arXiv:2608. 10932v1 Announce Type: cross Abstract: Understanding camera motion is fundamental to video perception, with applications in spatial intelligence and controllable video generation.
By Dazhao Du, Shiyan Du, Jian Liu, Yongjian Yu, Bohai Gu, Tao Han, Hualuo Liu, Eric Liu, Yujia Zhang, Xi Chen, Song Guo
Generative Cinematographer (GenCine) lifts a single image into an editable 3D scene scaffold, allowing artists to jointly author camera paths and foreground motion using local 3D motion handles. The system projects these controls into guidance maps that encode handle positions and colors across frames, enabling a pretrained video model to follow camera-relative, piecewise-rigid motion without physics simulation. Training recovers controls from real videos and synthetic ground-truth geometry, and experiments demonstrate consistent camera-relative motion, improved geometric consistency, and strong controllability across diverse real-world scenes.
By Jiahan Zhang, Chaohao Yang, Namitha Guruprasad, Vivekjyoti Banerjee, Trong-Tung Nguyen, Alan Yuille, Anand Bhattad
arXiv:2610.19880v1 Announce Type: new
Abstract: Unsupervised temporal action localization (UTAL) aims to identify action categories and localize their temporal boundaries without annotation supervisi...
By Tianyu Yan, Qingyi Yang, Qin Yang, Xufei Guo, Yuan Tang, Rui Wang, Yixue Hao, Long Hu
arXiv:2604. 02330v2 Announce Type: replace-cross Abstract: Recent advances in video diffusion have enabled the development of "world models" capable of simulating interactive environments.
By Alexander Pondaven, Ziyi Wu, Igor Gilitschenski, Philip Torr, Sergey Tulyakov, Fabio Pizzati, Aliaksandr Siarohin
arXiv:2605. 23045v2 Announce Type: replace-cross Abstract: Video representation learning has seen tremendous progress in recent years.
By Mantas Skackauskas, Xinyue Hao, Laura Sevilla-Lara
Moving object segmentation is conventionally formulated at the sequence and object level, marking an entire instance as moving once it moves anywhere in a video. Recent instantaneous formulations dist...
The paper introduces MoRSe, a method that segments only the regions that actually move between two frames, rather than labeling entire objects as moving. Unlike prior approaches that rely on instance-level proposals and often misattribute motion to whole objects, MoRSe jointly interprets two frames with a single RGB encoder, eliminating the need for optical flow or separate mask generators. The authors also release MoRSe-5K, a benchmark of 42 sequences designed to test the model’s ability to differentiate moving and stationary regions under various camera and scene motion conditions, and demonstrate that MoRSe outperforms existing moving object segmentation and dense 4D reconstruction methods with fewer false positives.
By Wenhua Jin, Tiancheng Chen, Sheng Tang, Jiahao Li, Yupeng Liu, Weiqi Zhang, Juntong Fang, Zesong Li
arXiv:2607. 00808v1 Announce Type: new Abstract: Pre-training on large-scale videos to improve reinforcement learning efficiency is promising yet remains challenging.
By Jinwen Wang, Youfang Lin, Xiaobo Hu, Shuo Wang, Kai Lv
arXiv:2607. 13421v1 Announce Type: cross Abstract: Spatio-Temporal Video Grounding (STVG) aims to retrieve the visual trajectory of a specific object from a video stream as described by a natural language expression.
By Kai Chen, Ming Dai, Wenxuan Cheng, Wankou Yang
arXiv:2609.37495v1 Announce Type: new
Abstract: Human motion generation plays an important role in applications such as character animation, virtual environments, and embodied interaction. While exis...
By Yun Chen, Munchurl Kim, Jeonghyeok Do
arXiv:2606. 13768v1 Announce Type: cross Abstract: Cinematic video depicts multiple subjects acting or interacting at specific moments, captured with deliberate camera movement, and stitched together by shot transitions.
By Sharath Girish, Tsai-Shien Chen, Zhikang Dong, Mukesh Singhal, Hao Chen, Sergey Tulyakov, Aliaksandr Siarohin
Auteur is a language‑driven method that generates human‑centric camera framing for generative video models. It treats shots as framings relative to an actor, encoding shot size, angle, and composition as functions of human pose and motion, and uses a domain‑specific language that converts to standard 6‑DoF camera parameters. A fine‑tuned multimodal large language model acts as a virtual director, mapping natural language descriptions and coarse human motion to sparse DSL keyframes that are interpolated into continuous camera trajectories for video generation.
By Muhammed Burak Kizil, Enes Sanli, Niloy J. Mitra, Xuelin Chen, Erkut Erdem, Aykut Erdem, Duygu Ceylan