arXiv Computer Vision

MV2GF: Multi-view Pedestrian Detection with a Visual Geometric Foundation Model

arXiv Computer Vision
Oct 23

Foundation4D: Towards a unified perception and reconstruction model for autonomous vehicles

Foundation4D is a unified feed‑forward model that performs geometry estimation, 3D detection, semantic occupancy, and Gaussian reconstruction from multi‑camera driving video. It uses a shared backbone with factorized spatiotemporal attention to merge observations across cameras and time, and a video inference pipeline that refines camera trajectories via pose graph optimization and assembles object tracks. The authors also provide a data annotation pipeline and release the PAI‑Foundation4D benchmark, achieving state‑of‑the‑art results on depth, detection, and occupancy metrics and demonstrating that co‑training detection with geometry and occupancy improves performance.

By NVIDIA, :, S\'ergio Agostinho, Maximilian Apodaca, Emmanuel Attia, Guillem Braso, George Dong, Ilya Fedorov, Michele Fenzi, Gang Huang, Jiahui Huang, Shengyu Huang, Bingxin Ke, Laura Leal-Taix\'e, Kuan-Ting Lee, Mingxuan Liu, Tian Liu, Tim Meinhardt, Aljo\v{s}a O\v{s}ep, Naveen Kumar Rai, Kefei Ren, Cristiano Saltori, Keqiang Wu, Ning Xu, Fei Xue, Jin-Bey Yu, Lei Zhang, Qunjie Zhou
arXiv AI
Oct 15

Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective

arXiv:2604.14025v2 Announce Type: replace-cross Abstract: Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understa...

By Weijie Wang, Qihang Cao, Sensen Gao, Donny Y. Chen, Haofei Xu, Wenjing Bian, Songyou Peng, Tat-Jen Cham, Chuanxia Zheng, Andreas Geiger, Jianfei Cai, Jia-Wang Bian, Bohan Zhuang
arXiv AI
Sep 25

WildHSR: Metric Feed-Forward 4D People-Scene Reconstruction from a 3D Foundation Model

WildHSR introduces a lightweight adaptation of 3D foundation models to jointly recover metric cameras, scene geometry, and persistent person identities from monocular video. By generating pseudo‑scale labels from curated web footage and fine‑tuning a Scale Readout, the method predicts metric scale directly from foundation‑model tokens. It also exploits intermediate query‑key features to associate per‑frame bodies, enabling feed‑forward reconstruction that outperforms state‑of‑the‑art optimization‑based methods on several benchmarks while running at 10.1 fps.

By Jerrin Bright, John Zelek
arXiv Computer Vision
Sep 16

GRACE: Geometry- and Ray-Aware Camera-Efficient Multi-View Pedestrian Tracking

GRACE is a camera‑efficient multi‑view pedestrian tracker that reduces the number of required cameras while maintaining high tracking accuracy. It combines volumetric‑guided fusion of homography‑based BEV features with 3D‑lifted features, uses ray conditioning to incorporate each camera’s viewing direction, and employs BEV Track Recovery to continue existing tracks with low‑confidence detections. On the WildTrack dataset, GRACE raises MOTA from 83.54 to 91.07 compared to the baseline TrackTacular.

By Taigo Sakai, Kazuhiro Hotta, Hiroki Kouno, Naoki Kato