arXiv:2608.18265v2 Announce Type: replace-cross
Abstract: We introduce a general, easy-to-implement AI-based method for modeling and analyzing the structure and complexity of human behavior. We assig...
By Matthew O. Jackson, Benjamin S. Manning, Yutong Xie, Walter Yuan, Qiaozhu Mei
The paper presents an AI-based method that uses a large language model to emulate human decision-making by assigning it a "type vector" describing traits such as Altruism and Risk Aversion. By varying these dimensions and values, the authors fit the model to over 119,000 decisions from 78,657 participants in 10 classic economic games, finding that three dimensions—Risk Aversion, Strategic Sophistication, and Trust—sufficiently capture human behavior. The resulting type clusters, fewer than a dozen, predict behavior in new games, suggesting a low-dimensional, portable representation of human behavior across diverse settings.
By Matthew O. Jackson, Benjamin S. Manning, Yutong Xie, Walter Yuan, Qiaozhu Mei
arXiv:2511. 04500v3 Announce Type: replace Abstract: Large language models (LLMs) are increasingly deployed as decision-making agents in high-stakes domains and as imitators of human behavior in the social and behavioral sciences.
By Andrea Cera Palatsi, Samuel Martin-Gutierrez, Ana S. Cardenal, Max Pellert
arXiv:2608. 01193v1 Announce Type: cross Abstract: An AI development race creates a multi-agent safety dilemma.
By Phu Hoa Pham, Duy Minh Dao Sy, Trung Kiet Huynh, Phu Quy Nguyen Lam, Chi Nguyen Tran, Minh Trung Le, Phong Hao Le, Dinh Nam Nguyen, Thien Ky Nguyen Dong, Elias Fernandez Domingos, Le Hong Trang, The Anh Han
arXiv:2606. 17657v1 Announce Type: new Abstract: People make decisions differently in strategic interactions.
By Zirui Cheng, Zeyu Shen, Thomas L. Griffiths, Peter Henderson
arXiv:2601. 19082v2 Announce Type: replace Abstract: Large language models (LLMs) are increasingly deployed as autonomous agents that negotiate, coordinate, and act on behalf of users.
By Trung-Kiet Huynh, Dao-Sy Duy-Minh, Thanh-Bang Cao, Phong-Hao Le, Hong-Dan Nguyen, Phu-Quy Nguyen-Lam, Minh-Luan Nguyen-Vo, Hong-Phat Pham, Phu-Hoa Pham, Thien-Kim Than, Chi-Nguyen Tran, Huy Tran, Gia-Thoai Tran-Le, Alessio Buscemi, Le Hong Trang, The Anh Han
arXiv:2607. 11632v1 Announce Type: new Abstract: Human choice behavior, including route choice, exhibits systematic behavioral biases that deviate from the assumptions of full rationality.
By Jiangtao Han, Shoufeng Ma, Shuxian Xu, Geng Li, Shuai Ling, Ning Jia, Zhengbing He
arXiv:2606. 00334v1 Announce Type: cross Abstract: Various language domains have undergone remarkable changes in recent years; these shifts are largely attributed to the advent of Large Language Models and their misalignment with natural language usage.
By Xiaoyang Ming, Jose Hernandez, Thomas Stephan Juzek
arXiv:2608. 16196v1 Announce Type: new Abstract: Personalized game generation requires inferring a player's abilities and behavioral style from how they play.
By Yifan Lu, Xiaopeng Yuan, Haohan Wang
arXiv:2603. 00048v2 Announce Type: replace-cross Abstract: Large Language Models (LLMs) are increasingly deployed in sensitive applications including psychological support, healthcare, and high-stakes decision-making.
By Erica Coppolillo, Emilio Ferrara
arXiv:2607. 16232v1 Announce Type: cross Abstract: The growing use of statistical learning algorithms to infer human preferences from high-dimensional choice data runs up against a fundamental challenge: choice alternatives typically differ in many ways simultaneously, so it is generally unclear which factors actually drove an observed decision and should be credited as preferences.
By Zachary Wojtowicz, Ayush Nayak, Jacob Andreas
arXiv:2402.14879v2 Announce Type: replace-cross
Abstract: To enhance immersion and engagement in video games, the design of Affective Non-Player Characters (ANPCs) is a key focus for researchers and...
By Lawrence J. Klinkert, Stephanie Buongiorno, Corey Clark