arXiv:2609.36473v1 Announce Type: new
Abstract: Temporal abstraction via options can improve exploration in large environments. However, existing option discovery algorithms find subgoals that target...
By Akhil Bagaria, Anita De Mello Koch, George Konidaris
The paper proposes Novelty and Surprise Prioritized Experience Replay (NSPER) for image-based reinforcement learning, combining novelty to highlight underrepresented states and surprise to reveal gaps in the agent’s knowledge. An extended version, NSPER+R, also uses these signals as intrinsic rewards to enhance both replay quality and exploration. Experiments on DeepMind Control Suite tasks demonstrate that NSPER and NSPER+R accelerate training and improve convergence compared to existing methods.
By Hoda Yamani, Henry Williams, Bruce A. MacDonald
The paper investigates when intrinsic rewards effectively drive exploration in reinforcement learning. It introduces a formal criterion that evaluates policies based on the counterfactual information they acquire, comparing how well their histories can replace experience from alternative policies. Using a simple environment, the authors show that common intrinsic reward objectives—count-based, prediction-error, empowerment, and information-gain—can lead to Pareto-suboptimal exploration under this criterion, and they propose conditions and a new objective that better align with optimal exploration.
By Scott W. Viteri (Stanford University), Laura Gomezjurado Gonzalez (Stanford University), Clark Barrett (Stanford University)
arXiv:2609.05650v1 Announce Type: new
Abstract: We propose a reinforcement learning framework in which exploration is driven by intrinsic curiosity, designed for scenarios where environments are non-...
By Armando Vieira
The paper tackles sample efficiency in image-based reinforcement learning by combining novelty and surprise signals to prioritize experiences. It proposes Novelty and Surprise Prioritized Experience Replay (NSPER) and an extended version, NSPER+R, which also uses these signals as intrinsic rewards. Experiments on DeepMind Control Suite tasks demonstrate that both methods accelerate training and improve convergence compared to existing techniques.
The paper introduces ELEMENT, a framework that combines episodic and lifelong entropy maximization to drive reward-free exploration in reinforcement learning. It addresses two key limitations of existing entropy-based methods: the vanishing intrinsic reward after a state is visited and the computational cost of estimating entropy over large datasets. ELEMENT achieves this by deriving an average episodic state entropy reward and employing a k‑NN graph‑based estimator for lifelong entropy, leading to superior state coverage and unsupervised pre‑training performance compared to current baselines.
By Hongming Li, Zhao Yang, Xiaoxuan Liang, Shujian Yu, Jose C. Principe