Expected Free Energy as Belief-Dependent Utility for rho-POMDPs
arXiv:2607. 16981v1 Announce Type: new Abstract: An agent acting under partial observability must decide when to gather information and which observations are worth their cost.
arXiv:2607. 16981v1 Announce Type: new Abstract: An agent acting under partial observability must decide when to gather information and which observations are worth their cost.
The paper studies the trade‑off between maximizing rewards and accurately estimating current treatment effects in nonstationary multi‑armed bandits. For $K$‑armed bandits with H"older‑smooth mean rewards, the authors derive minimax bounds on expected dynamic regret under a high‑probability simultaneous coverage requirement for all current effects. They propose the TRACE algorithm, which achieves a regret–precision trade‑off that separates reward‑learning regret from the unavoidable cost of refreshing current‑effect estimates, and extend the method with an empirical‑Bernstein e‑process to adapt exploration while preserving worst‑case guarantees.
arXiv:2607. 16858v1 Announce Type: cross Abstract: Across environments with mixed sources of uncertainty, unsupervised reinforcement learning requires intrinsic motivation that does not precommit to a particular direction of surprise.
The paper introduces a two-player zero-sum repeated game between a learner and nature that simultaneously captures Bayesian updating and an exact decomposition of exponential-weights regret. The game’s terminal payoff reflects the maximum gain a comparator can achieve given a fixed relative entropy from the prior, while the one-step constraint limits nature’s move by an information budget. The resulting regret splits into three precise components—per-round information loss, an additive retempering drift, and the comparator’s information relative to the prior—providing a unified framework that explains concentration phenomena, large-deviation bounds, and various learning methods such as bandits, posterior sampling, aggregation, and boosting.
arXiv:2602. 09474v2 Announce Type: replace Abstract: We study reinforcement learning in MDPs whose transition function is stochastic at most steps but may behave adversarially at a fixed subset of $\Lambda$ steps per episode.
The paper presents the first high‑probability regret bounds for both cumulative and current‑step variants of Feel‑Good Thompson Sampling (FGTS) in contextual bandits with general realizable function approximation. The bounds rely on decoupling coefficients and prior mass near the true reward function, and in the linear setting they achieve ≠d√T log(2T)+√T log(1/δ) regret with probability at least 1‑δ. This matches the dimension and horizon dependence of upper‑confidence‑bound algorithms up to logarithmic factors, while the high‑probability cost adds only linear dependence on log(1/δ).
arXiv:2610. 12153v1 Announce Type: new Abstract: We study episodic constrained Markov decision processes with adversarial losses under stochastic hard constraints.
The paper identifies an informational curse of horizon in goal-conditioned policy learning, showing that longer goal relabeling horizons during training can hurt policy generalization and performance. Controlled experiments with oracle planners separate training horizons from test horizons, revealing that behavioral cloning policies degrade with longer horizons while reinforcement learning mitigates this effect. The authors attribute this to reduced conditional mutual information between actions and hindsight-relabeled goals, and demonstrate that distilling short-horizon policy Jacobians into long-horizon policies improves performance, especially in combinatorial manipulation tasks.
arXiv:2606. 11171v2 Announce Type: replace Abstract: We develop indexed Bellman information complexity, a representation-level theory of interactive decision making centered on information indices and reference histories.
arXiv:2610.02520v1 Announce Type: cross Abstract: We study online learning in episodic tabular constrained Markov decision processes with step-wise safety constraints. In such a setting, the constrai...
The paper introduces MI‑SARSA, an on‑policy temporal‑difference algorithm that incorporates mutual‑information regularization to model bounded rationality in reinforcement learning. By penalizing state‑specific deviations from a learned marginal action prior, the algorithm selectively uses state information only when the expected return outweighs the informational cost, yielding a reward‑complexity tradeoff. MI‑SARSA also predicts reaction times, showing that stronger information penalties lead to simpler policies, lower control costs, and faster responses, while regularization mitigates performance loss after environmental shifts at the expense of asymptotic return.
arXiv:2606. 27448v1 Announce Type: new Abstract: This paper studies the problem of regret minimization in Markovian bandits with \emph{non-observable states} and possibly \emph{constrained} decision epochs.