arXiv:2603.12064v3 Announce Type: replace
Abstract: We address the challenging problem of dense dynamic scene reconstruction and camera pose estimation from multiple freely moving cameras -- a settin...
By Shuo Sun, Unal Artan, Malcolm Mielle, Achim J. Lilienthaland, Martin Magnusson
arXiv:2608.27529v1 Announce Type: new
Abstract: Streaming 3D reconstruction from extremely long videos requires estimating camera motion and scene geometry online under bounded memory and computation...
By Jiarong Han, Jincheng Xiong, Yuzhou Liu, Linzhe Shi, Changjie Wu, Ning Guo, Mu Xu, Hang Zhang, Ming Qian
Anchor3R is a streaming 3D reconstruction framework that predicts window-relative poses and local geometry in the current‑frame coordinate system, forming a dense relative‑pose graph for online pose updates and loop‑aware motion averaging. It improves long‑horizon pose accuracy and dense reconstruction quality on indoor, outdoor, driving, and RGB‑D benchmarks, and generalizes from 48‑frame training sequences to streams exceeding 10,000 frames while keeping GPU memory bounded. The method addresses issues of train‑test mismatch, early‑anchor bias, and accumulated drift found in previous streaming models.
By Peilin Tao, Chong Cheng, Yuansen Du, Caiwei Song, Zhengqing Chen, Xiaoyang Guo, Wei Yin, Weiqiang Ren, Qian Zhang, Hainan Cui, Shuhan Shen
FlexMap is a vectorized high‑definition map construction framework that works with flexible camera configurations without needing calibrated rigs or explicit 2D‑to‑BEV transformations. It replaces geometric projection with a geometry foundation model that encodes cross‑view 3D structure, and uses a spatial‑temporal enhancement module and a camera‑aware decoder to separate spatial reasoning from temporal aggregation. Experiments on nuScenes and Argoverse 2 show that FlexMap outperforms pose‑dependent baselines and remains accurate even when camera views are missing or pose estimates are inaccurate.
By Run Wang, Chaoyi Zhou, Amir Salarpour, Xi Liu, Zhi-Qi Cheng, Feng Luo, Mert D. Pes\'e, Siyu Huang
TAPVid-MV is a new benchmark for tracking any point in 3D across multiple synchronized camera views. It comprises 284 sequences, 1,142 calibrated camera streams, and 109,769 point tracks, covering indoor and outdoor domains and derived from various modalities such as depth, LiDAR, SLAM, and simulation. The dataset is visually verified, and evaluation shows that current multi‑view trackers do not consistently outperform monocular trackers, highlighting geometry recovery as a key bottleneck.
By Skanda Koppula, Frano Rajic, Abdullah Faiz Ur Rahman, Yi Yang, Ignacio Rocco, Jeet Thakwani, Rishabh Kabra, Andrew Zisserman, Joao Carreira, Siyu Tang, Carl Doersch, Gabriel Brostow
arXiv:2608.29003v1 Announce Type: cross
Abstract: In dynamic and unstructured environments, conventional SLAM systems generally suffer from significant accuracy degeneration due to their static assum...
By Wenting Wang, Jiaxin Guo, Wenzhen Dong, Yun-Hui Liu, Charlie C. L. Wang, Yeung Yam
Reconstructing humans and their surrounding environments in a globally consistent 4D space is essential for comprehensive perception. However, prior works typically assume single-view inputs or decouple humans, scenes, and cameras, making them unable to recover coherent geometry, stable motion, and physically aligned trajectories.
arXiv:2608.22039v1 Announce Type: new
Abstract: Structure-from-Motion (SfM) is a cornerstone of 3D perception, yet current methods often fail when applied to complex videos involving challenging came...
By Sara Sabour, Linyi Jin, Richard Tucker, Amir Hertz, Marcus Brubaker, Saurabh Saxena, Junhwa Hur, Andrea Tagliasacchi, Deqing Sun, David J. Fleet, Richard Szeliski, Noah Snavely
Indoor visual relocalization plays a critical role in emerging spatial and embodied AI applications. However, prior research was predominantly devoted to low-level vision schemes, struggling to perceive scene semantics and compositions, which limits both interpretability and applicability.
MINT is a foundation model that directly predicts world-space two-hand trajectories from egocentric RGB video, jointly estimating camera motion, hand states, and hand presence in a single spatiotemporal representation. It uses an open-source labeling pipeline, EGOPIPELINE, to generate large-scale pseudo-labels for pretraining, followed by fine-tuning on a small set of high-quality joint annotations. The model outperforms existing multi-stage approaches in accuracy and speed, and generalizes zero‑shot to unseen egocentric datasets.
By Zijie Zhu, Weiren Cai, Yizhou Wang, Zhenjie Yang, Yide Liu, Jiahao Chen, Guanqi He
The paper introduces a minimalist visual-inertial odometry system that uses only four downward-facing photodiodes with optical Gabor masks and an IMU to estimate motion for differential-drive robots. By jointly optimizing mask parameters and a Temporal Convolutional Network in a physically-grounded simulator, the model decodes speed from the photodiode signals and combines it with IMU angular speed to produce a continuous planar trajectory. Experiments on a prototype robot across indoor and outdoor terrains show that the system closely follows reference trajectories without real-world fine-tuning.
By Francesco Pasti, Jeremy Klotz, Nicola Bellotto, Shree K. Nayar
arXiv:2609.13504v1 Announce Type: new
Abstract: Recent developments in feed-forward 3D reconstruction resulted in models which can recover dense scene representations and camera motion solely from an...
By Tingjun Huang, Dmitry Rudshin, Mathieu Meyer, Pietro Bonazzi, Marc Pollefeys, Emilia Szyma\'nska