, Vianney Perchet
arXiv:2506. 07040v4 Announce Type: replace-cross Abstract: We study model-free methods for distributionally robust infinite-horizon average-reward Markov decision processes (MDPs).
By Yang Xu, Swetha Ganesh, Vaneet Aggarwal
arXiv:2609.06467v1 Announce Type: new
Abstract: In performative reinforcement learning the deployed policy shapes the environment that generates the learner's future data, and the natural solution co...
By Debmalya Mandal
arXiv:2606. 16729v1 Announce Type: new Abstract: While there is an extensive body of work characterizing the sample complexity of discounted cumulative-reward MDPs, finite sample analyses for average-reward MDPs have been limited, and most existing works rely on restrictive assumptions such as ergodicity or access to a generative model.
By Jongmin Lee, Ernest K. Ryu, Vaneet Aggarwal
arXiv:2609. 14959v1 Announce Type: new Abstract: We study decentralized learning of Nash equilibria (NE) in infinite-horizon discounted Markov games under bandit feedback, focusing on Markov $\alpha$-potential games.
By S. Rasoul Etesami
arXiv:2509. 16586v2 Announce Type: replace Abstract: Recent advances have significantly improved our understanding of the sample complexity of learning in average-reward Markov decision processes (AMDPs) under the generative model.
By Yukuan Wei, Xudong Li, Lin F. Yang
arXiv:2608. 09389v1 Announce Type: cross Abstract: This note aims to serve as an entry point to the literature on learning in games, a topic with significant theoretical appeal and a wide range of applications -- from machine learning and data science to economics and beyond.
By Panayotis Mertikopoulos