The paper introduces a new algorithm for a nonstationary bandit setting where actions influence both immediate rewards and the evolution of an unobserved latent linear state. By approximating the infinite‑memory reward process with a finite‑memory block‑level proxy and applying a UCB‑based block algorithm, the authors achieve a regret bound of “~O(√T)”, improving upon the previous “~O(T^{2/3})” guarantee. This represents the first such “~O(√T)” result for latent linear‑dynamics bandits with bilinear rewards and an open‑loop action‑sequence benchmark.
By Taehyun Hwang, Hyunjun Choi, Heesang Ann, Min-hwan Oh
arXiv:2606. 27448v1 Announce Type: new Abstract: This paper studies the problem of regret minimization in Markovian bandits with \emph{non-observable states} and possibly \emph{constrained} decision epochs.
By Thomas Hira, Victor Boone, Urtzi Ayesta, Ina Maria Verloop
arXiv:2606. 08977v1 Announce Type: new Abstract: Motivated by the recency effect in online learning, we study algorithms for single-pass *sliding-window streaming multi-armed bandits (MABs)* in this paper.
By Vladimir Braverman, Chen Wang, Liudeng Wang, Samson Zhou
arXiv:2511.08097v2 Announce Type: replace-cross
Abstract: We consider a general infinite horizon Heterogeneous Restless multi-armed Bandit (RMAB). Heterogeneity is a fundamental problem for many real...
By Dheeraj Narasimha, Nicolas Gast
arXiv:2608. 15848v1 Announce Type: cross Abstract: We study generalized linear bandits with memory, an endogenous non-stationary setting in which rewards depend on past actions through a finite memory matrix.
By Heesang Ann, Hyunjun Choi, Taehyun Hwang, Younghoon Shin, Haeju Cheong, Min-hwan Oh
arXiv:2602.10727v3 Announce Type: replace
Abstract: Rising Multi-Armed Bandits (RMABs) model sequential decision problems where each arm's expected reward improves with repeated pulls. In such proble...
By Seockbean Song, Chenyu Gan, Youngsik Yoon, Siwei Wang, Wei Chen, Jungseul Ok