arXiv:2607. 29419v1 Announce Type: cross Abstract: In reinforcement learning, exploration with sparse and delayed rewards presents a significant challenge due to the limited feedback available for guiding the learning process.
By Bumgeun Park, Donghwan Lee
arXiv:2606. 16590v1 Announce Type: cross Abstract: Exploration in deep reinforcement learning (RL) is commonly implemented as temporally uncorrelated white noise.
By Francisco M. L\'opez, Markus R. Ernst, Francisco Cruz, Matej Hoffmann, and Jochen Triesch
arXiv:2608. 15700v1 Announce Type: new Abstract: Background: Distillation of training targets generated thru search/planning has proven useful in reinforcement learning, but search can take exceedingly long.
By Gavin B. Rens
arXiv:2606. 05888v1 Announce Type: new Abstract: Retry-based objectives such as pass@K and max@K optimize the best return obtained from multiple sampled trajectories, and recent work has shown that they can promote exploration without explicit exploration bonuses.
By Soichiro Nishimori, Paavo Parmas
arXiv:2606. 03554v1 Announce Type: cross Abstract: Physical systems do not merely add noise to search processes; they impose constraints that generate structured correlations.
By Song-Ju Kim
arXiv:2601. 19624v3 Announce Type: replace-cross Abstract: Real-world reinforcement learning often faces environment drift, but most existing methods rely on static entropy coefficients/target entropy, causing over-exploration during stable periods and under-exploration after drift, and leaving unanswered the principled question of how exploration intensity should scale with drift magnitude.
By Tongxi Wang, Zhuoyang Xia, Xinran Chen, Shan Liu
arXiv:2607. 17981v1 Announce Type: new Abstract: Representation learning has enabled classical exploration strategies to be extended to deep Reinforcement Learning (RL), but often makes algorithms more complex and theoretical guarantees harder to establish.
By Waris Radji, Odalric-Ambrym Maillard
We’ve discovered that evolution strategies (ES), an optimization technique that’s been known for decades, rivals the performance of standard reinforcement learning (RL) techniques on modern RL benchmarks (e. g.
arXiv:2608. 09805v1 Announce Type: cross Abstract: Exploration has been a focus of reinforcement learning research for a long time.
By Vatsal Venkatkrishna, Nico Daheim, Iryna Gurevych
arXiv:2606. 00151v1 Announce Type: cross Abstract: In reinforcement learning (RL), agents benefit from exploration only because they repeatedly encounter similar states: trying different actions can improve performance or reduce uncertainty; without such retries, a greedy policy is optimal.
By Soichiro Nishimori, Paavo Parmas, Sotetsu Koyamada, Tadashi Kozuno, Toshinori Kitamura, Shin Ishii, Yutaka Matsuo
arXiv:2602. 05139v3 Announce Type: replace Abstract: We study bandits whose rewards depend on an unobserved Markov state that evolves independently of the learner's actions.
By Jikai Jin, Kenneth Hung, Sanath Kumar Krishnamurthy, Baoyi Shi, Congshan Zhang
arXiv:2608. 14339v1 Announce Type: new Abstract: We study proactive exploration in LLM agents, i.
By Zhizhao Guan, Chen Huang, Ziming Liu, Hongru Liang, Wenqiang Lei, See-Kiong Ng, Tat-Seng Chua, Anthony G Cohn