arXiv:2607. 09218v2 Announce Type: replace-cross Abstract: Whole-arm manipulation involves direct contact with the environment while the robot completes a task by distributing contact across multiple links as contacts form, slide, and break.
By Rishabh Madan, Angchen Xie, Samantha Saak, Andres Blanco, Dohyeok Lee, Sarah Grace Brown, Yunting Yan, Mark Zolotas, Jose Barreiros, Tapomayukh Bhattacharjee
DexTouch-WM is an action‑conditioned world model that learns from scalable human touch to predict future RGB observations and bilateral tactile dynamics for dexterous robot manipulation. By using compatible piezoresistive arrays on both human and robot hands and retargeting human motion into the robot action space, the model can be supervised with human interaction data while keeping a fixed amount of real‑robot supervision. Experiments show that adding up to 100 hours of human interaction improves robot‑domain visual, geometric, and contact prediction, and the model can serve as a surrogate environment for policy evaluation and synthetic trajectory generation.
By Yan Qin, Yue Chen, Wenwei Lin, Shujia Liu, Chuqiao Lyu, Kailun Su, Chenze Yu, Ping Luo, Wenbo Ding, Tianxing Chen, Renjing Xu
arXiv:2606. 11743v1 Announce Type: cross Abstract: Vision-language-action (VLA) models provide strong visual, language, and action priors for robot manipulation, but visual observations alone often miss the local contact state required for contact-rich tasks.
By Siyu Ma, Yuqi Liang, Chang Yu, Yunuo Chen, Hao Su, Yixin Zhu, Yin Yang, Chenfanfu Jiang
Agile-WAM is a tactile World Action Model that jointly predicts future visual and tactile states and robot actions for contact‑rich manipulation. It encodes visual and tactile observations into a shared latent space and uses a vision‑tactile‑to‑action flow‑matching process to generate action chunks and future latents. The model introduces multi‑horizon multimodal prediction, leveraging the different timescales of vision and touch, and achieves a 29.4 % improvement in real‑world success rates with 11.9 ms inference latency across nine simulated and five real‑world tasks.
By Hanchu Zhou, Brendan Lynch, Raman Goyal, Dechen Gao, Begum Kasap, Boqi Zhao, Junshan Zhang
arXiv:2609.34182v2 Announce Type: replace-cross
Abstract: Dexterous manipulation requires tactile feedback. However, robot tactile demonstrations are difficult to scale,because dexterous-hand teleope...
By Wenqiao Li, Qianyou Zhao, Jiawen Hao, Xuezhou Zhu, Tengyu Liu, Kaifeng Zhang, Chuan Wen, Siyuan Huang
ProxiDex is a dynamics‑guided proximity policy framework for multi‑finger dexterous manipulation that treats hand‑object proximity as an interaction state. It reconstructs interaction point clouds, converts geometric distances into proximity cues, and learns action‑conditioned proximity dynamics using a coupled forward‑inverse design. The framework adaptively reweights proximity tokens across manipulation phases and employs dynamics‑consistency supervision to stabilize action generation, leading to improved success rates and robustness in both simulation and real‑world experiments.
By Yushan Bai, Boyu Zheng, Zhiyang Mao, Hongzheng Sun, Yuchuang Tong, En Li, Zhengtao Zhang
arXiv:2606. 11767v1 Announce Type: cross Abstract: Blind grasping with a dexterous hand is a crucial manipulation capability.
By Shengcheng Luo, Xiyan Huang, Zhe Xu, Wanlin Li, Ziyuan Jiao, Chenxi Xiao
The paper introduces PA‑RL, a reinforcement‑learning framework that uses artificial potential fields as the action representation for contact‑rich robotic manipulation. Instead of directly commanding motion, the policy adjusts potential‑field parameters, which a Cartesian impedance controller then executes, decoupling task strategy from low‑level control. In peg‑in‑hole experiments, PA‑RL achieved a 100% success rate in simulation, outperformed baselines in torque and acceleration variation, and transferred to a real robot without fine‑tuning.
By Xinyu Liu, G\"okhan Solak, Arash Ajoudani
Multi-finger dexterous manipulation relies on stable hand-object interactions, yet these interactions are partially observable in practice. Visual observations are often occluded by the hand, tactile...
arXiv:2607. 11874v1 Announce Type: cross Abstract: Recent work in humanoid whole-body control has found success with a simple recipe: retarget human motion to robot kinematic references, then train policies via reinforcement learning (RL) to track them.
By Yunhai Feng, Natalie Leung, Jiaxuan Wang, Lujie Yang, Haozhi Qi, Preston Culbertson
arXiv:2606. 11525v1 Announce Type: cross Abstract: Contrastive Reinforcement Learning (CRL) has seen recent success in a wide variety of goal-conditioned robotics tasks by learning structured representations of the dynamics.
By Tongle Shen, Caleb Chuck, Fan Feng, Biwei Huang
arXiv:2609.01596v1 Announce Type: cross
Abstract: Real-world robotic assembly at sub-millimeter tolerances demands spatial precision, compliant interaction, and robustness to contact failures. We pre...
By Haoyuan Deng, Haichao Liu, Wenkai Guo, Yuan Ling, Zaijia Yang, Yuanjiang Xue, Haosheng Sun, Liangzi Wang, Ziwei Wang