arXiv AI

Prospect-Theory Behavior from Bellman Optimality in MDPs with Catastrophic States

arXiv:2606. 00970v1 Announce Type: new Abstract: We study risk-neutral control in Markov decision processes with an absorbing catastrophic state.

arXiv AI
Aug 25

Reinforcing the World's Edge: A Continual Learning Problem in the Multi-Agent-World Boundary

The paper studies a stationary decentralized Markov game where a focal agent experiences drifting rewards and dynamics due to learning peers, framing this as an agent‑centric continual reinforcement‑learning problem. It introduces the concept of an invariant core—maximal abstract patterns common to many successful trajectories—and proves a worst‑case conditioning theorem linking trajectory‑law drift to success coverage. The authors provide theoretical guarantees for survival horizon, first‑exit law, and regret, and validate their predictions with solvable models and empirical studies in continual control, cue‑MNIST, and Level‑Based Foraging.

By Dane Malenfant
arXiv AI
Sep 24

ANO: Robust Policy Optimization via Bounded, Redescending Gain Fields

The paper introduces Anchored Neighborhood Optimization (ANO), a new policy‑optimization method that directly designs a smooth, bounded gain field for the probability‑ratio surrogate objective. ANO anchors the identity map at a ratio of one, peaks at a specified trust‑region boundary, and limits the influence of extreme off‑policy samples while providing a bounded, redescending pull on outliers. Empirical results show ANO consistently outperforms existing methods on Atari and MuJoCo benchmarks, and it remains robust under aggressive learning‑rate settings.

By Yiheng Zhang, Yiming Wang, Kaiyan Zhao, Zhenglin Wan, Jiayu Chen, Leong Hou U
arXiv Machine Learning
Jul 13

SafeExplorer: An Unbiased Policy Gradient for Reinforcement Learning with Recovery Interventions

arXiv:2607. 08925v1 Announce Type: new Abstract: Training reinforcement-learning agents directly on physical robots makes every fall costly, since a fall can damage the platform and cannot be undone like a simulator reset; the goal is therefore to minimize falls during training rather than trade them off against return, as constrained Markov decision process (MDP) formulations do.

By Elham Daneshmand, Majid Khadiv, Glen Berseth, Hsiu-Chin Lin
arXiv Machine Learning
Aug 14

Decentralized Multi-Player Q-Learning in Episodic Markov Decision Processes with Information Asymmetry

arXiv:2608. 12753v1 Announce Type: new Abstract: We study decentralized multi-player reinforcement learning in episodic tabular Markov decision processes (MDPs) under three forms of information asymmetry: (A) unobserved actions with common rewards, (B) observed actions with independent rewards, and (C) unobserved actions with independent rewards.

By Larissa Xu, King Bi, William Chang
arXiv Machine Learning
Jul 9

Avoiding unsafe sets when training with Langevin Dynamics

arXiv:2607. 07538v1 Announce Type: new Abstract: Training a model with noisy gradient descent can be idealized as overdamped Langevin dynamics on the loss landscape, and a natural safety question is to bound the probability $\nu_t(\mathcal{A}_H) = \mathbb{P}(Q_t \in \mathcal{A}_H)$ that the trajectory lies in a designated failure region $\mathcal{A}_H$.

By Adam M. Oberman