arXiv Machine Learning

Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularization

arXiv:2608. 04149v1 Announce Type: cross Abstract: Swap regret governs the rate at which uncoupled learning dynamics converge to correlated equilibria in multiplayer general-sum games.

arXiv Machine Learning
5d ago

Decentralized Multi-Player Q-Learning in Episodic Markov Decision Processes with Information Asymmetry

arXiv:2608. 12753v1 Announce Type: new Abstract: We study decentralized multi-player reinforcement learning in episodic tabular Markov decision processes (MDPs) under three forms of information asymmetry: (A) unobserved actions with common rewards, (B) observed actions with independent rewards, and (C) unobserved actions with independent rewards.

By Larissa Xu, King Bi, William Chang
arXiv Machine Learning
Jul 14

Paradoxes of Game Theoretic Equilibria and Price of Anarchy

arXiv:2607. 11752v1 Announce Type: cross Abstract: For decades, static solution concepts (Nash, Correlated, and Coarse Correlated Equilibria) and the Price of Anarchy (PoA) have formed the bedrock of algorithmic game theory, with no-regret learning proving fast convergence to such game-theoretic equilibria.

By Georgios Piliouras, Ian Gemp, Siqi Liu, Luke Marris
Hugging Face Trending Papers
Jul 15

Price of Fairness in Bandits: A Tight Minimax Characterization

In bandit problems, standard regret-minimizing algorithms treat exploration as an amortized cost, which can expose early participants to unfair ex-ante losses in settings such as clinical trials. Recent work addresses this by evaluating the sequence of per-round expected rewards through the generalized $p$-mean, interpolating between utilitarian welfare ($p=1$), Nash welfare ($p\to0$), and Rawlsian fairness ($p\to-\infty$).