The paper presents a post‑training recipe for small dialogue‑game agents that involves three steps: acquiring broad game participation via supervised fine‑tuning, repairing specific local failures with turn‑local preference pairs, and preserving general capabilities. Applied to the LM Playschool Challenge, the method raises the public clemscore from 10.67 to 38.92 and the closed in‑domain score from 13.41 to 41.17 while keeping overall static performance nearly unchanged. The gains are mainly within the targeted game family, with limited improvement on out‑of‑domain clemscore.
By Nan Li
arXiv:2607. 25308v1 Announce Type: cross Abstract: Training large language models (LLMs) to act in long-horizon games is a promising step toward generalist decision-making, yet reinforcement learning with verifiable rewards (RLVR) relies on sparse final rewards that reveal little about which decisions determine success.
By Yu Wang, Yi-Kai Zhang, Wentao Shi, Ziang Ye, Yuchun Miao, Yueqing Sun, Qi Gu, Xunliang Cai, Lan-Zhe Guo, Han-Jia Ye, Fuli Feng
arXiv:2510. 18383v3 Announce Type: replace-cross Abstract: Distilling the tool-use capabilities of large language models (LLMs) into small language models (SLMs) is essential for their practical application.
By ChangSu Choi, Hoyun Song, Dongyeon Kim, WooHyeon Jung, Minkyung Cho, Sunjin Park, NohHyeob Bae, Seona Yu, KyungTae Lim
arXiv:2608. 03952v1 Announce Type: new Abstract: Large language models (LLMs) are increasingly used to provide conversational practice for English-as-a-second-language (ESL) learners.
By Dongjie Yang, Siyan Lin, Leixian Shen, Rui Sheng, Huamin Qu, Zixin Chen
arXiv:2606. 00103v1 Announce Type: new Abstract: We introduce a multi-turn interactive framework for reasoning evaluation that treats reasoning as active evidence acquisition and belief updating.
By Mingyuan Fan, Weiguang Han, Daixin Wang, Cen Chen, Zhiqiang Zhang, Jun Zhou
arXiv:2606. 20333v1 Announce Type: new Abstract: Agent skills are commonly deployed as natural-language Markdown files that encode answer policies, evidence-use habits, and task procedures.
By Xijia Tao, Yihua Teng, Xinyu Fu, Ziru Liu, Kecheng Chen, Yuzhi Zhao, Suiyun Zhang, Rui Liu, Lingpeng Kong
The paper evaluates Large Language Models for automatically analyzing responses in digital teacher simulations. Experiments compare DeBERTaV3 and Llama 3 across zero‑shot, few‑shot, and fine‑tuning settings, revealing that performance varies by characteristic and that Llama 3 consistently outperforms DeBERTaV3, especially when new characteristics must be identified. The findings suggest Llama 3 is preferable for dynamic simulation environments where teacher educators introduce new evaluation criteria.
By David de-Fitero-Dominguez, Mariano Albaladejo-Gonz\'alez, Antonio Garcia-Cabot, Eva Garcia-Lopez, Antonio Moreno-Cediel, Erin Barno, Justin Reich
arXiv:2608. 04240v1 Announce Type: cross Abstract: Superhuman game engines in domains like chess have made expert-level evaluations easily accessible, yet they communicate what is true without the natural-language explanations that make such expertise educationally useful to experts and non-experts alike.
By S. Ashwin Hebbar, Peiyao Sheng, Sewoong Oh, Pramod Viswanath
Dialogue games represent a challenging setting where complex cognitive skills are required to accomplish tasks while coordinating with other players. Considering that language represents an interface...
arXiv:2608. 10492v1 Announce Type: new Abstract: Large Language Model (LLM)-based simulators often reproduce observable actions but fail to capture the underlying reasoning behind them.
By Rose Niousha, Minwoo Kang, Narges Norouzi
arXiv:2606. 01993v1 Announce Type: cross Abstract: Abundant procedural knowledge on the Web holds great potential for helping agents solve long-horizon tasks.
By Xinyu Che, Junqi Xiong, Yunfei Ge, Xinping Lei, Shihao Li, Hang Yan, Han Li, Yuanxing Zhang, Zhiqi Bai, Jinhua Hao, Ming Sun, Han Li, Jiaheng Liu
arXiv:2601. 03555v3 Announce Type: replace Abstract: Training reliable tool-augmented agents remains a significant challenge, largely due to the difficulty of credit assignment in multi-step reasoning.
By Yuxuan Jiang, Francis Ferraro