Hugging Face Trending Papers

Future Rendering $\neq$ Future Surface: A Benchmark and Dataset for Dynamic Surface Reconstruction Beyond the Observed Window

Dynamic-scene reconstruction is almost always evaluated inside the observed time window, yet deployment settings such as AR overlays, robot interaction, and anticipatory planning need the future surface: the geometry at times beyond those captured. No standard benchmark measures this.

arXiv AI
Jun 18

URDF Synthesis from RGB-D Sequences via Differentiable Joint Inference and Energy-Consistent Verification

arXiv:2606. 18861v1 Announce Type: cross Abstract: Reconstructing simulation-ready digital twins of articulated objects from sensor observations remains constrained by two persistent gaps: (i) part-level geometric reconstruction is decoupled from kinematic-parameter estimation, and (ii) the recovered models often violate basic dynamic invariants such as energy conservation, leading to drift when the URDF is replayed in physics simulators.

By Xinze Zhang
arXiv AI
Aug 3

FBFM: A Training-Free Asynchronous Feedback Mechanism for Flow-Matching in World-Action Models Execution

arXiv:2607. 29235v1 Announce Type: cross Abstract: Although world-action models (WAMs) enhance long-horizon robot control by predicting visual evolution before acting, long-horizon reliability demands repeated re-grounding in real observations--not recursive rollout.

By Peize Li, Ruimeng Zhang, Ru Zhang, Cong Huang, Kai Chen, Shanghang Zhang
arXiv AI
Jun 15

Schr\"odinger's Navigator: Imagining an Ensemble of Futures for Zero-Shot Object Navigation

arXiv:2512. 21201v3 Announce Type: replace-cross Abstract: Zero-shot object navigation (ZSON) requires robots to find target objects in unseen environments without task-specific fine-tuning or pre-built maps, a key capability for general-purpose service robots.

By Yu He, Da Huang, Zhenyang Liu, Zixiao Gu, Qiang Sun, Guangnan Ye, Yanwei Fu, Yu-Gang Jiang
arXiv AI
Jul 3

WorldOdysseyBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models

arXiv:2606. 31672v2 Announce Type: replace-cross Abstract: Despite rapid progress in interactive world models (IWMs), existing benchmarks evaluate action following only at trajectory level and ignore memory and interaction physics.

By Ting-Bing Xu, Jiacheng Sui, Zhe Gao, Kewei Shi, Wenjin Yang, Zhicheng Liu, Zhaoxu Sun, Mingchao Sun, Hongyu Pan, Fan Jiang, Mu Xu, Qi Fan, Yang Gao, Yong Li, Baoquan Chen