arXiv AI

Domain Design for the Cops and Robbers Problem

arXiv:2607. 18274v1 Announce Type: cross Abstract: Cops and Robbers is a well-studied problem in graph theory.

arXiv Machine Learning
Jun 30

Bridging Rested and Restless Bandits with Graph-Triggering: Rising and Rotting

arXiv:2409. 05980v2 Announce Type: replace-cross Abstract: Rested and Restless Bandits are two well-known bandit settings that are useful to model real-world sequential decision-making problems in which the expected reward of an arm evolves over time due to the actions we perform or due to the nature.

By Gianmarco Genalti, Marco Mussi, Nicola Gatti, Marcello Restelli, Matteo Castiglioni, Alberto Maria Metelli
arXiv Machine Learning
Jun 30

Towards Complete Causal Explanation with Expert Knowledge

arXiv:2407. 07338v4 Announce Type: replace-cross Abstract: We study the problem of restricting a Markov equivalence class of maximal ancestral graphs (MAGs) to only those MAGs that contain certain edge marks, which we refer to as expert or orientation knowledge.

By Aparajithan Venkateswaran, Emilija Perkovi\'c
arXiv AI
Aug 26

Pivot-and-Station Multi-Agent Path Finding: Solvability, Complexity, and Algorithms

The paper introduces Pivot-and-Station Multi-Agent Path Finding (PS‑MAPF), a variant of MAPF where a subset of agents must visit interchangeable pivots before all agents occupy anonymous stations. It provides a full solvability characterization: every instance on a 2‑edge‑connected graph is solvable, and for arbitrary connected graphs a structural effective‑distance measure relative to unoccupied vertices gives a necessary and sufficient condition. The authors prove that minimizing station‑makespan or station‑flowtime is NP‑hard even with a single pivot, and present three algorithms—a complete baseline, a SAT‑based optimal solver, and Pivot‑Prioritized Planning (PPP), which solves 74‑89% of benchmark instances with significantly lower makespan and flowtime than the baseline.

By Andrea Di Nezza, Mihir Patel, Fabio Fagnani, Sara Bernardini
arXiv AI
4d ago

AutoGraphForge: Towards Automated Graph Theory Discovery

AutoGraphForge is a computational pipeline designed to automate the discovery, refutation, formalization, and proving of graph-theoretic conjectures. It generates conjectures using a Graffiti3 generator, filters out known results with a novelty filter, tests candidates against a large dataset of graphs, and refines surviving conjectures through counterexample search. The pipeline then translates each conjecture into Lean 4, verifies proofs with neural provers, and integrates the results into a formal library.

By J\'an Pastorek