arXiv Computer Vision

DexTacWAM: A Visuo-Tactile World-Action Model for Dexterous Manipulation

arXiv AI
5d ago

VTAM: Efficient Visuo-Tactile World-Action Models for Contact-Rich Manipulation without Tactile Pretraining

VTAM is a visuo‑tactile world‑action model that enables efficient contact‑rich manipulation without requiring tactile or action pretraining. It shares a frozen video VAE and pretrained transformer between RGB and tactile inputs, then fine‑tunes a randomly initialized action expert to predict actions, proprioception, and a flow‑force proxy derived from tactile optical flow. Trained solely on task demonstrations, VTAM outperforms baselines on real‑robot and simulation tasks, runs significantly faster than comparable models, and transfers zero‑shot across different tactile sensors.

By Haoran Yuan, Weigang Yi, Zhenyu Zhang, Wendi Chen, Yuchen Mo, Jiashi Yin, Xinzhuo Li, Yue Luo, Jialin Li, Xiangyu Zeng, Chuan Wen, Cewu Lu, Katherine Driggs-Campbell, Ismini Lourentzou
arXiv Computer Vision
Oct 8

TouchScale: 500 Hours of Human Vision and Touch for Visual-Tactile Learning

arXiv:2610.10288v1 Announce Type: new Abstract: Large-scale egocentric human interaction data is becoming an important source of physical supervision for embodied learning, yet video alone leaves the...

By Dayou Li, Hao Wang, Qianqian Yang, Zihao Zhu, Haoquan Fang, Ziyao Zeng, Yan Han, Zihan Wang, Yan Wang, Baoru Huang, Dilin Wang, Kenji Shimada, Yiyue Luo, Manling Li, Teresa Lv, Mustafa Mukadam, Rakesh Ranjan, Ruohan Zhang, Qi He, Changliu Liu, Xu Chen, Marco Pavone, Bangya Liu, Jiachen Li, Masayoshi Tomizuka, Zhiwen Fan
arXiv Computer Vision
Oct 28

Learning to Feel the Future: DreamTacVLA for Contact-Rich Manipulation

DreamTacVLA is a Vision‑Language‑Action framework that incorporates high‑resolution tactile images alongside wrist‑camera and third‑person vision to enable robots to anticipate and react to contact dynamics. It uses a Hierarchical Spatial Alignment loss to align tactile tokens with visual counterparts and a tactile world model to predict future tactile signals, trained on a hybrid dataset from digital twins and real experiments. The approach achieves up to 95% success on contact‑rich manipulation tasks, outperforming existing VLA baselines.

By Guo Ye, Zexi Zhang, Xu Zhao, Shang Wu, Haoran Lu, Shihan Lu, Han Liu
arXiv Machine Learning
Sep 18

Agile-WAM: An Agile Tactile World Action Model for Contact-Rich Robot Control

Agile-WAM is a tactile World Action Model that jointly predicts future visual and tactile states and robot actions for contact‑rich manipulation. It encodes visual and tactile observations into a shared latent space and uses a vision‑tactile‑to‑action flow‑matching process to generate action chunks and future latents. The model introduces multi‑horizon multimodal prediction, leveraging the different timescales of vision and touch, and achieves a 29.4 % improvement in real‑world success rates with 11.9 ms inference latency across nine simulated and five real‑world tasks.

By Hanchu Zhou, Brendan Lynch, Raman Goyal, Dechen Gao, Begum Kasap, Boqi Zhao, Junshan Zhang
arXiv Computer Vision
Sep 18

DexTouch-WM: Learning Action-Conditioned Tactile World Models from Human Touch for Dexterous Robot Manipulation

DexTouch-WM is an action‑conditioned world model that learns from scalable human touch to predict future RGB observations and bilateral tactile dynamics for dexterous robot manipulation. By using compatible piezoresistive arrays on both human and robot hands and retargeting human motion into the robot action space, the model can be supervised with human interaction data while keeping a fixed amount of real‑robot supervision. Experiments show that adding up to 100 hours of human interaction improves robot‑domain visual, geometric, and contact prediction, and the model can serve as a surrogate environment for policy evaluation and synthetic trajectory generation.

By Yan Qin, Yue Chen, Wenwei Lin, Shujia Liu, Chuqiao Lyu, Kailun Su, Chenze Yu, Ping Luo, Wenbo Ding, Tianxing Chen, Renjing Xu
Hugging Face Trending Papers
Sep 8

DeCAL: Towards Physically-Grounded Dexterous Vision-Language-Action Models via Contact-Aware Latent Co-Imagination

DeCAL is a vision‑language‑action model designed for dexterous manipulation that incorporates tactile sensing through adaptive visuo‑tactile fusion and latent co‑imagination. It uses a Mixture‑of‑Transformers architecture with specialized experts for understanding, imagination, and action, enabling efficient information flow and dynamic regulation of tactile inputs. Experiments show DeCAL achieves state‑of‑the‑art performance, with a 71% average success rate and 83.4% progress success rate, and generalizes well to unseen scenarios.

arXiv AI
Sep 15

Bench2Dex: Benchmarking Visuo-Tactile Bimanual Dexterous Manipulation Across Dexterous Hands

arXiv:2609.15726v1 Announce Type: cross Abstract: Tactile sensing provides contact information that can be difficult to infer from vision alone, but tactile hardware for dexterous hands has not conve...

By Zhenjie Yang, Yideng Zhang, Dongjie Zhang, Chenyu Jiang, Xianshuai Liu, Yufeng Li, Zuhao Ge, Xingyu Jiao, Zheng Zhang, Kaiyu He, He Wang, Yuwen Zhong, Yi Deng, Muyun Jiang, Xianliang Huang, Haisheng Su, Donghang Zhang, Jian Zhang, Xue Yang, Hongyang Li, Zuxuan Wu, Yu-Gang Jiang, Xiaosong Jia, Junchi Yan