arXiv AI

Dual Advantage Fields

arXiv:2606. 04188v1 Announce Type: cross Abstract: Offline goal-conditioned reinforcement learning requires both long-horizon reachability estimates and local action comparisons.

arXiv AI
2d ago

Learning Multiple Timescales for Goal-Conditioned Reinforcement Learning

The paper introduces Generalized Implicit Temporal Abstraction (GITA), a method for goal-conditioned reinforcement learning that conditions a single value function on multiple temporal abstraction levels (k). By aggregating advantage-weighted supervision across various k values, GITA preserves both long-range signal and local resolution without committing to a single k. Experiments on OGBench show that GITA outperforms existing offline GCRL baselines, improving average success rates by 25 percentage points over HIQL and 7 percentage points over OTA.

By Pedro Robles Dutenhefner, Dikshant Shehmar, Wagner Meira Jr., Marlos C. Machado
arXiv Machine Learning
Aug 11

RynnValue: Scaling Robotic Value Foundation Models with Temporal Distance

arXiv:2608. 09853v1 Announce Type: cross Abstract: General-purpose reward models are increasingly the bottleneck for scaling robot learning, yet the recipe for learning value-related capabilities from large-scale heterogeneous corpora remains underexplored.

By Dongchi Huang, Hongyin Zhang, Bohan Hou, Siteng Huang, Zhian Su, Hang Guo, Tong Lu, Zhaofeng Xu, Jiahao Tang, Jianfei Yang, Donglin Wang, Peixi Peng, Mingxiu Chen, Deli Zhao, Xin Li
arXiv Machine Learning
Sep 3

Recursive Value Learning for Long-Horizon Offline Goal-Conditioned RL

The paper introduces DCRL (Divide-and-Conquer RL), a method that recursively decomposes offline goal-conditioned reinforcement learning trajectories into a balanced binary tree. By training values from the leaves up to the root, DCRL avoids noisy max-based backups and reduces bootstrap depth from linear to logarithmic, thereby limiting error accumulation. Experiments on diverse goal-reaching tasks show that DCRL outperforms prior flat offline GCRL methods, achieving a higher average score on the most challenging long-horizon OGBench tasks.

By Hyeonseong Jeon, Youngwoon Lee
Hugging Face Trending Papers
Jul 23

Offline RL with Hierarchical Action Chunking

Offline goal-conditioned reinforcement learning (RL) holds the promise of learning general-purpose policies from static datasets. However, scaling these methods to long-horizon tasks remains a challenge due to the curse of horizon, where value estimation errors can compound through long chains of bootstrapped Bellman backups.

arXiv AI
Jul 1

Freeform Preference Learning for Robotic Manipulation

arXiv:2606. 32027v1 Announce Type: cross Abstract: Reward design remains a central bottleneck for autonomous robot policy improvement, especially in long-horizon manipulation tasks where sparse success labels provide too little signal and binary preferences collapse many competing notions of quality into one ambiguous signal.

By Marcel Torne, Anubha Mahajan, Abhijnya Bhat, Chelsea Finn
arXiv Machine Learning
Sep 18

Improving Offline Goal-Conditioned Reinforcement Learning via Selective Reward Stimulation

The paper introduces Reward Stimulation Implicit Q-Learning (RSIQL), a non-hierarchical approach to improve offline goal-conditioned reinforcement learning. RSIQL adds auxiliary reward signals at intermediate states that are predicted to aid progress toward the goal, thereby reducing the delay in training supervision. Experiments on D4RL goal-reaching benchmarks and OGBench demonstrate that RSIQL outperforms baseline goal-conditioned IQL and rivals hierarchical offline methods while maintaining a simple flat policy structure.

By Jing Zhang