arXiv AI

FILT3R: Latent State Adaptive Kalman Filter for Streaming 3D Reconstruction

FILT3R is a training‑free latent filtering layer for streaming 3D reconstruction that treats recurrent state updates as stochastic state estimation in token space. It maintains per‑token variance and computes a Kalman‑style gain to balance memory retention with new observations, estimating process noise online from temporal drift of candidate tokens. Experiments show that FILT3R generalizes overwrite and gating policies, shrinking gains in stable regimes and increasing them during genuine scene changes, thereby improving long‑horizon stability for depth, pose, and 3D reconstruction.

arXiv Machine Learning
5d ago

Online Learning via Learned Latent Bayesian Tracking

The paper introduces AURA, a meta‑learning framework that learns a low‑dimensional latent state‑space model for the evolution of optimal model parameters under distribution shift. Online adaptation is performed via extended Kalman filtering in this latent space, followed by reconstruction of full model parameters through a learned lifting map, enabling efficient single‑step updates. Experiments on neural wireless receivers and non‑stationary image classification show that AURA improves adaptation speed, accuracy, and computational efficiency compared to existing online learning and Bayesian filtering baselines.

By Guy Gerson, Tomer Raviv, Nir Shlezinger, Tirza Routtenberg, Osvaldo Simeone
Hugging Face Trending Papers
Aug 3

StreamSplat: Streaming Feed-Forward 3D Gaussian Splatting

Feed-forward 3D Gaussian Splatting enables efficient novel-view synthesis without per-scene optimization, but most existing methods assume a fixed set of context views and process them jointly. This limits their applicability to online scenarios where calibrated views arrive sequentially and the scene must be updated causally.

arXiv AI
Aug 21

Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Models

arXiv:2608. 19556v1 Announce Type: cross Abstract: Streaming autoregressive diffusion models enable real-time, long-horizon video generation, but their training objectives optimize local frame prediction rather than the geometry and dynamics of a coherent world: long rollouts accumulate geometric drift and degrade into static or unnatural motion.

By Yuanhao Ban, Jiaqi Feng, Hengguang Zhou, Xiaohuan Pei, Justin Cui, Cho-Jui Hsieh
arXiv Computer Vision
Aug 31

LayerRecall: A State-Conditioned Memory Router for Long-Horizon Consistency in Video Generation

LayerRecall is a memory router for autoregressive video diffusion that selectively retrieves and injects historical key/value states into specific layers of the model, based on the current context. It addresses the problem that existing memory mechanisms expose nonlocal history but do not guarantee effective use, by recognizing that different layers prefer current, recent, or distant context. The method, combined with Cross‑Horizon Prediction Matching, achieves state‑of‑the‑art long‑range consistency on MemoBench and MovieBench while maintaining local continuity and incurring negligible inference overhead.

By Yixuan Ding, Jiahao Kong, Wei Huang, Ruijie Quan, Yi Yang
arXiv Computer Vision
Sep 22

RegVGGT: Sustainable Visual Geometry Grounding for Streaming via Regulated Memory

arXiv:2609.23286v1 Announce Type: new Abstract: 3D reconstruction from a lengthy video stream input poses a dilemma for feed-forward reconstruction models (FFRMs), that a whole-stream inference conte...

By Hongbo Mao (Harbin Institute of Technology), Junjun Jiang (Harbin Institute of Technology), Youyu Chen (Harbin Institute of Technology), Jiaxin Zhang (Harbin Institute of Technology), Zhemeng Dong (Harbin Institute of Technology), Xianming Liu (Harbin Institute of Technology)