arXiv:2609.34182v2 Announce Type: replace-cross
Abstract: Dexterous manipulation requires tactile feedback. However, robot tactile demonstrations are difficult to scale,because dexterous-hand teleope...
By Wenqiao Li, Qianyou Zhao, Jiawen Hao, Xuezhou Zhu, Tengyu Liu, Kaifeng Zhang, Chuan Wen, Siyuan Huang
arXiv:2609.21449v1 Announce Type: new
Abstract: World Action Models bring the predictive capabilities of video models into robot action generation, providing a rich foundation for modeling future vis...
By Xuancheng Zhang, Xuetao Liu, Qianying Tang, Jizhe Wang, Zhijing Cheng, Bochen Lin, Haoran Wen, Ming Li, Kun Zhan, Yu Liu
arXiv:2607. 09218v1 Announce Type: cross Abstract: Whole-arm manipulation involves direct contact with the environment while the robot completes a task by distributing contact across multiple links as contacts form, slide, and break.
By Rishabh Madan, Angchen Xie, Samantha Saak, Andres Blanco, Dohyeok Lee, Sarah Grace Brown, Yunting Yan, Mark Zolotas, Jose Barreiros, Tapomayukh Bhattacharjee
arXiv:2610.10283v1 Announce Type: cross
Abstract: Humans can grasp everyday objects with almost perfect success rates using fingertip tactile feedback, yet much of the robotic grasping literature emp...
By Ken Nakahara, Aleksei Buvailik, Prokhor Kotov, Roberto Calandra
arXiv:2607. 09218v2 Announce Type: replace-cross Abstract: Whole-arm manipulation involves direct contact with the environment while the robot completes a task by distributing contact across multiple links as contacts form, slide, and break.
By Rishabh Madan, Angchen Xie, Samantha Saak, Andres Blanco, Dohyeok Lee, Sarah Grace Brown, Yunting Yan, Mark Zolotas, Jose Barreiros, Tapomayukh Bhattacharjee
TACROSS is a low‑cost, scalable system that enables robots to learn from human touch by aligning tactile streams at the level of contact events rather than raw sensor values. It combines a $10.86 piezoresistive glove with 285 sensing points and a temporal Transformer that maps heterogeneous signals into a shared 256‑dimensional latent space. The approach uses robot demonstrations for action supervision while human demonstrations aid tactile representation learning, achieving a 3.5‑fold efficiency improvement and a 95.7% reduction in demonstration equipment cost across four manipulation tasks.
By Bo Chen, Huanzhang Hu, Junyang Ma, Bo Yue, Fangdi Yu, Haijier Chen, Xianxin Lai, Shuyu Pan, Zhen Yang, Xiaoquan Sun, Wenze Cui, Zhongliang Jiang, Shaopeng Liu, Jiayu Chen
arXiv:2609.24976v1 Announce Type: cross
Abstract: Dexterous manipulation depends on contact dynamics that are often only partially observable from vision. Recent World-Action Models (WAMs) couple pre...
By Haoran Yuan, Zekai Wang, Boning Shao, Haoran Lu, Trevor Darrell, Ismini Lourentzou, Wei Zhan
arXiv:2610.14372v1 Announce Type: cross
Abstract: Dexterous robot hands can receive useful motion intent from teleoperation or learned policies, but successful execution also depends on contact decis...
By Weikang Wan, Zeyu Lai, Jianyu Hou, Yuchen Zhou, Jiawei Fu, Henrik I Christensen, Hao Su
arXiv:2606. 10614v1 Announce Type: cross Abstract: Robotic foundation models pre-trained on human demonstration videos have shown promise, but a significant embodiment gap remains when the resulting policies are deployed on real robots.
By Beomjun Kim, Seong Hyeon Park, Seunghoon Sim, Seungjun Moon, Sanghyeok Lee, Jinwoo Shin
The paper introduces DSP: Dexterity from Supervised Play, a framework where a robot learns a play policy from brief human demonstrations via behavior cloning and then autonomously gathers extensive interaction data to train a world model. During inference, the play policy guides model‑predictive control by proposing action sequences evaluated by the learned model, and a self‑play distillation step produces a closed‑loop, goal‑conditioned policy. Experiments on underactuated pushing and in‑hand pose reorientation show DSP outperforms hindsight behavior cloning by 69.6% in success rate and matches reinforcement learning performance while using 490 times less data.
arXiv:2610.02840v1 Announce Type: cross
Abstract: World action models jointly learn to forecast world dynamics and predict robot actions, such that the learned internal world dynamics guide accurate...
By Chunghyun Park, Beomjun Kim, Seungcheol Park, Heeseung Kwon, Yashu Shukla, Seunghoon Sim, Jinwoo Shin, Minsu Cho
The paper introduces DSP: Dexterity from Supervised Play, a framework where a robot learns a play policy from minutes of human play via behavior cloning. The robot then autonomously uses this policy to gather hours of interaction data, training a world model that guides model‑predictive control during inference. The approach is validated on underactuated pushing and in‑hand pose reorientation tasks, outperforming hindsight behavior cloning by 69.6% in real‑world success rate and matching reinforcement learning performance with 490× less data.
By Botao He, Yiming Dou, Yiannis Aloimonos, Jitendra Malik, Akash Sharma, Ruoshi Liu