arXiv:2607. 28646v2 Announce Type: cross Abstract: This article analyses narrative mechanisms that are common in dialogues with LLM chatbots.
By Hanna-Riikka Roine, Anne Sigrid Refsum, Jill Walker Rettberg
arXiv:2605. 16972v2 Announce Type: replace-cross Abstract: Cultural heritage exhibitions often struggle to sustain attention and support reflective engagement.
By Jingjing Li, Zhi Liu, Xiyao Jin, Tatsuki Fushimi, Yoichi Ochiai
arXiv:2507. 01548v3 Announce Type: replace-cross Abstract: This paper explores how older migrants in urban China can record stories that everyday language and design often miss.
By Yunfei Chen, Wen Zhan, Peiyue Lin, Ziqun Hua, Ying Hu
arXiv:2606. 07722v1 Announce Type: new Abstract: This article offers a perspective on the nature of chatbots as genuine conversation partners when discussing problems in relation to their solutions.
By S. F. M. van Vlijmen, H. D. Lethe jr
arXiv:2607. 16428v1 Announce Type: cross Abstract: For a second time, the android robot Andrea was set up at a public museum in Germany for six consecutive days to have conversations with visitors, fully autonomously.
By Marcel Heisler, Christian Becker-Asano
arXiv:2509. 17192v3 Announce Type: replace Abstract: LLM-based social simulations can make a generated transcript look like a single behavioral signal, but the model behind that transcript may be doing several different jobs: choosing what an actor says or does, deciding what happens after an action, or both.
By Glenn Matlin, Isaac Song, Yixiong Hao, Parv Mahajan, Evan Montoya, Ryan Bard, Stuart R. Topp, Anthony Wen-Ming Zang, Mohammed Rehan Parwani, Soham Shetty, Mark Riedl
arXiv:2606. 09846v1 Announce Type: cross Abstract: Visual art remains largely inaccessible to blind and low-vision (BLV) audiences due to brief or absent alt-text, which rarely conveys the sensory, spatial, or emotional qualities of an artwork.
By Vignesh Nagarajan
Vision-language models (VLMs) have made interactive digital museums increasingly feasible by connecting 3D digitization with natural-language artifact exploration. However, in cultural heritage domains such as ancient Greek pottery, reliable VLM assistance is limited by two challenges.
arXiv:2606. 03223v1 Announce Type: cross Abstract: Robot storytelling offers a unique blend of technological innovation and creative expression that engages children in unprecedented ways.
By Zhe Sun, Meng Wang, Lei Wang, Yuxi Wang, Wanxin Li, Yujia Peng, Zhenliang Zhang
arXiv:2608. 08160v1 Announce Type: cross Abstract: The rapid advancement of Large Language Models (LLMs) is revolutionizing AI for Games by enabling open-ended and fluid interactive storytelling.
By Yingpeng Ma, Jianhao Yan, Bei Shi, Ka Hou Kam, Runnan Wang, Xuebo Liu, Yulong Chen, Yue Zhang, Derek F. Wong
arXiv:2601. 19792v4 Announce Type: replace-cross Abstract: For generative AI agents to partner effectively with human users, the ability to accurately predict human intent is critical.
By Peter Zeng, Weiling Li, Amie Paige, Zhengxiang Wang, Panagiotis Kaliosis, Dimitris Samaras, Gregory Zelinsky, Susan Brennan, Owen Rambow
arXiv:2509. 10317v2 Announce Type: replace-cross Abstract: The article describes the development of a hybrid social robot control architecture to overcome the limitations of traditional approaches, where behavior scripts manually synchronize the robot's actions and text, and existing methods focus primarily on short dialogue responses.
By Elizaveta D. Moskovskaya, Anton D. Moscowsky