arXiv Computer Vision

EgoKit: Towards Unified Low-Cost Egocentric Data Collection with Heterogeneous Devices

EgoKit is a toolkit that standardizes egocentric video recording across six different host devices, providing a uniform recording workflow and log format. It supports synchronized ego-view and wrist-view capture, and on XR headsets it logs head pose and hand tracking aligned to the video. The toolkit includes accessories such as wrist cameras, a head strap, and a USB-C hub, enabling wrist-view capture without custom hardware, and has been validated to train robot policies comparable to those trained on other datasets.

arXiv Computer Vision
Sep 16

MEgoVista: Multi-view Ego-aware Motion Estimation for Metric 4D Hands and Head in the Wild

MEgoVista is an offline pipeline that converts a single unprepared egocentric video into metric two‑hand and head motion within a gravity‑aligned world frame. It uniquely reconstructs motion in environments beyond studio volumes, uses calibrated stereo for absolute scale, and evaluates its outputs against independent optical capture to audit accuracy. The system thus expands the settings where high‑fidelity hand‑motion labels can be generated from natural, head‑worn recordings.

By Jiangong Xiao (Northwestern Polytechnical University), Zhihao Zhang (Xi'an Jiaotong University), Yifei Dong (Maniformer), Chao Ma (Maniformer), Zhouyi Jin (Maniformer), Zhiwen Hou (Maniformer), Li Liu (Maniformer), Weihuang Chen (Xi'an Jiaotong University), Hongbin Sun (Xi'an Jiaotong University), Maoqing Yao (Maniformer)
arXiv AI
Jul 20

EgoExoMoCap: Distributed Ego-Exo Human Motion Capture

arXiv:2607. 15868v1 Announce Type: cross Abstract: Human motion capture from head-mounted devices (HMDs) offers a scalable way to acquire real-world human motion and interaction data, which is crucial for applications in embodied AI and VR/AR.

By Jiaxi Jiang, Bharat Lal Bhatnagar, Nan Yang, Lingni Ma, Sebastian Starke, Robin Kips, Nadine Bertsch, Christian Holz, Federica Bogo
arXiv AI
Jul 2

EgoSim: Egocentric World Simulator for Embodied Interaction Generation

arXiv:2604. 01001v2 Announce Type: replace-cross Abstract: We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for continuous simulation.

By Jinkun Hao, Mingda Jia, Ruiyan Wang, Hongrui Zhu, Jiafei Cao, Xihui Liu, Ran Yi, Lizhuang Ma, Jiangmiao Pang, Xudong Xu
arXiv Computer Vision
Oct 1

EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos

arXiv:2609.39378v1 Announce Type: new Abstract: Real-world embodied tasks, from everyday activities to professional procedures, require agents to act under physical constraints while tracking evolvin...

By Shulin Tian, Junsu Kim, Shuai Liu, Hao Li, Yujiao Shen, Sihan Li, Zhe Yang, Yeongon Kim, Feiyu Li, Jialin Wu, Yichi Zhang, Wenhui Wang, Runmao Yao, Yuhao Dong, Zhaoxi Chen, Fangzhou Hong, Antonino Furnari, Jingkang Yang, Hongyuan Zhu, Ziwei Liu
arXiv Computer Vision
Oct 9

WARP-VLA: Wrist-Camera Adaptation for View-Robust Policy Execution in Vision-Language-Action Models

WARP-VLA is a Vision‑Language‑Action model designed to be robust to variations in wrist‑camera viewpoints. It uses a Mixture‑of‑Experts architecture where each expert learns a view‑specific feature transformation, and a router selects the appropriate expert based on implicit view cues, eliminating the need for explicit camera extrinsic parameters. Experiments on the LIBERO benchmark show that WARP‑VLA doubles the success rate of pi‑0.5 from 39.2% to 78.3% under wrist‑view perturbations, and real‑robot tests confirm that the simulation‑learned adaptation transfers to diverse deployment settings.

By Junmyeong Lee, Dongmin Shin, Min-Gyu Park, Wooseok Jeon, Inho Chang, Hae-Gon Jeon
arXiv Computer Vision
Sep 18

INSPECT: Learning Robot View Selection from Assistant Use

INSPECT is a system that learns how a robot should choose its camera view during assembly inspection by observing a smart‑glasses assistant that answers part queries and guides the user. It uses techniques such as Presence‑Invariant TwinSwap for object evidence calibration, claim‑indexed supervision to separate evidence needs from camera changes, and object‑centered calibration to adapt view preferences to robot poses. In experiments on gearbox assemblies and angle‑grinder recordings, INSPECT outperforms other non‑oracle policies, improving view utility and decision accuracy.

By Di Wen, Kailun Yang, Wenhao Guo, Yitian Shi, Junwei Zheng, Yufan Chen, Ruiping Liu, Jiale Wei, Rania Rayyes, Kunyu Peng
arXiv AI
Sep 16

HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videos

HumanEgo is a framework that enables zero‑shot robot learning from short egocentric human videos by converting each demonstration into an entity‑level hand‑object interaction representation and training a flow‑matching policy with dense auxiliary objectives. The method is robot‑data‑free, hardware‑agnostic, and data‑efficient, achieving 92.5 % success on four real‑world tasks with only 30 minutes of human video per task and outperforming matched‑time robot teleoperation by 41 %. HumanEgo also robustly transfers zero‑shot across new robots, cameras, and environments, and is released as an open‑source tool for learning robot policies directly from human data.

By Zhi Wang, Botao He, Kelin Yu, Seungjae Lee, Ruohan Gao, Furong Huang, Yiannis Aloimonos
arXiv AI
2d ago

AuroraWorld: Structured 4D World Modeling for Exo-to-Ego Video Generation in Robot Manipulation

AuroraWorld proposes a method for generating egocentric manipulation videos from large‑scale exocentric footage, addressing challenges such as viewpoint changes, occlusions, complex object interactions, and sparse observations. The approach aims to provide scalable, physically consistent data for visuomotor policy learning without the high costs of dedicated egocentric hardware. Code will be released publicly on GitHub.

By Hao Xue, Peng-Fei Zhang, Ying Cheng, Lanyun Zhu, Lei Zhu, Heng Tao Shen