arXiv Computer Vision

AffordanceWAM: Affordance-Aware Joint World-Action Modeling for Robot Manipulation

arXiv Machine Learning
Oct 9

Being-M0.7: A Latent World-Action Model for Humanoid Robots

Being‑M0.7 is a latent world‑action model that learns from a large mixed‑modality human dataset (over 10,000 hours of video‑only, motion‑only, and paired video‑motion data) to predict future latent visual states and motion. The model is pre‑trained on human data, adapted to robot viewpoints during mid‑training, and then combined with an action expert via gated cross‑attention during post‑training to produce executable whole‑body commands. In experiments, Being‑M0.7 outperforms baselines on the SIMPLE benchmark and matches the best baseline on real‑world Unitree G1 loco‑manipulation tasks.

By Junpeng Yue, Boyuan Li, Yuxuan Wang, Zepeng Wang, Yuhui Fu, Feiyang Xie, Yu Zhang, Jing Zhang, Xianqi Zhang, Weibo Li, Xiaofei Zheng, Yuming Fang, Jiangxing Wang, Zongqing Lu
arXiv Computer Vision
Oct 16

Perceive, Predict, and Plan: a Unified World Action Model for Egocentric Dexterous Manipulation

The paper introduces P³-WAM, a unified world action model for egocentric dexterous manipulation that integrates 3D perception, action-conditioned prediction, and goal-directed planning. It operates in three modes—Perceive, Predict, and Plan—using a mixture-of-transformers architecture that shares base weights and adapts to modality-specific inputs. Experiments demonstrate that unified training improves performance across all three capabilities, outperforming specialized baselines on 3D hand reconstruction and action-conditioned video prediction while producing more instruction‑adherent manipulation videos.

By Zirui Wu, Chen Guo, Tianjian Jiang, Zeren Jiang, Zeming Li, Lingchen Yang, Longteng Duan, Ying Xue, Handi Yin, Shenyuan Gao, Martin R. Oswald, Jun Zhang, Ping Tan, Jie Song
arXiv Computer Vision
Sep 23

MachEmbodied-U0: Unified Understanding and Generation Model for Embodied Intelligence

arXiv:2609.25627v1 Announce Type: cross Abstract: General-purpose robot control requires models to understand task intent, identify where to interact, capture how the scene evolves, and generate prec...

By Haoran Wen, Wenfu Wang, Kunsong Shi, Jingke Wang, Wancheng Feng, Yiren Zhang, Yueran Zhao, Xuancheng Zhang, Nanfei Ye, Xingru Chen, Zhaohong Sun, Chengmin Yang, Zikang Yu, Penghao Bi, Jia Shi, Yu Liu, Kun Zhan, Yan Xie
arXiv Computer Vision
Oct 28

PDRVLA: A Vision-Language-Action Model with Physical Dynamics Representations

PDRVLA is a Vision‑Language‑Action model that incorporates a lightweight Physical Dynamics Module to extract physical tokens from vision‑language features, enabling action generation without online video synthesis. The module predicts future RGB, depth, and optical‑flow features, guided by auxiliary supervision from a frozen pretrained video world model. Trained solely on publicly available data augmented with human‑to‑robot synthesis, subtask annotation, and embodied chain‑of‑thought (ECoT) annotation, PDRVLA achieves high success rates across four simulation benchmarks, with ablations demonstrating the benefits of world‑model supervision and various conditioning strategies.

By Hanqing Wang, Zhaotian Cai, Ruichuan An, Bohan Zeng, Tao Zhang, Yilin Chen, Xu Jiang, Kaiquan Chen, Chongyang Wu, Haoran Li, Fan Yang, Mingan Lin, Wentao Zhang, Zenan Zhou, Youzheng Wu
arXiv AI
Oct 27

AffordSim: A Scalable Data Generator and Benchmark for Affordance-Aware Robotic Manipulation

AffordSim is a scalable data generator and benchmark that integrates open‑vocabulary 3D affordance prediction into simulation‑based trajectory generation for robotic manipulation. Given a natural‑language task description, it synthesizes task‑relevant scenes, queries affordances, grounds them on object surfaces, samples region‑conditioned grasps, and selects executable candidates with motion planning, while randomizing pose, texture, lighting, noise, and backgrounds for sim‑to‑real transfer. The benchmark includes 50 tasks, five robot embodiments, and over 500 objects, achieving 93% of the success rate of manual contact annotations on affordance‑critical tasks and 89% on hard composite tasks, with policies trained on AffordSim transferring zero‑shot to a real Franka FR3 with 24% average success.

