arXiv Computer Vision

ProAct: Harnessing Streaming Motion Generation and Agentic Reasoning for Real-Time Embodied Social Interaction

ProAct is a dual‑system framework for real‑time embodied social interaction that separates a low‑latency Behavioral System, which streams multimodal interaction and generates continuous non‑verbal motion, from a slower Cognitive System that performs long‑horizon social reasoning and produces proactive intentions. The Cognitive System uses an efficient memory mechanism and a user‑motivation prediction module to decide when to intervene, while the Behavioral System translates these intentions into fluid motion via an intention‑conditioned streaming flow‑matching generator with a disentangled ControlNet branch. The framework is deployed on a physical humanoid robot and validated through real‑world user studies, motion‑generation benchmarks, and a new ProActBench benchmark for proactive trigger detection and restraint.

arXiv AI
Oct 15

Proactive Physical AI through Continuous Observation and Timely Intervention

arXiv:2610.16967v1 Announce Type: cross Abstract: Physical AI is commonly formulated around an explicitly specified task: given a goal or instruction, a system perceives, reasons, and acts. In many r...

By Zhenhua Yang, Jiafeng Liang, Xingyu Zhou, Yi Jiang, Xiayu Cao, Zui Chen, Luqi Wang, Haiyang Sun, Yufei Xiang, Chang Li, Rongchuan Mu, Bowen Chi, Zihe Tong, Mingyu Li, Huijie Ma, Yiqiao Yang, Baoqi Ren, Zhiming Ma, Zhihao Zhu, Jiahao Ji, Zhuoyao Wang, Qianyu Wang, Xiangyu Liu, Wang Zixiang, Shunliang Zhang, Ming Liu, Xiaocheng Feng, Duyu Tang, Bing Qin
arXiv Computer Vision
Sep 22

Cognitive Action Reasoning for Proactive Robots from Human-Centered Multimodal Observations

The paper introduces ProAction, a multimodal dataset of 10,000 samples comprising visual, audio, and text inputs across 12 daily-life scenarios, designed to support the Proactive Robot Action Reasoning (ProRobo) problem. It presents a two-stage human-in-the-loop annotation pipeline that incorporates appraisal and Theory-of-Mind considerations to generate cognitively grounded high-level action labels. The authors benchmark multimodal large language models and propose MMC2Act, showing that training on ProAction significantly improves proactive action reasoning compared to general-purpose models.

By Zhihao Gu, Kechao Zhu, Yuanfeng Wu, Mohan Liu, Ankit Kumar Shaw, ChenDong Hong, Xuanyu Chen, Dengchen Mei, Xu Tianyi, Lin Wang
arXiv Computer Vision
Aug 27

StreamPI: Streaming Multimodal Temporal Modeling for Vision-Language-Action Models

StreamPI introduces a streaming multimodal temporal modeling framework that enhances Vision‑Language‑Action models by adding temporal reasoning without extra parameters. It anchors each visual observation and language instruction pair as a temporal unit, using bidirectional attention for cross‑modal fusion and causal attention for autoregressive streaming inference. The method employs random‑interval streaming training to improve robustness and leverages the LLM backbone’s length extrapolation to inherit pretrained weights, achieving superior performance over pi0.5 on real‑robot and simulation tasks.

By Zhe Liu, Jinghua Hou, Yuxiang Lu, Zhenya Yang, Xianzhe Fan, Junwei Luo, Junyi Li, Ruihua Han, Zhi Hou, Hengshuang Zhao
arXiv AI
Jul 7

iFLYTEK-Embodied-Omni Technical Report

arXiv:2607. 02542v1 Announce Type: new Abstract: General-purpose embodied agents must understand multimodal instructions, anticipate how their environment will evolve, and produce precise control actions over extended horizons.

By Yuan Zhang, Jingfei Ni, Guanchen Lu, Shiqi Zhang, Qingshan Xu, Chi Liu, Xin Nie, Wenjie Xu, Lin Gao, Zhiyuan Cheng, Mingxin Zhou, Jiajia Wu, Diyuan Liu, Jia Pan, Chao Ji
arXiv Computer Vision
5d ago

Movens-Zero: Scaling Humanoid Motion Foundation Models with Large-Scale Human Videos

The paper introduces Movens-5M, a dataset of 15 million human‑motion sequences and 5 million humanoid‑executed motions derived from raw Internet videos, aligned with text, RGB video, speech, and music. Using this data, the authors present Movens‑Zero, a scalable architecture that jointly learns across modalities and supports real‑time closed‑loop execution, enabling motion generation from text, speech, music, and video. They also release Movens‑Intent, a benchmark of 8,192 expert‑verified condition‑motion pairs, and demonstrate that scaling data quality and model capacity improves performance across all modalities.

By Wendong Bu, Tinghong Ye, Qizhou Wang, Jiacheng Li, Zhiqi Ge, Yuze Lin, Zhongqi Yue, Yi Su, Jingyu Wang, Kai Shen, Jingdong Liu, Chengyuan Deng, Xiaoxuan Chen, Xin Tan, Jiaming Ji, Wenqiao Zhang, Chenghong Jiang, Tuoyu Li, Siliang Tang, Jun Xiao, Tat-Seng Chua, Yueting Zhuang, Xingxing Wang, Juncheng Li
arXiv AI
Oct 16

Realtime-Bench: Can Frontier Models Solve Real-time Interactive Problems?

Realtime-Bench is a new benchmark that evaluates whether frontier models can handle real‑time interactive tasks where delayed actions directly impact success. The suite includes dynamic tasks that advance under different time‑clock regimes—Wall Clock, Paused Clock, and Token Clock—to isolate serving latency from a model’s temporal reasoning ability. Results show that even the best models achieve only 44% success under real‑time constraints, highlighting the challenge of balancing decision quality with timely execution.

By Jingyu Tang, Xu Yang, Zhehao Zhang, Zheng Wang, Qi Cheng, Haozhe Zhao, Manling Li, Wenxuan Li, Xide Xia, Jiaxin Pei