arXiv Computer Vision

NovaPlan: Zero-Shot Long-Horizon Manipulation via Closed-Loop Video Language Planning

arXiv AI
Jun 30

RoboGaze: Evaluating Robot World Models via Structured Vision-Language Analysis

arXiv:2606. 28385v1 Announce Type: cross Abstract: Recent advances in robot world models enable synthetic video generation for embodied prediction and planning.

By Minh-Loi Nguyen, Nghiem Tuong Diep, Hung Khang Nguyen, Minh Le, Doanh Le Thien, Hoang H. Tran, Dung D. Le, Vu N. Duong, Daniel Sonntag, An Thai Le, Duy Minh Ho Nguyen, Vien Anh Ngo, Tran Van Nhiem
arXiv AI
Sep 17

Visual Cue Guided Video Planning for Generalizable Robot Navigation

CueNav is a video model-based navigation framework that uses visual cues—a Bird's-Eye View map for global task context and a body-aware egocentric view for embodiment context—to guide a video planner. The framework couples this planner with an embodiment-specific Inverse-Dynamics Model that translates dense flow fields from the video plan into robot actions. Experiments show that CueNav nearly doubles maze navigation success compared to cue-less planning and achieves 70% success in narrow passages, while also supporting zero-shot semantic-conditioned navigation across different robot platforms.

By Hojin Lee, Sizhe Lester Li, Maximilian Hilger, Susie Lu, Achim J. Lilienthal, Vincent Sitzmann, Daniel A. Duecker
arXiv Computer Vision
3d ago

CASTER: Formalizing Zero-Shot Manipulation from Synthetic Videos as Constrained Optimization

The paper introduces CASTER, a framework that formalizes the conversion of synthetic videos into real robot trajectories as a constrained optimization problem. It shows that synthetic videos must probabilistically seed the search within a semantic basin of attraction, allowing local trajectory refinement while maintaining task alignment. By removing simplifying assumptions from existing methods, the authors achieve more robust zero‑shot manipulation and improve task success by 34.1% over the best baseline.

By Yinlong Dai, Homanga Bharadhwaj, Dylan P. Losey
arXiv Machine Learning
Jun 19

Pose6DAug: Physically Plausible Multi-view Object Swapping for Robot Data Augmentation

arXiv:2606. 20118v1 Announce Type: cross Abstract: Vision-language-action (VLA) policies have shown strong potential for general-purpose manipulation, yet they often fail on novel, out-of-distribution objects whose appearance or geometry deviates from the training distribution.

By Jonghoon Lee, Seong Hyeon Park, Byungwoo Jeon, Minha Lee, Jinwoo Shin
arXiv Computer Vision
3d ago

ForeAct3D: Policy-Grounded Future World Modeling for VLA Policies

ForeAct3D is a framework that grounds future world modeling in Vision‑Language‑Action policies by decoding depth, semantic segmentation, and camera pose from policy representations into current and future 3D scene states. The future queries are conditioned on the policy‑generated action chunk, and a physical‑consistency closure enforces background staticity, instance‑level rigidity, and wrist‑camera pose alignment with end‑effector kinematics. This approach eliminates the need for future prediction at inference and achieves high success rates on LIBERO and CALVIN, outperforming the base policy across all suites.

By Zhe Tao, Feiran Wang, Gaowen Liu, Ramana Rao Kompella, Yan Yan
arXiv AI
Jul 7

Cortex: A Bidirectionally Aligned Embodied Agent Framework for Long-horizon Manipulation

arXiv:2607. 05377v1 Announce Type: cross Abstract: While recent Vision-Language-Action (VLA) models show promise toward generalist manipulation policies, they struggle with long-horizon tasks due to their Markovian nature-relying solely on current observations.

By Jiaqi Peng, Xiqian Yu, Delin Feng, Yuqiang Yang, Wenzhe Cai, Jing Xiong, Ganlin Yang, Jinliang Zheng, Jiafei Cao, Xueyuan Wei, Jiangmiao Pang, Yuan Shen, Tai Wang
arXiv Machine Learning
Aug 31

FlowCorrect: Efficient Interactive Correction of Generative Flow Policies for Robotic Manipulation

FlowCorrect is a modular interactive imitation learning method that allows real‑time adaptation of generative flow‑matching manipulation policies using sparse, relative human corrections. During task execution, a human provides brief corrective pose nudges through a lightweight VR interface, and FlowCorrect locally adapts the policy without retraining the backbone, maintaining performance on previously learned scenarios. Experiments on a real‑world robot across four tabletop tasks show that, with a low correction budget, FlowCorrect achieves an 80% success rate on previously failed cases while preserving performance on solved scenarios.

By Edgar Welte, Yitian Shi, Rosa Wolf, Maximillian Gilles, Rania Rayyes
arXiv Computer Vision
Oct 8

Agentic Scene Policies

arXiv:2509.19571v2 Announce Type: replace-cross Abstract: Designing or learning robot policies that generalize zero-shot across a range of language instructions and objects is a core problem in robot...

By Sacha Morin, Kumaraditya Gupta, Mahtab Sandhu, Charlie Gauthier, Francesco Argenziano, Kirsty Ellis, Liam Paull