arXiv:2606. 28568v1 Announce Type: cross Abstract: Speech-driven 3D facial animation methods face significant challenges in simultaneously achieving high-fidelity motion and precise artistic control at production quality.
By Arthur Josi, Emeline Got, Abdallah Dib, Luiz Gustavo Hafemann, Rafael M. O. Cruz
arXiv:2503. 14295v3 Announce Type: replace-cross Abstract: Recent advancements in audio-driven talking face generation have made great progress in lip synchronization.
By Baiqin Wang, Xiangyu Zhu, Fan Shen, Hao Xu, Zhen Lei
The paper introduces an end‑to‑end framework for personalized audio‑driven facial motion that operates in real time without look‑ahead. It combines a causal multi‑resolution motion tokenizer, which captures both global temporal context and fine articulatory details, with a multi‑modal style retriever that pulls stylistic priors from arbitrary reference footage using ongoing audio and motion queries. This approach allows high‑fidelity, identity‑consistent animation from just a few casually recorded clips, outperforming existing methods in lip‑sync accuracy, identity consistency, and perceived realism while maintaining real‑time streaming constraints.
By Xuangeng Chu, Yu Han, Wei Mao, Shih-En Wei
Multi-modal talking avatar synthesis aims to generate realistic talking videos from a reference portrait and speech. Despite rapid progress in diffusion-based methods, existing approaches still strugg...
arXiv:2608.00663v2 Announce Type: replace
Abstract: Audio-driven emotional talking face generation aims to synthesize realistic videos with expressive facial dynamics. However, existing methods strug...
By Chenggong Hu, Shaoyin Ma, Yi Wang, Li Sun, Mingli Song, Jie Song
arXiv:2610.27947v1 Announce Type: new
Abstract: Human-centric audio-visual editing requires precise alignment of lip movements, gestures, and expressions with speech. Existing methods process inputs...
By Ziye Yuan, Minghong Cai, Xu He, Ruchang Yao, Xiao Fu, Kaixin Ding, Ming Zhang, Xiangyu Du, Tianpeng Lan, Da Xie, Xiangyu Yue
arXiv:2609.22264v1 Announce Type: cross
Abstract: State-of-the-art models for audio-driven digital human generation have achieved photo-realistic results in talking-head synthesis. However, extending...
By Yichi Zhang, Hui Zhang, Guanjun Liu, Yuefeng Zou, Fengzhao Sun, Jun Yu
FacEDiT is a mask‑controlled model for editing local segments of talking head videos by infilling facial motion from speech and surrounding context. It uses a self‑supervised pretext task that masks a motion span during training, enabling variable‑duration local rewriting while preserving identity, unedited regions, and boundary continuity. The authors also release FacEDiTBench, a benchmark covering diverse edit types and lengths, and demonstrate that FacEDiT achieves accurate, speech‑aligned edits with strong identity preservation and seamless transitions.
By Kim Sung-Bin, Joohyun Chang, David Harwath, Tae-Hyun Oh
Recent advances in LipSync generation technology have led to the creation of highly realistic videos, posing severe societal risks. However, existing defense strategies struggle against LipSync forger...
arXiv:2609.18632v1 Announce Type: new
Abstract: Multi-modal talking avatar synthesis aims to generate realistic talking videos from a reference portrait and speech. Despite rapid progress in diffusio...
By Qilin Wang, Mingyu Li, Hao Tang
Audio-driven talking head synthesis has achieved impressive progress in lip synchronization and visual quality, yet generating expressive emotional avatars with controllable intensity remains challenging, especially under real-time constraints. In this paper, we present GaussianEmoTalker, an audio-driven framework for real-time emotional talking head synthesis based on 3D Gaussian Splatting.
arXiv:2608. 15110v1 Announce Type: cross Abstract: Emotional 3D talking head generation aims to synthesize expressive facial animations with accurate lip synchronization.
By Peng Jia, Li Dai, Zhen Xiao, Xueliang Liu, Jia Li