By Mingyang Li, Haofan Xu, Haowen Sun, Xinzhe Chen, Sihua Ren, Liqi Huang, Xinyang Sui, Chenyang Miao, Jiawei Ye, Qiongjie Cui, Xingyu Chen, Zeyang Liu, Xuguang Lan
arXiv Computer Vision
Sep 2

ZimaBlue: Evolving Generalizable World Action Models through Scalable Video Pre-training

ZimaBlue is a scalable framework that learns generalizable World Action Models (WAMs) from large-scale egocentric videos. It follows a three-stage curriculum: causal video pre‑training, video‑action mid‑training with a unified action representation, and final specialization to a target robot. The system employs an asynchronous Slow‑Fast architecture to enable real‑time 30 Hz action prediction, achieving a jump in real‑robot zero‑shot success from 36.1% to 77.8% when leveraging over 120,000 hours of embodied video.

By Xionghao Wu, Yijun Yang, Shiyang Zhou, Haoze Sun, Jianhui Liu, Songsong Yu, Jiyao Zhang, Wenbo Li, Bo Wang, Guoqing Ma, Lin Song, Renjie Liao, Shenghe Zheng, Wei Tang, Xiaojuan Qi, Yanwei Li, Yuan Zhang, Zhuotao Tian, Haoyang Huang, Nan Duan
Hugging Face Trending Papers
Jul 27

DeVA: Decoupled Video-Action Model with physical guidance for robot policy learning

Generalizable robot manipulation requires policies that can anticipate how visual scenes evolve while executing language instructions. While recent Vision-Language-Action models benefit from large-scale pretraining, their predominantly static pretraining objectives provide limited supervision for physical dynamics and temporal causality, leaving control-relevant knowledge to be learned from downstream robot demonstrations.

arXiv Computer Vision
Sep 28

InternW0-$\Delta$: A World Action Model Bridging Predictive Dynamics and Actions with 20K+ Hours of Open Data

InternW0-Δ is a unified World Action Model that integrates pretrained visual dynamics, scene semantics, 4D geometry, and motion priors within a Mixture-of-Transformers framework to generate robot actions. It leverages a frozen VLM for semantic guidance, a 4D foundation model for geometric priors, and introduces Causal Imprint to learn future-relevant scene changes without future-video rollout. The model is pretrained on a newly curated 20K‑hour heterogeneous corpus of robot and human demonstrations, achieving superior performance on simulation benchmarks and real‑robot platforms.

By Xingyu Miao, Zizun Li, Baole Fang, Kaiwen Song, Tenghui Wang, Hanxue Zhang, Yating Wang, Xudong Li, Yuping He, Xueyuan Wei, Chao Gao, Xijie Yang, Yingxiang Xu, Kerui Ren, Wenqi Guo, Jianjun Zhou, Xinzhe Wang, Weiguang Zhao, Ni Yang, Zetao Cai, Yufei Xue, Hengjie Li, Zeyu He, Yuanzhen Zhou, Rong Fu, Jianyang Zhang, Siwei Cui, Fuxian Huang, Yunsong Zhou, Xing Gao, Yifei Yao, Qiaojun Yu, Kailin Li, Ming Zhou, Mu Huang, Xinyue Li, Wenze Cui, Bingqi Jiang, Xueyue Zhu, Junting Dong, Haoyu Guo, Tao Lu, Mulin Yu, Bowen Zhou, Bin Zhao, Tianfan Xue, Weinan Zhang, Chunhua Shen
arXiv AI
Jun 2

From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data

arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.

By Zhiyuan Feng, Qixiu Li, Huizhi Liang, Rushuai Yang, Yichao Shen, Zhiying Du, Zhaowei Zhang, Yu Deng, Li Zhao, Hao Zhao, Zongqing Lu, Oier Mees, Marc Pollefeys, Jiaolong Yang, Baining Guo