arXiv:2608. 14028v1 Announce Type: cross Abstract: Dexterous manipulation is a fundamental capability for embodied intelligence, but scaling it remains difficult because robot demonstrations are expensive to collect and action spaces vary across embodiments.
By Zhiyue Zhao, Jingyi Wu, Hairuo Liu, Mingyu Liu, Liyang Li, Hengdi Zhang, Tong He, Zhengxue Cheng
RoboTok is an internet‑scale data engine that retrieves human manipulation videos from the web to train dexterous robot policies. It learns a latent motion space from 3D hand trajectories in actor‑centered reference frames, allowing manipulation behaviors to be compared across different viewpoints, scenes, and occlusions while remaining compact for efficient search. Experiments show RoboTok retrieves more relevant demonstrations and improves downstream robot task success compared to existing retrieval methods.
By Howard Qian, Yiting Chen, Yunfei Xie, Kejia Ren, Podshara Chanrungmaneekul, Gaotian Wang, Bowen Wen, Chen Wei, Kaiyu Hang
arXiv:2607. 00033v1 Announce Type: cross Abstract: Dexterous robot manipulation can benefit from the abundance of human demonstrations, but transferring such demonstrations to robot policies remains challenging.
By Xinghao Zhu, Zixi Liu, Shalin Jain, Chenran Li, Milad Noori, Huihua Zhao, John Welsh, Michael Andres Lin, Wei Liu, Tingwu Wang, Xingye Da, Zhengyi Luo, Vishal Kulkarni, Naema Bhatti, Yuke Zhu, Linxi Fan, Bowen Wen, Danfei Xu, Soha Pouya, Yan Chang
arXiv:2606. 11628v1 Announce Type: cross Abstract: The most widely-adopted robot learning pipelines today learn skills from robot demonstrations or structured human data, which are expensive to collect and tied to specific embodiments.
By Harsh Gupta, Guanya Shi, Wenzhen Yuan
arXiv:2609.34182v2 Announce Type: replace-cross
Abstract: Dexterous manipulation requires tactile feedback. However, robot tactile demonstrations are difficult to scale,because dexterous-hand teleope...
By Wenqiao Li, Qianyou Zhao, Jiawen Hao, Xuezhou Zhu, Tengyu Liu, Kaifeng Zhang, Chuan Wen, Siyuan Huang
arXiv:2606. 08057v1 Announce Type: cross Abstract: Egocentric RGB-D videos offer a natural source of human dexterous manipulation demonstrations, but existing data is difficult to use for robot learning because object pose, geometry, and contact information are often missing or require pre-scanned object assets.
By Yichen Niu, Haoran Lv, Xinrui Zhang, Xueyao Wan, Shiyu Gao, Ying Ai, Hui Xu, Yongqi Hu, Hengyi Zhang, Yang Xie, Zhaxizhuoma, Yue Zhao, Zhenshan Bing, Yan Ding, Jianxing Liu
arXiv:2608. 15917v1 Announce Type: cross Abstract: Large-scale pre-training has made robot policy fine-tuning increasingly data-efficient, but this progress has largely been driven by datasets and embodiments built around simple parallel-jaw grippers.
By Sarthak Kamat, Adam Rashid, Satvik Sharma, Aseem Doriwala, Chelsea Finn, Phillip Isola, C. Karen Liu
arXiv:2602. 13197v2 Announce Type: replace-cross Abstract: The ability to learn manipulation skills by watching videos of humans has the potential to unlock a new source of highly scalable data for robot learning.
By Albert J. Zhai, Kuo-Hao Zeng, Jiasen Lu, Ali Farhadi, Shenlong Wang, Wei-Chiu Ma
World models offer a promising route toward robot planning by enabling agents to imagine and verify the consequences of actions before execution. However, current video-based world models often struggle to capture the physical constraints that govern manipulation, particularly contact.
HumanEgo is a framework that enables zero‑shot robot learning from short egocentric human videos by converting each demonstration into an entity‑level hand‑object interaction representation and training a flow‑matching policy with dense auxiliary objectives. The method is robot‑data‑free, hardware‑agnostic, and data‑efficient, achieving 92.5 % success on four real‑world tasks with only 30 minutes of human video per task and outperforming matched‑time robot teleoperation by 41 %. HumanEgo also robustly transfers zero‑shot across new robots, cameras, and environments, and is released as an open‑source tool for learning robot policies directly from human data.
By Zhi Wang, Botao He, Kelin Yu, Seungjae Lee, Ruohan Gao, Furong Huang, Yiannis Aloimonos
DexTouch-WM is an action‑conditioned world model that learns from scalable human touch to predict future RGB observations and bilateral tactile dynamics for dexterous robot manipulation. By using compatible piezoresistive arrays on both human and robot hands and retargeting human motion into the robot action space, the model can be supervised with human interaction data while keeping a fixed amount of real‑robot supervision. Experiments show that adding up to 100 hours of human interaction improves robot‑domain visual, geometric, and contact prediction, and the model can serve as a surrogate environment for policy evaluation and synthetic trajectory generation.
By Yan Qin, Yue Chen, Wenwei Lin, Shujia Liu, Chuqiao Lyu, Kailun Su, Chenze Yu, Ping Luo, Wenbo Ding, Tianxing Chen, Renjing Xu
Generalizable robot manipulation requires policies that can anticipate how visual scenes evolve while executing language instructions. While recent Vision-Language-Action models benefit from large-scale pretraining, their predominantly static pretraining objectives provide limited supervision for physical dynamics and temporal causality, leaving control-relevant knowledge to be learned from downstream robot demonstrations.