arXiv Computer Vision

CLOSER: Evidence-Aware Active Visual Verification for Embodied Object-Goal Navigation

CLOSER is an evidence‑aware active visual verification framework for embodied object‑goal navigation. It fine‑tunes a vision‑language model to label each view of a tracked candidate as target, non‑target, or uncertain, then selects complementary views using an embedding‑based diversity gate and fuses their probabilities with a lightweight network. When uncertainty remains, a diffusion policy directs the agent toward the candidate using only the tracked mask and depth until a decisive judgment is reached.

arXiv Computer Vision
Sep 18

VABench: Measuring Embodied Spatial Intelligence through Visual Demonstrations, Active Perception, and Metric Control

VABench is a benchmark that tests general‑purpose multimodal large language models (MLLMs) on embodied spatial intelligence by requiring them to observe, reason, act, and revise based on visual demonstrations and active perception. The benchmark includes 14 task families, a fixed model‑agnostic controller, and evaluates models on target localization, spatial relations, and long‑horizon composition tracks without providing privileged object poses or learned action heads. Results show that while the best model achieves perfect target localization, overall task success remains modest, and active camera control and geometric transfer significantly influence performance.

By Zhongbo Zhang, Jiayi Jin, Yifan Wang, Zaibin Zhang, Haiwen Diao, Lijun Wang, Huchuan Lu
arXiv Computer Vision
Sep 18

SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenes

SceneTeract is a verification interface that separates semantic action understanding from physical feasibility in indoor 3D scenes. It decomposes activities into atomic actions and performs explicit geometric checks to determine executability, providing diagnostic traces for failures. The system reveals widespread functional and accessibility issues in synthetic scenes, shows that existing VLMs over‑predict action feasibility, and improves VLM performance through post‑training with verifier feedback, with benefits that generalize to real‑world scenes.

By L\'eopold Maillard, Francis Engelmann, Tom Durand, Boxiao Pan, Yang You, Leonidas Guibas, Maks Ovsjanikov
arXiv AI
Jun 16

ScoutVLA: UAV-Centric Active Perception via a Dual-Expert VLA Model for Open-World Embodied Question Answering

arXiv:2606. 14772v1 Announce Type: cross Abstract: Aerial Embodied Question Answering (EQA) requires Unmanned Aerial Vehicles (UAVs) to actively perceive the environment and answer natural language questions.

By Wenhao Lu, Zhengqiu Zhu, Xiaofeng Wang, Xiaoran Zhang, Yatai Ji, Yong Zhao, Yue Hu, Yingzhen Nie, Jinlong Zhu, Zheng Zhu
arXiv Computer Vision
Sep 21

VeriFuse: Bounded Vision-Language Arbitration and Reason-Guided Refinement for Cooperative 3D Perception

VeriFuse is a bounded arbitration framework that integrates vision‑language models (VLMs) into vehicle‑infrastructure cooperative 3D perception. Each agent first generates independent detections, then VeriFuse creates a unified candidate pool of geometric proposals and cross‑source hypotheses. A frozen VLM selects among three actions—SELECT, REFINE, or REJECT—to resolve ambiguity and produce final 3D detections, achieving strong AP50/AP70 scores on the DAIR‑V2X dataset while keeping vehicle‑side BEV AP50 drop minimal under delay.

By Hongyi Lin, Yiyao Liu, Qi Kang, Heye Huang, Yang Liu, Haris Koutsopoulos, Jinhua Zhao
arXiv Computer Vision
Oct 16

Learning to Think and Explore in 3D World

The paper introduces ACT3D, a vision‑language model that learns to think and explore in 3D environments using only single‑image inputs and action‑based interactions. By fine‑tuning with trajectory supervision and then applying reinforcement learning driven by final‑answer correctness, ACT3D develops an exploration policy that adapts to the question and improves accuracy across six benchmarks, outperforming both proprietary and open‑source baselines while using fewer input frames. The study shows that outcome‑based RL can teach VLMs to decide when and how to acquire visual evidence, leading to better reasoning and spatial understanding.

By Yijiang Li, Bingyang Wang, Nuno Vasconcelos
arXiv AI
Sep 30

Seek Before You Move: Evidence Seeking for Progress Grounding in Vision-Language Navigation

SeekVLN is a new framework for Vision‑Language Navigation that addresses the problem of agents acting on insufficient evidence, termed Progress Myopia. It combines semantic progress reasoning with active evidence seeking, trained first with Future‑guided Reverse Generation to augment expert trajectories, and then refined via Counterfactual Contrastive Policy Optimization to reward beneficial seeking actions. Experiments on simulated benchmarks show significant gains, improving success rates by 12.7% on R2R‑CE and 7.5% on RxR‑CE, and real‑world tests demonstrate human‑like evidence‑seeking behavior.

By Zhimin Wang, Meiyuan Zhu, Duo Wu, Linjia Kang, Yajun Wang, Yuan Ni, Xiaohang Wang, Tianlu Pan, Jingyan Jiang, Yaowei Wang, Zhi Wang
arXiv AI
Sep 2

Evaluating Multimodal LLMs as Generalist Vision-Language-Action Agents for Drone Control: Commanding, Approaching, Tracking and Searching

The paper introduces DroneCATS-Agent, a modular framework that places a multimodal large language model (MLLM) at the core of a drone’s control loop, allowing the model to decide actions solely from prompts. It presents the DroneCATS benchmark, evaluating MLLMs on four tasks—approaching, tracking, searching, and multi‑drone commanding—without fine‑tuning or function‑calling. Results show that while small open models can navigate reliably, they often fail by mismanaging protocol termination, highlighting a gap between perception and action planning in current MLLMs.

By Jaewoo Park, Minyoung Lee, Sukmin Seo, Moonbin Yim, Hyunwook Yoon, Dohoon Ryu, Daehee Kim, Myungseo Song, Jihyuk Byun, Seunggyu Chang, Taeho Kil, Jiseob Kim, Bado Lee, Geewook Kim
arXiv Computer Vision
Sep 10

VANTAGE-Bench: Evaluating the Infrastructure AI Gap in Vision-Language Models

arXiv:2609.09396v1 Announce Type: new Abstract: As Vision-Language Models (VLMs) advance toward physical deployment, the focus has remained on action-oriented Embodied AI evaluated on subject-centric...

By Zaid Pervaiz Bhat, Nimra Nayyar, Arihant Jain, Lap Fung Chan, John Suchanek, Yu Wang, Varun Praveen, Tomasz Kornuta, Vidya Nariyambut Murali
arXiv Computation and Language
4d ago

SpatialScout: Can VLM Agents Actively Explore and Map 3D Scenes?

SpatialScout is a benchmark that tests vision‑language model agents on active, object‑level 3D mapping. It includes 80 indoor scenes with 3,140 target objects, where agents must control a camera, gather RGB observations, and estimate object centers in a shared coordinate frame. Performance is measured by localization accuracy and target coverage using object‑scale overlap scores, revealing that current VLMs, including Claude Opus 5.5, struggle to build precise metric maps.

By Zhaoxi Zhang, Hao Liang, Linxuan Wu, Yiming Wu, Yifu Yuan, Kun Liang, Chenming Tang, Meiyi Qiang, Wentao Zhang, Weikang Li