arXiv Machine Learning

Linear Bandits under Exact Sliding-Window Constraints

arXiv:2610. 08745v1 Announce Type: new Abstract: We study linear bandits under exact sliding-window constraints, where every consecutive block of actions must belong to a prescribed feasible set.

arXiv Statistics ML
Oct 2

Block Optimism for Nonstationary Bandits with Latent Linear Dynamics

The paper introduces a new algorithm for a nonstationary bandit setting where actions influence both immediate rewards and the evolution of an unobserved latent linear state. By approximating the infinite‑memory reward process with a finite‑memory block‑level proxy and applying a UCB‑based block algorithm, the authors achieve a regret bound of “~O(√T)”, improving upon the previous “~O(T^{2/3})” guarantee. This represents the first such “~O(√T)” result for latent linear‑dynamics bandits with bilinear rewards and an open‑loop action‑sequence benchmark.

By Taehyun Hwang, Hyunjun Choi, Heesang Ann, Min-hwan Oh
arXiv Machine Learning
Aug 18

Generalized Linear Bandits with Memory

arXiv:2608. 15848v1 Announce Type: cross Abstract: We study generalized linear bandits with memory, an endogenous non-stationary setting in which rewards depend on past actions through a finite memory matrix.

By Heesang Ann, Hyunjun Choi, Taehyun Hwang, Younghoon Shin, Haeju Cheong, Min-hwan Oh
arXiv Machine Learning
Jul 7

Dynamic Regret for Non-Stationary Linear Bandits via Misspecification Reductions

arXiv:2607. 02891v1 Announce Type: new Abstract: Many online decision-making problems involve both round-specific feasible actions and drifting reward models: eligible ad impressions, feasible prices, and available treatments can change over time, while user preferences, demand curves, and patient responses may evolve.

By Zihao Hu, Yuan Yao, Jiheng Zhang, Zhengyuan Zhou
arXiv Machine Learning
Aug 28

Safety by Design: Realized-Cost Constraints for Contextual Bandits with Continuous Actions

The paper introduces a new approach to safety in contextual bandits with continuous actions, focusing on high‑probability constraints on the realized cost rather than expected cost. It presents the High‑Probability Constrained UCB algorithm, which balances reward exploration with conservative safety estimation, and provides theoretical regret guarantees for linear models and extensions to general function classes. Experiments demonstrate that this realized‑cost safety framework significantly reduces safety violations compared to expected‑cost constrained methods.

By Spyros Dragazis, Aldo Pacchiano
Hugging Face Trending Papers
Jul 15

Optimal and Efficient Contextual Combinatorial Semi-bandits with General Function Approximation

We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation. At each round, the learner observes a context, selects a combinatorial action consisting of a subset of basic arms, and receives the reward of each selected arm; the goal is to maximize the cumulative reward over time.