arXiv Machine Learning

Information-Based Exploration via Random Features for Reinforcement Learning

arXiv:2607. 17981v1 Announce Type: new Abstract: Representation learning has enabled classical exploration strategies to be extended to deep Reinforcement Learning (RL), but often makes algorithms more complex and theoretical guarantees harder to establish.

arXiv AI
Jun 30

Dual-Flow Reinforcement Learning with State-Aware Exploration

arXiv:2606. 29820v1 Announce Type: cross Abstract: In complex continuous-control reinforcement learning tasks, multimodal optimal actions often coincide with uncertain, multimodal return distributions, making reliable value estimation and multimodal exploration challenging.

By Qijun Li, Zheng Fu, Qi Song, Yifei He, Weitao Zhou, Kun Jiang, Diange Yang
arXiv AI
Jul 10

Principled Analysis of Deep Reinforcement Learning Evaluation and Design Paradigms

arXiv:2607. 07769v1 Announce Type: cross Abstract: Starting from the utilization of deep neural networks to approximate the state-action value function that led to winning one of the most challenging games, to algorithmic advancements that allowed solving problems without even explicitly stating the rules of the challenge at hand, reinforcement learning research has been the center of remarkable scientific progress for the past decade.

By Ezgi Korkmaz
arXiv Machine Learning
2d ago

Expected Free Energy-based Informative Path Planning for Robotic Mars Exploration

arXiv:2608. 14466v1 Announce Type: cross Abstract: An autonomous robot efficiently exploring an unknown environment, such as looking for water sources on Mars, faces two simultaneous demands: building an accurate information map while quickly finding the regions of greatest value, and paying for every meter of travel and the cost of every measurement it takes.

By Ajith Anil Meera, Pablo Lanillos, Wouter Kouw
arXiv AI
Jun 2

Emergence of Exploration in Policy Gradient Reinforcement Learning via Retrying

arXiv:2606. 00151v1 Announce Type: cross Abstract: In reinforcement learning (RL), agents benefit from exploration only because they repeatedly encounter similar states: trying different actions can improve performance or reduce uncertainty; without such retries, a greedy policy is optimal.

By Soichiro Nishimori, Paavo Parmas, Sotetsu Koyamada, Tadashi Kozuno, Toshinori Kitamura, Shin Ishii, Yutaka Matsuo