arXiv:2608.30821v1 Announce Type: cross
Abstract: Composable scene modeling aims to recover a real indoor scene as complete, editable object assets arranged as observed, giving robot simulation and e...
By Minghan Qin, Yuang Wang, Xiuyu Yang, Yushi Long, Yujian Zhang, Ruihuan Wang, Kai Ye, Yangang Zhang, Hang Li
arXiv:2609.26795v1 Announce Type: cross
Abstract: 3D Gaussian Splatting (3DGS) can reconstruct a captured scene photorealistically, but the resulting representation does not by itself support physica...
By Runyi Yang, Deheng Zhang, Xiaoye Wang, Kanzhi Wu, Lei Sun, Ajad Chhatkuli, Kunyu Peng, Luc Van Gool, Danda Pani Paudel
arXiv:2606. 26443v1 Announce Type: cross Abstract: A robot working alongside people must reason about what they have done, in what order, and with what intent.
By Baiqi Li, Ce Zhang, Yu Fang, Yue Yang, Shangzhe Li, Mingyu Ding, Gedas Bertasius
arXiv:2606. 20118v1 Announce Type: cross Abstract: Vision-language-action (VLA) policies have shown strong potential for general-purpose manipulation, yet they often fail on novel, out-of-distribution objects whose appearance or geometry deviates from the training distribution.
By Jonghoon Lee, Seong Hyeon Park, Byungwoo Jeon, Minha Lee, Jinwoo Shin
arXiv:2605. 31286v2 Announce Type: replace-cross Abstract: Real-world household robots require Vision-Language-Action (VLA) foundation models that can acquire reusable manipulation skills across diverse objects, task conditions, and household environments.
By Taiyi Su, Jian Zhu, Tianjian Wang, Youzhang He, Zitai Huang, Jianjun Zhang, Chong Ma, Hanyang Wang, Tianjiao Zhang, Munan Yin, Weihao Ding, Yi Xu
arXiv:2606. 13578v1 Announce Type: cross Abstract: Scientific laboratories increasingly rely on AI systems to reason about experiments, but the physical act of doing science remains largely outside their reach.
By Baochang Ren, Xinjie Liu, Xi Chen, Yanshuo Liu, Chenxi Li, Daqi Gao, Zeqin Su, Jintao Xing, Zirui Xue, Rui Li, Xiangyu Zhao, Shuofei Qiao, Minting Pan, Wangmeng Zuo, Lei Bai, Dongzhan Zhou, Ningyu Zhang, Huajun Chen
ForeAct3D is a framework that grounds future world modeling in Vision‑Language‑Action policies by decoding depth, semantic segmentation, and camera pose from policy representations into current and future 3D scene states. The future queries are conditioned on the policy‑generated action chunk, and a physical‑consistency closure enforces background staticity, instance‑level rigidity, and wrist‑camera pose alignment with end‑effector kinematics. This approach eliminates the need for future prediction at inference and achieves high success rates on LIBERO and CALVIN, outperforming the base policy across all suites.
By Zhe Tao, Feiran Wang, Gaowen Liu, Ramana Rao Kompella, Yan Yan
RoboCousin is an extensible simulation platform that transforms user-provided observations into reusable assets, scenes, and expert trajectories for bimanual robotic manipulation. It converts object images into simulation-ready models with visual, collision, semantic, and physical metadata, automatically generates grasp candidates, and builds digital cousins that vary objects, backgrounds, layouts, and language instructions while preserving task-relevant affordances. The platform supports both tabletop and room-level scene construction, and the authors release RoboCousin-OBD with over 3,000 annotated objects and 50 backgrounds, generating more than one million expert trajectories across 50 tasks, with simulation and real-robot experiments demonstrating comparable annotation quality and effective sim-to-real transfer.
By Jingxuan Zhu, Jingyi Li, LiangLiang Chen, Zhiyuan Jing, Jidong Zhang, Hongming Li
arXiv:2609.37089v1 Announce Type: new
Abstract: Real-world videos provide rich demonstrations of manipulation, but turning them into reusable robot skills requires visually aligned environments, exec...
By Kerui Ren, Yingxiang Xu, Kaiwen Song, Linning Xu, Bo Dai, Mulin Yu, Tao Lu
arXiv:2606. 26423v1 Announce Type: cross Abstract: Long-horizon, contact-rich complex manipulation tasks, such as seating a GPU into a PCIe slot, demand both millimeter high precision and out-of-the-box generalization to new tasks.
By Haonan Chen, Yuxiang Ma, Stephen Tian, Xiaoshen Han, Wenlong Huang, Feiyang Wu, Yunzhu Li, Jiajun Wu, Edward H. Adelson, Yilun Du
arXiv:2607. 22997v1 Announce Type: cross Abstract: Physical AI -- the integration of large vision-language-action (VLA) models with embodied agents that act in the real world -- has emerged as the next major frontier for AI, echoed by industry leaders such as Jensen Huang (``the next big thing is Physical AI, AI with a body,'' GTC Paris, June 2025) and Dr.
By Qing Yang, Xun Wang, Ziguan Wang, Zhenjiang Li, Hongqiang Wang, Dongdong Weng
World Action Agent (WAA) is a multi‑agent framework that lets vision‑language models (VLMs) directly pilot robots by operating within a visual action workspace. The workspace provides automatically selected contact views, editable action rehearsals, and in‑view correction to refine decisions before low‑level execution. WAA learns procedural skills from expert videos and human teaching, and its interaction traces can train smaller VLMs, achieving state‑of‑the‑art success on LIBERO‑Pro and improving out‑of‑domain performance on robosuite and Qwen3.5‑9B.
By Yehang Zhang, Haojian Huang, Yifan Chang, Jianchong Su, Bohan Zhou, Yingjie Xu, Wosong Chen, Tianhao Zhou, Chenxu Wang, Tianyi Zhang, Yangkai Wei, Wenqian Li, Shiyuan Deng, Yinchuan Li, Ying-Cong Chen, Zexi Li