arXiv:2611.06180v1 Announce Type: new
Abstract: We present the Rohbau3D-Semantics dataset, which adds dense semantic and instance-level labels to laser scans of the previously released Rohbau3D domai...
By Lukas Rauch, Thomas Braml
arXiv:2609.25578v1 Announce Type: new
Abstract: Urban-scale 3D reconstruction from satellite imagery supports disaster response, city monitoring, and geospatial digital twins, yet neural rendering me...
By Wentao Sun, Zhengsen Xu, Yiping Chen, John S. Zelek, Jonathan Li
arXiv:2512. 09062v2 Announce Type: replace-cross Abstract: Accurate 3D scene interpretation in active construction sites is essential for progress monitoring, safety assessment, and digital twin development.
By Seongyong Kim, Yong Kwon Cho
PointGauss is a 3D-native framework that performs semantic parsing and instance segmentation on 3D Gaussian splatting representations by treating Gaussian primitives as unstructured point sets and extracting scale‑invariant geometric features with Point Transformer V3. It introduces an adaptive region‑of‑interest cropping strategy and an instance‑aware distance‑constrained rasterization pipeline to enable scalable, view‑consistent pixel‑level projections. The authors also release SplatSeg‑360, a cross‑scale benchmark with 32 complex scenes and over 6,300 aligned 2D‑3D masks, and show that PointGauss achieves real‑time performance with state‑of‑the‑art 3D‑mIoU (~90%) and 2D‑mIoU (~80%) scores.
By Wentao Sun, Yiping Chen, John S. Zelek, Jonathan Li
GaussianDS introduces a depth‑supervised framework for 3D Gaussian Splatting that jointly optimizes RGB appearance, depth, and compact semantics from scratch. By arranging multi‑view images into a pose‑aware pseudo‑video and propagating view‑consistent masks via SAM2, the method aligns semantic lifting with geometric cues, using depth supervision and edge‑aware refinement to curb semantic drift and boundary leakage. The approach achieves state‑of‑the‑art performance on LERF and 3D‑OVS benchmarks while preserving high‑fidelity reconstruction and enabling downstream tasks such as 3D object removal.
By Yufei Zhang, Chenlu Zhan, Hongwei Wang
MEGA is a new framework that extracts object-level, watertight meshes from 3D Gaussian Splatting (3DGS) scenes. It uses a segment-then-mesh approach, leveraging Spatial Visual Distillation (SVD) to sample diverse camera views of each segmented object and train a mesh reconstruction model with photometric supervision. Experiments on popular benchmarks show that MEGA outperforms existing methods in accurately recovering object-level 3D occupancy and supports complex physical interactions by combining high-quality meshes with photorealistic 3DGS rendering.
By Liwei Liao, Yingkui Zhang, Qianqian Tong, Ronggang Wang
GCSR‑OCC introduces geometry calibration and semantic routing to improve open‑vocabulary 3D occupancy prediction from a single RGB image. It uses an Evidence‑Conserving Gaussian‑to‑Occupancy operator to mitigate scale inflation and a Multi‑Mode Query‑First Gaussian Semantic Routing module to align multiple semantic modes with text queries, refining voxel‑level predictions. The method achieves state‑of‑the‑art results on Occ‑ScanNet, improving geometric IoU to 63.31% and semantic mIoU to 27.44%, while reducing aggregation latency from 19.76 ms to 12.88 ms.
By Bohua Wang, Congyang Zhao, Tianxiong Lv, Chenxu Zhao, He Zheng, Hangqi Fan, Leigang Luo, Zhihao Liao, Yihong Guo, Yang Cai
arXiv:2609.23049v1 Announce Type: new
Abstract: Large-scale scene reconstruction is a critical foundational technology in robotic autonomous systems such as 3D mapping and autonomous driving. In rece...
By Haolin Yu, Jiadong Tang, YiXian Wang, Yu Gao, Shi He, Zhilin Lai, Yi Yang, Mengyin Fu
arXiv:2603.09632v5 Announce Type: replace-cross
Abstract: 3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, subsequently extending into numerous spatial AI ap...
By Yueen Ma, Zenglin Xu, Irwin King
arXiv:2610.27696v1 Announce Type: new
Abstract: 3D scene graphs support language-guided navigation by organizing physical entities and their containment and spatial relations into hierarchical maps....
By Jinghan Gao, Siyu Wang, Dongyu Feng, Yiyuan Pan, Rong Xiong
The paper reports fine‑tuning the Segment Anything Model (SAM) 2.1 on the HBD dataset of 2,679 images from 42 buildings to improve multi‑class segmentation of 2D building images. The fine‑tuned model achieves a higher mean Intersection‑over‑Union (mIoU) of 69.6% compared to 49.9% for the pretrained version, and shows better performance on larger object classes. These enhanced 2D masks are then used in Group Anything with Radiance Fields (GARField) to group building components more accurately in 3D neural radiance fields, facilitating more precise 3D auto‑reconstruction of building structures.
By Ehsan Agha Ebrahimi, Yong-Cheol Lee, Keith G. Mills
DGSG-Mind introduces a hybrid instance-aware 3D Gaussian dynamic scene graph system that integrates open‑vocabulary semantic information into dynamic 3D scene representations. By coupling a probabilistic voxel grid with explicit 3D Gaussians, it achieves robust cross‑modal instance fusion, incremental semantic mapping, and dynamic change handling through Gaussian‑based relocalization and masked refinement. The system builds a hierarchical scene graph and a 3D Gaussian Mind for multimodal reasoning, achieving state‑of‑the‑art zero‑shot 3D visual grounding and strong performance in open‑vocabulary semantic segmentation and scene reconstruction, and is demonstrated on real‑world robots.
By Luzhou Ge, Xiangyu Zhu, Jinyan Liu, Xuesong Li