arXiv AI

CAST: Game Solvers as Turn-Level Teachers for LLM Agents

arXiv:2607. 25308v1 Announce Type: cross Abstract: Training large language models (LLMs) to act in long-horizon games is a promising step toward generalist decision-making, yet reinforcement learning with verifiable rewards (RLVR) relies on sparse final rewards that reveal little about which decisions determine success.

arXiv AI
4d ago

SIPO: Unifying Reinforcement Learning with On-Policy Self-Distillation

SIPO (Self‑Instructing Policy Optimization) unifies reinforcement learning with on‑policy self‑distillation by using a contrastive self‑teacher to generate token‑level credit signals. The method samples multiple rollouts per prompt, pairs each with a reference answer and its mistakes, and uses the difference in teacher log‑probabilities to provide dense feedback while still respecting the overall task reward. Experiments on reasoning and code‑generation benchmarks show that SIPO outperforms both RLVR and OPSD baselines without requiring an external teacher or extra generation steps.

By Zhenrui Yue, Huimin Zeng, Yueqi Wang, Yaokun Liu, Fengran Mo, Jinghan Zhang, Mung Yao Jia, Gyuseok Lee, Yang Zhang, Na Wei, Dong Wang
arXiv Machine Learning
Aug 31

VICT: Verifier-Instrumented Credit Tracing for Long-Horizon LLM Agent Reinforcement Learning

The paper introduces VICT, a method that leverages the internal structure of verifiable tasks to perform fine‑grained credit assignment for long‑horizon LLM agents. VICT exposes executable or evidence‑backed atoms from a task’s terminal verifier and traces them back to actions via dependency‑valid proof edges, redistributing advantage only along these edges. This approach improves performance on ALFWorld and WebShop compared to outcome‑only training and matches recent fine‑grained credit methods without requiring additional critics, labels, or inference‑time verifier access.

By Pengcheng Li, Zhengyang Zhang, Dongxu Zhang, Sui Huang, Shaohua Ma
arXiv AI
Aug 7

AgentOPSD: Recursive Self-Distillation for Agentic Reinforcement Learning

arXiv:2608. 05987v1 Announce Type: new Abstract: Reinforcement learning (RL) with verifiable rewards constructs trajectory-level advantage estimates, yet it often fails to credit the few pivotal decisions that determine outcomes in long-horizon, multi-turn agentic tasks.

By Zi-Han Wang, Zhengxi Lu, Zhiyuan Yao, Jinyang Wu, Jie Wu, Zhengzhou Cai, Yueqing Sun, Ziang Ye, Linji Hao, Qi Gu, Xunliang Cai, Yongliang Shen, Yujiu Yang
arXiv AI
Sep 2

Explore More, Drift Less: Outcome-Only Reinforcement Learning Can Suffice for Long-Horizon Interactive Agents

The paper proposes CANOPY, a minimalist reinforcement learning protocol that addresses two common pitfalls—signal starvation and policy drift—in outcome‑only RL for long‑horizon interactive tasks. By scaling same‑task exploration, keeping updates on‑policy, and anchoring updates with KL divergence, CANOPY enables a Qwen3‑14B agent to achieve top leaderboard results on the AppWorld coding benchmark without auxiliary supervision or elaborate scaffolding. The approach also improves performance on SWE‑bench for a Qwen3.5‑9B model.

By Liming Pu, Xiaoxia Li, Yifu Liu, Teng Cao, Bin Yang