arXiv Computer Vision

Residual Flow Matching with Dynamic Cross-Interaction for 3D Multi-Person Motion Prediction

The paper introduces a Prior‑Guided Residual Flow Matching framework for 3D multi‑person motion prediction. It uses a Deterministic Coarse Prior to anchor kinematics and a Dynamic Cross‑Interaction mechanism to synchronize inter‑agent message passing during integration, thereby improving structural consistency and social context extraction. A decoupled joint‑motion architecture with bidirectional fusion further preserves fine‑grained kinematic coherence, achieving state‑of‑the‑art accuracy on several datasets.

arXiv AI
Jul 14

EquiFusion: Kinematics-Agnostic Human Motion Prediction via Equivariant Latent Diffusion

arXiv:2607. 10984v1 Announce Type: cross Abstract: Existing Stochastic 3D Human Motion Prediction models are fundamentally constrained by hard-coding the skeleton kinematics, severely limiting generalization, preventing cross-dataset training, and requiring complex data retargeting.

By Cecilia Curreli, Florian Hofherr, Dominik Muhle, Abhishek Saroha, Riccardo Marin, Daniel Cremers
arXiv Computer Vision
Aug 27

Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videos

Forge4D is a feed‑forward model that reconstructs temporally aligned 4D human representations from uncalibrated sparse‑view videos, enabling both novel view and novel time synthesis. It achieves this by jointly streaming 3D Gaussian reconstruction with dense motion prediction, using learnable state tokens for temporal consistency and a self‑supervised retargeting loss for motion prediction. Extensive experiments confirm its effectiveness on in‑domain and out‑of‑domain datasets.

By Yingdong Hu, Yisheng He, Jinnan Chen, Weihao Yuan, Kejie Qiu, Zehong Lin, Siyu Zhu, Zilong Dong, Steven Hoi, Jun Zhang
arXiv Computer Vision
Aug 27

Pose-Anchored Optical Flow for Low-Latency Human Action Anticipation in Human-Robot Teaming

Pose-Anchored Optical Flow for Low-Latency Human Action Anticipation in Human-Robot Teaming proposes PoseOFF, a representation that captures local motion around human joints by conditioning optical flow extraction on pose. This structured motion representation aligns with human kinematics and improves early action recognition accuracy across multiple datasets and backbones. PoseOFF achieves comparable or better performance while observing less of the action sequence, making it suitable for real‑time, resource‑constrained robotic systems.

By Lewis de Zoete Grundy, Chris McCarthy, Christopher Fluke
arXiv AI
Sep 7

Sound-based Multi-Person 3D Pose Estimation

The paper introduces SoundMHPE, an encoder‑decoder framework that estimates 3D poses of multiple people using only acoustic signals. It addresses challenges such as overlapping acoustic signatures and inter‑person reflections by employing a multi‑scale acoustic encoder and a temporal pose decoder with attention. The authors created the 6‑hour Acoustic Multi‑person Pose (AMP) dataset and show that SoundMHPE outperforms baseline models.

By Yusuke Oumi, Yuto Shibata, Go Irie, Akisato Kimura, Yoshimitsu Aoki, Mariko Isogawa