In the physical world we inhabit, space and time are fundamentally continuous. However, existing machine learning paradigms for world modeling are largely confined to discrete-time prediction, thereby exhibiting significant inefficiency in capturing the dynamics of physical world.
arXiv:2607. 27924v1 Announce Type: new Abstract: In the physical world we inhabit, space and time are fundamentally continuous.
By Dongxiu Liu, Haoyi Niu, Peng Cheng, Yuan Gao, Xirui Kang, Sangli Teng, Koushil Sreenath, Xianyuan Zhan
arXiv:2603. 03485v3 Announce Type: replace-cross Abstract: Recent video diffusion models have achieved impressive capabilities as large-scale generative world models.
By Haoran Lu, Shang Wu, Songling Liu, Jianshu Zhang, Maojiang Su, Guo Ye, Chenwei Xu, Lie Lu, Pranav Maneriker, Fan Du, Manling Li, Zhaoran Wang, Han Liu
arXiv:2608. 16324v1 Announce Type: cross Abstract: We present LaGSplat (Latent Lagrangian Gaussian Splatting), a framework that infers interactive, physics-governed dynamics from one or a few monocular videos.
By Louen Pottier
Recent advances in image-to-video generation have improved visual realism, making physically grounded and controllable dynamics an important step toward future world simulation. Current models often generate plausible motion, but it is not reliably governed by explicit physical causes, and instance-level constraints can leak or become entangled in multi-object interactions.
arXiv:2607. 02131v1 Announce Type: cross Abstract: Restoring archival film remains a fundamentally challenging problem due to the absence of paired training data and the lack of standardized evaluation benchmarks.
By Miko{\l}aj Jastrz\k{e}bski, Dawid Glinkowski, Dawid Zieli\'nski, Daniel Borkowski, Wojciech Koz{\l}owski, Kamil Adamczewski