arXiv Machine Learning

IRIS: A Real-World Benchmark for Inverse Recovery and Identification of Physical Dynamic Systems from Monocular Video

arXiv:2603. 16432v3 Announce Type: replace-cross Abstract: Unsupervised physical parameter estimation from video lacks a common benchmark: existing methods evaluate on non-overlapping synthetic data, the sole real-world dataset is restricted to single-body systems, and no established protocol addresses governing-equation identification.

arXiv AI
Jun 10

Integrated Real-Time Motion Tracking and AI Analysis for Athletic Performance Optimization

arXiv:2606. 09842v1 Announce Type: cross Abstract: Applying Human Pose Estimation (HPE) in real world environments remains a challenging task, this paper explores and surveys real time HPE approaches and their limitations in sports analysis for individuals, alongside developing a practical lightweight prototype for real world testing and usage.

By Parth Agrawal, Ronit, Sagar Kumar, Aashish Bhambri
arXiv AI
Aug 7

GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models

arXiv:2608. 05948v1 Announce Type: new Abstract: Physics engines facilitate large-scale training and evaluation for embodied intelligence, while generative video world models are emerging as implicit simulators of future states and interactions.

By Shuai Wang, Yaxin Feng, Xuekun Jiang, Shihan Tian, Ningyu Yan, Xing Shen, Chaoyang Lyu, Hui Wang, Yunsong Zhou, Hanqing Wang, Jiangmiao Pang, Yang Xiang, Xing Gao, Chunhua Shen, Weinan Zhang
arXiv AI
Jun 18

URDF Synthesis from RGB-D Sequences via Differentiable Joint Inference and Energy-Consistent Verification

arXiv:2606. 18861v1 Announce Type: cross Abstract: Reconstructing simulation-ready digital twins of articulated objects from sensor observations remains constrained by two persistent gaps: (i) part-level geometric reconstruction is decoupled from kinematic-parameter estimation, and (ii) the recovered models often violate basic dynamic invariants such as energy conservation, leading to drift when the URDF is replayed in physics simulators.

By Xinze Zhang
arXiv AI
Jun 2

Quantitative Movement Testing: Measuring Patient Movements from a Single Smartphone Video

arXiv:2606. 02301v1 Announce Type: cross Abstract: Chronic pain diminishes quality of life by decreasing functional ability, yet objectively measuring this functional impact remains challenging in real-world settings.

By Pranav Mahajan, Amanda Wall, Eleonora Maria Camerone, Julie Stebbins, Eoin Kelleher, Shuangyi Tong, Annina Schmid, Katja Wiech, Anushka Irani, Ben Seymour
Hugging Face Trending Papers
Aug 6

GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models

Physics engines facilitate large-scale training and evaluation for embodied intelligence, while generative video world models are emerging as implicit simulators of future states and interactions. However, existing evaluations of physical fidelity are often conducted in isolation and rely heavily on perceptual similarity or human judgments, providing limited insight into which physical principles or parameters are violated.

arXiv AI
Jun 4

VISTA: Vision-Grounded and Physics-Validated Adaptation of UMI data for VLA Training

arXiv:2606. 04708v1 Announce Type: cross Abstract: Universal Manipulation Interface (UMI) enables scalable real-world robot data collection without hardware-specific teleoperation, yet leveraging UMI data to train large-scale Vision-Language-Action (VLA) models remains fundamentally challenging.

By Siyuan Yang, Linzheng Guo, Ouyang Lu, Zhaxizhuoma, Daoran Zhang, Xinmiao Wang, Ting Xiao, Fangzheng Yan, Zhijun Chen, Yan Ding, Chao Yu, Chenjia Bai, Xuelong Li
arXiv AI
Jul 1

Quantitative Movement Testing: Measuring Chronic Pain Patient Movements from a Single Smartphone Video

arXiv:2606. 02301v2 Announce Type: replace-cross Abstract: Chronic pain diminishes quality of life by decreasing functional ability, yet objectively measuring this functional impact remains challenging in real-world settings.

By Pranav Mahajan, Amanda Wall, Eleonora Maria Camerone, Julie Stebbins, Eoin Kelleher, Shuangyi Tong, Annina Schmid, Katja Wiech, Anushka Irani, Ben Seymour
Hugging Face Trending Papers
Jun 30

WorldOdysseyBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models

Despite rapid progress in interactive world models (IWMs), existing benchmarks evaluate action following only at trajectory level and ignore memory and interaction physics. We introduce WorldOdysseyBench, an open-world benchmark for long-horizon stability across four dimensions, each with tailored innovations: (i) Action: per-frame action metric bypassing cross-model semantic scale disparity and exposing failures hidden by trajectory; (ii) Vision: segment-based drift metric capturing non-monotonic mid-sequence collapse missed by start-vs-end comparisons; (iii) Physics: controllability-gated evaluation over mechanics, optics, and 3D consistency, scoring plausibility under faithful action execution; (iv) Memory: action-decoupled protocol evaluating scene memory via transition-localized 3D point-cloud reconstruction and subject memory via tracking-plus-VLM reasoning.