arXiv:2605. 31034v2 Announce Type: replace-cross Abstract: Reinforcement learning with verifiable rewards (RLVR) and group-based policy optimization methods such as GRPO update a stochastic policy by sampling multiple completions per prompt and increasing the policy's probability on those with higher reward, regularized by a KL penalty toward a reference policy.
By William Overman, Mohsen Bayati
arXiv:2607. 16858v1 Announce Type: cross Abstract: Across environments with mixed sources of uncertainty, unsupervised reinforcement learning requires intrinsic motivation that does not precommit to a particular direction of surprise.
By Alireza Furutanpey, Schahram Dustdar
arXiv:2607. 18077v1 Announce Type: cross Abstract: What gives the Bellman equation its form?
By Fernando E. Rosas, David Hyland, Daniel Polani
arXiv:2605. 26078v3 Announce Type: replace Abstract: Wasserstein policy gradient (WPG) is a policy optimization method for reinforcement learning (RL) that exploits the optimal-transport geometry of action distributions.
By Zhaoyu Zhu, Rui Gao, Shuang Li
arXiv:2607. 03168v1 Announce Type: cross Abstract: Entropy regularization is widely used in continuous-time reinforcement learning (RL) to reduce sensitivity to environmental perturbations, yet its robustness benefits lack a rigorous theoretical foundation.
By Jialun Cao, Fernando Acero, David \v{S}i\v{s}ka, Yufei Zhang
arXiv:2606. 00970v1 Announce Type: new Abstract: We study risk-neutral control in Markov decision processes with an absorbing catastrophic state.
By Yujiao Chen
Tsallis statistics generalizes Boltzmann-Gibbs statistical mechanics through a single real parameter $q$ that controls the weight assigned to rare and frequent events. Originally proposed to describe physical systems with long-range correlations, multifractal geometry, and heavy-tailed fluctuations, the framework has become a recurring ingredient in modern artificial intelligence (AI): it underlies sparse attention mechanisms (\textsc{sparsemax} and $α$-\textsc{entmax}), maximum-entropy reinforcement learning with controllable exploration, robust and heavy-tailed probabilistic models, and a family of generalized loss functions and regularizers.
arXiv:2602. 12963v2 Announce Type: replace Abstract: An important question in the field of AI is the extent to which successful behaviour requires an internal representation of the world.
By Alfred Harwood, Jose Faustino, Alex Altair
arXiv:2606. 27448v1 Announce Type: new Abstract: This paper studies the problem of regret minimization in Markovian bandits with \emph{non-observable states} and possibly \emph{constrained} decision epochs.
By Thomas Hira, Victor Boone, Urtzi Ayesta, Ina Maria Verloop
arXiv:2606. 00151v1 Announce Type: cross Abstract: In reinforcement learning (RL), agents benefit from exploration only because they repeatedly encounter similar states: trying different actions can improve performance or reduce uncertainty; without such retries, a greedy policy is optimal.
By Soichiro Nishimori, Paavo Parmas, Sotetsu Koyamada, Tadashi Kozuno, Toshinori Kitamura, Shin Ishii, Yutaka Matsuo
arXiv:2608. 09389v1 Announce Type: cross Abstract: This note aims to serve as an entry point to the literature on learning in games, a topic with significant theoretical appeal and a wide range of applications -- from machine learning and data science to economics and beyond.
By Panayotis Mertikopoulos
arXiv:2607. 02196v1 Announce Type: new Abstract: We study online resource allocation when both rewards and consumption sizes may be continuously distributed.
By Jiawei Zhang