arXiv Machine Learning

Wiggle and Go! System Identification for Zero-Shot Dynamic Rope Manipulation

Wiggle and Go! is a two‑stage framework for zero‑shot rope manipulation that first performs a brief, safe wiggle action to infer rope parameters, then uses those parameters to condition a trajectory optimizer for goal‑conditioned execution. The method achieves 3.55 cm average accuracy on 3D target striking in real‑world tests, far outperforming uninformed baselines, and secures over 50% success on multi‑objective lobbing and draping tasks. Predicted parameters transfer well to unseen motions, with a 0.95 Pearson correlation between simulated and real rope dynamics, demonstrating task‑agnostic generalization without retraining.

arXiv AI
Sep 21

2nd Place Solution to the HANDS 2026 Workshop Challenge-Dexterous Grasp Motion Track: Single-Shot Trajectory Warping for Grasp Motion Generation

The paper reports a 2nd place solution for the HANDS 2026 Dexterous Grasp Motion track, targeting the 12‑DoF LinkerHand O6. The method warps a single successful GraspM3 demonstration into a 12‑D trajectory, avoiding step‑by‑step policy generation, and is trained with one‑step PPO across 4,824 objects. It achieved 94.61% success on the easy track and 57.18% on the hard track of the private test set.

By Muneeb A. Khan, Woojin Kim, Shinwoo Kim, Muhammad Munsif, Binod Bhattarai, Seungryul Baek
arXiv Machine Learning
Jun 8

SERNF: Sample-Efficient Real-World Dexterous Policy Fine-Tuning via Action-Chunked Critics and Normalizing Flows

arXiv:2602. 09580v4 Announce Type: replace-cross Abstract: Real-world fine-tuning of dexterous manipulation policies remains challenging due to limited real-world interaction budgets and highly multimodal action distributions.

By Chenyu Yang, Denis Tarasov, Davide Liconti, Romain Guntz, Hehui Zheng, Robert K. Katzschmann
arXiv Computer Vision
Aug 27

Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization

Zero-WAM introduces a causal video-action model that enables robots to perform unseen manipulation tasks by following in-context human video guidance. The authors create HumanGen, a dataset of 74.2K human-robot ICL pairs across 8.6K tasks, and propose an in-context future chunk prediction objective to prevent shortcut learning. In simulation, Zero-WAM attains a 47.0% success rate on seven unseen tasks, outperforming the best video-action baseline by 29.5 percentage points, and demonstrates real‑world generalization to complex, long‑horizon, and fine‑grained tasks.

By Jiaming Zhou, Qihang Zhang, Gangwei Xu, Cunxin Fan, Yujie Zhao, Ruilin Wang, Yiming Luo, Shuai Yang, Xing Zhu, Yujun Shen, Junwei Liang, Yinghao Xu
arXiv AI
Jun 4

VISTA: Vision-Grounded and Physics-Validated Adaptation of UMI data for VLA Training

arXiv:2606. 04708v1 Announce Type: cross Abstract: Universal Manipulation Interface (UMI) enables scalable real-world robot data collection without hardware-specific teleoperation, yet leveraging UMI data to train large-scale Vision-Language-Action (VLA) models remains fundamentally challenging.

By Siyuan Yang, Linzheng Guo, Ouyang Lu, Zhaxizhuoma, Daoran Zhang, Xinmiao Wang, Ting Xiao, Fangzheng Yan, Zhijun Chen, Yan Ding, Chao Yu, Chenjia Bai, Xuelong Li