arXiv:2606. 08253v1 Announce Type: cross Abstract: Enabling humanoid robots to operate in complex, dynamic environments remains a critical challenge, fundamentally limited by the ability to navigate robustly, safely, and accurately.
By Alessandro Montenegro, Shihao Li, Puze Liu, Alberto Maria Metelli, Jan Peters
arXiv:2606. 30645v1 Announce Type: cross Abstract: Perception-based humanoid loco-manipulation requires connecting egocentric observations and task instructions to whole-body motion.
By Yen-Jen Wang, Jiaman Li, Sirui Chen, Takara E. Truong, Pei Xu, Pieter Abbeel, Rocky Duan, Koushil Sreenath, Angjoo Kanazawa, Carmelo Sferrazza, Guanya Shi, Karen Liu
arXiv:2509. 26633v3 Announce Type: replace-cross Abstract: A dominant paradigm for teaching humanoid robots complex skills is to retarget human motions as kinematic references to train reinforcement learning (RL) policies.
By Lujie Yang, Xiaoyu Huang, Zhen Wu, Angjoo Kanazawa, Pieter Abbeel, Carmelo Sferrazza, C. Karen Liu, Rocky Duan, Guanya Shi
arXiv:2606. 27581v1 Announce Type: cross Abstract: Current humanoid reinforcement-learning policies excel at free-space motions but struggle with contact-rich tasks, as pure kinematic tracking cannot resolve the physical ambiguities of interacting with objects and uneven terrain.
By Sirui Chen, Shibo Zhao, Zhen Wu, Jiaman Li, Guanya Shi, C. Karen Liu
The paper introduces UniWM, a unified, memory‑augmented world model that merges egocentric visual foresight and planning into a single multimodal autoregressive backbone. By grounding action selection in visually imagined outcomes and using a hierarchical memory to fuse short‑term perception with long‑term trajectory context, UniWM aligns prediction with control and improves navigation stability. Experiments on four challenging benchmarks and the 1X Humanoid Dataset show up to 30% higher success rates, reduced trajectory errors, zero‑shot generalization to unseen datasets, and scalability to high‑dimensional humanoid navigation.
By Yifei Dong, Fengyi Wu, Guangyu Chen, Lingdong Kong, Qiyu Hu, Yuxuan Zhou, Xu Zhu, Jingdong Sun, Jun-Yan He, Qi Dai, Alexander G. Hauptmann, Zhi-Qi Cheng
arXiv:2608. 05975v1 Announce Type: cross Abstract: In this paper, we present TRACE (Tokenized Robust Attention for Contact-Aware Estimation), an end-to-end learned proprioceptive odometry estimator for legged robots under unreliable contact conditions.
By Taehyeon Kong, Woojin Kim, Jemin Hwangbo
Perception-based humanoid loco-manipulation requires connecting egocentric observations and task instructions to whole-body motion. Learning this mapping requires synchronized egocentric images, language commands, and robot-compatible kinematic trajectories, yet no existing data source provides this complete tuple at scale.
arXiv:2601. 15995v2 Announce Type: replace-cross Abstract: Parkour tasks for quadrupeds have emerged as a promising benchmark for agile locomotion.
By Liang Wang, Kanzhong Yao, Yang Liu, Weikai Qin, Jun Wu, Zhe Sun, Qiuguo Zhu
arXiv:2512.23649v5 Announce Type: replace-cross
Abstract: Humans learn locomotion through visual observation, interpreting visual content first before imitating actions. However, state-of-the-art hum...
By Zhe Li, Boan Zhu, Yangyang Wei, Shuanghao Bai, Yuheng Ji, Yibo Peng, Tao Huang, Pengwei Wang, Zhongyuan Wang, S. -H. Gary Chan, Chang Xu, Cheng Chi, Jianfei Yang, Shanghang Zhang
arXiv:2607. 07370v1 Announce Type: cross Abstract: In embodied intelligence systems, the motion controller serves as the critical bridge between semantic reasoning and physical execution.
By Xufeng Zhao, Fuzhi Yang, Jianhui Chen, Li Gao, Zhang Meng, Jie Gao, Yao Zheng, Wenyu Liu, Menglin Yang, Minqi Gu, Yaru Zhao, Honglin Han, Shihui Su, Zixiao Tang, Liu Liu, Mu Xu, Yang Cai, Wenbin Tang
In this paper, we present TRACE (Tokenized Robust Attention for Contact-Aware Estimation), an end-to-end learned proprioceptive odometry estimator for legged robots under unreliable contact conditions. The proposed estimator directly predicts relative displacement, relative rotation, and body-frame velocity from a recent history of onboard inertial and joint measurements.
Humanoid motion imitation requires not only accurate perception of human kinematics but also faithful reproduction of physical interactions with the environment. However, existing pipelines rely primarily on vision-based motion capture and kinematic imitation, largely ignoring contact dynamics, leading to artifacts such as foot sliding, floor penetration, and unstable behaviors.