arXiv Computer Vision

FlexMap: Robust HD Map Construction under Flexible Camera Configurations

FlexMap is a vectorized high‑definition map construction framework that works with flexible camera configurations without needing calibrated rigs or explicit 2D‑to‑BEV transformations. It replaces geometric projection with a geometry foundation model that encodes cross‑view 3D structure, and uses a spatial‑temporal enhancement module and a camera‑aware decoder to separate spatial reasoning from temporal aggregation. Experiments on nuScenes and Argoverse 2 show that FlexMap outperforms pose‑dependent baselines and remains accurate even when camera views are missing or pose estimates are inaccurate.

arXiv Computer Vision
Sep 15

FFVO: A Feedforward Pose Decoder for Long-Horizon Visual Odometry

arXiv:2609.13733v1 Announce Type: new Abstract: Stable and reliable 4D spatial understanding is fundamental for autonomous driving systems. While feedforward reconstruction networks can estimate came...

By Meng-Li Shih, Shih-Yang Su, Yuliang Zou, Hao Xiang, Haidong Zhu, Vincent Casser, Brian Curless, Dmitry Kalenichenko, Mingxing Tan, Dragomir Anguelov
arXiv Computer Vision
Sep 22

Revisiting Multi-View Stereo: A Sequence-to-Sequence Formulation

The paper proposes a new sequence-to-sequence formulation for multi-view stereo (MVS) that jointly predicts 3D geometry for all input views using a global transformer architecture. It introduces ray‑map embeddings to inject camera parameters into image tokens and a unified global cost volume to capture 3D structure across all views. Experiments on public benchmarks demonstrate state‑of‑the‑art performance, outperforming both traditional MVS and feed‑forward reconstruction baselines.

By Aoxiang Fan, Corentin Dumery, Nicolas Talabot, Pascal Fua
arXiv Computer Vision
Aug 24

GS-Net: Heterogeneous Vehicle Data Reuse via Generalizable Plug-and-Play 3DGS Module

GS‑Net is a lightweight plug‑and‑play module that expands sparse Structure‑from‑Motion point clouds into dense Gaussian primitives, enabling cross‑sensor view synthesis for autonomous driving. It learns a generalizable initialization for 3D Gaussian Splatting, improving rendering quality for both interpolated and extrapolated camera viewpoints. The authors introduce CARLA‑NVS, a benchmark with 12 uniformly spaced cameras, and show that GS‑Net outperforms standard 3DGS by 2.08 dB PSNR on interpolated views and 1.86 dB on extrapolated views while being 50× faster to initialize.

By Yichen Zhang, Zihan Wang, Jiali Han, Peilin Li, Jiaxun Zhang, Jianqiang Wang, Lei He, Keqiang Li
arXiv Computer Vision
Sep 23

Leveraging Vision-Based Point Cloud Map Priors for Camera-Based 3D Object Detection and Online Vectorized HD Mapping

The paper presents a framework that builds a static point cloud prior map from past camera traversals, augmenting each point with DINOv3 semantic features. During runtime, a local prior patch is retrieved, encoded with a sparse voxel backbone, and fused with lifted multi‑view camera features in bird’s‑eye view. This fused representation is then used by sparse transformer heads to predict 3D objects and vectorized map elements, achieving improved performance on Argoverse 2 without requiring LiDAR for prior‑map construction or online inference.

By Markus K\"appeler, Rohit Mohan, Abhinav Valada
arXiv Computer Vision
Oct 26

OmniSpace: Efficient Geometry Awareness for Autonomous Vehicles MLLMs

OmniSpace is a plug‑and‑play framework that enhances multimodal large language models (MLLMs) with geometry awareness using only 2D observations. It introduces a Camera Pose Injector, a Multi‑view Epipolar Attention module, and a 3D Geometric Distillation objective to improve cross‑view correspondence and depth estimation. Experiments demonstrate that OmniSpace outperforms existing methods on planning, risk detection, language, and generalization benchmarks for autonomous vehicles.

By Hao Vo, Phu Loc Nguyen, Khoa Vo, Sieu Tran, Duc Minh Nguyen, Ngo Xuan Cuong, Nghi D. Q. Bui, Anh Nguyen, Duy Minh Ho Nguyen, Ngan Le
arXiv Computer Vision
Oct 23

Foundation4D: Towards a unified perception and reconstruction model for autonomous vehicles

Foundation4D is a unified feed‑forward model that performs geometry estimation, 3D detection, semantic occupancy, and Gaussian reconstruction from multi‑camera driving video. It uses a shared backbone with factorized spatiotemporal attention to merge observations across cameras and time, and a video inference pipeline that refines camera trajectories via pose graph optimization and assembles object tracks. The authors also provide a data annotation pipeline and release the PAI‑Foundation4D benchmark, achieving state‑of‑the‑art results on depth, detection, and occupancy metrics and demonstrating that co‑training detection with geometry and occupancy improves performance.

By NVIDIA, :, S\'ergio Agostinho, Maximilian Apodaca, Emmanuel Attia, Guillem Braso, George Dong, Ilya Fedorov, Michele Fenzi, Gang Huang, Jiahui Huang, Shengyu Huang, Bingxin Ke, Laura Leal-Taix\'e, Kuan-Ting Lee, Mingxuan Liu, Tian Liu, Tim Meinhardt, Aljo\v{s}a O\v{s}ep, Naveen Kumar Rai, Kefei Ren, Cristiano Saltori, Keqiang Wu, Ning Xu, Fei Xue, Jin-Bey Yu, Lei Zhang, Qunjie Zhou
arXiv Computer Vision
Oct 2

MapLightning: Online Vectorized HD Map Construction with 1D Map Tokens

MapLightning introduces a new approach to online vectorized HD map construction that replaces dense bird’s‑eye‑view grids with a compact set of 1D learnable map tokens. Using a transformer‑based mapper that applies full self‑attention to combined image and map tokens, the method achieves efficient inference, lower memory usage, and improved global context without relying on camera projection parameters. Experiments on nuScenes and Argoverse 2 show state‑of‑the‑art accuracy, with a lightweight variant outperforming MapTRv2 by over 10 mAP and running 1.73× faster at 40+ FPS while using 53 % less memory.

By Shen Zheng, Anurag Ghosh, Mani Ramanagopal, Srinivasa Narasimhan