arXiv:2609.19119v1 Announce Type: new
Abstract: Human videos contain rich causal evidence for robot manipulation: they reveal how hand motion induces object motion and produces task-relevant changes...
By Jiaming Zhang, Homanga Bharadhwaj
arXiv:2604. 04690v2 Announce Type: replace-cross Abstract: Bin picking in real industrial environments remains challenging due to severe clutter, occlusions, and the high cost of traditional 3D sensing setups.
By Alessandro Tarsi, Matteo Mastrogiuseppe, Saverio Taliani, Simone Cortinovis, Ugo Pattacini
arXiv:2606. 09243v1 Announce Type: cross Abstract: Estimating full-hand grasp pressure from egocentric video is critical for immersive VR and robotic manipulation, yet dense tactile sensing often relies on intrusive hardware.
By Yuan Zeng, Yujia Shi, Tiao Tan, Xingting Li, Yaqi Qin, Zongqing Lu, Wenming Yang, Jing-Hao Xue, Qingmin Liao
arXiv:2608.20308v2 Announce Type: replace
Abstract: Egocentric video offers scalable manipulation data for embodied AI, yet recovering metric 3D hand trajectories remains challenging due to severe ob...
By Yufei Liu, Xixi Wang, Hao Li, Ganlong Zhao, Kaitong Cai, Chengkai Jin, Chunxiao Liu, Jianbo Liu, Siyuan Huang, Xingang Pan, Hongsheng Li
arXiv:2608. 20308v1 Announce Type: new Abstract: Egocentric video offers scalable manipulation data for embodied AI, yet recovering metric 3D hand trajectories remains challenging due to severe object occlusion and frequent out-of-sight gaps.
By Yufei Liu, Xixi Wang, Hao Li, Ganlong Zhao, Kaitong Cai, Chengkai Jin, Chunxiao Liu, Jianbo Liu, Siyuan Huang, Xingang Pan, Hongsheng Li
Robotic manipulation with dexterous hands is a cornerstone of Embodied AI, yet its progress is stifled by the high cost of collecting embodiment-aware teleoperation data. While abundant egocentric videos of human hands offer a scalable alternative, the profound discrepancies in appearance, articulation, and camera viewpoints between human and robotic data raise significant challenges for co-training.
arXiv:2608.13014v2 Announce Type: replace
Abstract: Understanding hand-object interaction from egocentric vision is essential for modeling how people physically engage with the surrounding world. Yet...
By Andela Ilic, Rachel Schuchert, Yijing Jiang, Christian Holz
arXiv:2606. 10614v1 Announce Type: cross Abstract: Robotic foundation models pre-trained on human demonstration videos have shown promise, but a significant embodiment gap remains when the resulting policies are deployed on real robots.
By Beomjun Kim, Seong Hyeon Park, Seunghoon Sim, Seungjun Moon, Sanghyeok Lee, Jinwoo Shin
arXiv:2608. 19759v1 Announce Type: cross Abstract: Multifingered grasping is a crucial robotic skill, but current deep-learning grasp planners often struggle to generalize to new objects because they are trained on limited, object-specific datasets.
By Julien Merand, Boris Meden, Mathieu Grossard, Liming Chen
arXiv:2607. 14341v1 Announce Type: cross Abstract: Robust robotic grasping remains a fundamental challenge for complex real-world applications.
By Hanyi Zhang, Khang Nguyen, Charith Munasinghe, Basu Hela, Tianyu Li, Zihong Luo, Hoan Nguyen, Hans Wernher van de Venn, Yalin Zheng, Ravi Prakash, Tung D. Ta, Anh Nguyen, Baoru Huang
arXiv:2608. 19776v1 Announce Type: cross Abstract: Current dexterous grasp planners primarily optimize for physical stability, focusing on whether an object can be grasped rather than how it should be grasped to support downstream functional tasks.
By Julien Merand, Boris Meden, Liming Chen, Mathieu Grossard
The paper introduces an interaction‑centric framework that unifies representations for two‑finger gripper manipulation across different robot embodiments. By using a parameterized universal gripper abstraction and a canonical gripper‑frame representation, the system infers sub‑tasks from language and RGB‑D inputs, grounds interaction triplets, and employs hybrid features and a Flow‑Matching Transformer to generate smooth 7‑DoF action sequences. Experiments in both simulation and real‑world settings show that this approach achieves competitive benchmark performance while enabling extreme cross‑embodiment and cross‑viewpoint zero‑shot sim‑to‑real transfer to heterogeneous robot platforms.
By Guanlin Li, Shifeng Bao, Yihan Zhao, Haitao Shen, Haoyang Li, Chen Zhao, Tong Yang, Jie Tang, Jing Zhang