arXiv Machine Learning

FootQuery: Future-Touchdown-Guided Retrieval from Depth History for Perceptive Humanoid Locomotion

FootQuery is a perceptive locomotion framework that retrieves depth information from a robot’s own history by querying each foot’s predicted next touchdown. The policy uses proprioceptive predictions of touchdown locations and uncertainties to sample relevant historical depth frames, fuses these per‑foot features with global visual memory, and generates control actions. In simulation and on a real Unitree G1 robot, FootQuery enables continuous traversal of complex outdoor stairs, indoor routes, platforms, and gaps, outperforming component ablations.

arXiv AI
Jun 17

OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction

arXiv:2509. 26633v3 Announce Type: replace-cross Abstract: A dominant paradigm for teaching humanoid robots complex skills is to retarget human motions as kinematic references to train reinforcement learning (RL) policies.

By Lujie Yang, Xiaoyu Huang, Zhen Wu, Angjoo Kanazawa, Pieter Abbeel, Carmelo Sferrazza, C. Karen Liu, Rocky Duan, Guanya Shi
arXiv AI
Aug 19

Towards Unified World Models for Visual Navigation via Memory-Augmented Planning and Foresight

The paper introduces UniWM, a unified, memory‑augmented world model that merges egocentric visual foresight and planning into a single multimodal autoregressive backbone. By grounding action selection in visually imagined outcomes and using a hierarchical memory to fuse short‑term perception with long‑term trajectory context, UniWM aligns prediction with control and improves navigation stability. Experiments on four challenging benchmarks and the 1X Humanoid Dataset show up to 30% higher success rates, reduced trajectory errors, zero‑shot generalization to unseen datasets, and scalability to high‑dimensional humanoid navigation.

By Yifei Dong, Fengyi Wu, Guangyu Chen, Lingdong Kong, Qiyu Hu, Yuxuan Zhou, Xu Zhu, Jingdong Sun, Jun-Yan He, Qi Dai, Alexander G. Hauptmann, Zhi-Qi Cheng
arXiv Computer Vision
Sep 1

RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotion

arXiv:2512.23649v5 Announce Type: replace-cross Abstract: Humans learn locomotion through visual observation, interpreting visual content first before imitating actions. However, state-of-the-art hum...

By Zhe Li, Boan Zhu, Yangyang Wei, Shuanghao Bai, Yuheng Ji, Yibo Peng, Tao Huang, Pengwei Wang, Zhongyuan Wang, S. -H. Gary Chan, Chang Xu, Cheng Chi, Jianfei Yang, Shanghang Zhang
arXiv AI
Jul 9

Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report

arXiv:2607. 07370v1 Announce Type: cross Abstract: In embodied intelligence systems, the motion controller serves as the critical bridge between semantic reasoning and physical execution.

By Xufeng Zhao, Fuzhi Yang, Jianhui Chen, Li Gao, Zhang Meng, Jie Gao, Yao Zheng, Wenyu Liu, Menglin Yang, Minqi Gu, Yaru Zhao, Honglin Han, Shihui Su, Zixiao Tang, Liu Liu, Mu Xu, Yang Cai, Wenbin Tang
Hugging Face Trending Papers
Aug 6

TRACE: Learned Proprioceptive Odometry for Legged Robots under Unreliable Contact Conditions

In this paper, we present TRACE (Tokenized Robust Attention for Contact-Aware Estimation), an end-to-end learned proprioceptive odometry estimator for legged robots under unreliable contact conditions. The proposed estimator directly predicts relative displacement, relative rotation, and body-frame velocity from a recent history of onboard inertial and joint measurements.

Hugging Face Trending Papers
Jun 25

PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitation

Humanoid motion imitation requires not only accurate perception of human kinematics but also faithful reproduction of physical interactions with the environment. However, existing pipelines rely primarily on vision-based motion capture and kinematic imitation, largely ignoring contact dynamics, leading to artifacts such as foot sliding, floor penetration, and unstable behaviors.