arXiv Machine Learning

AI Level of Detail: Distance-Aware ML Model Precision Selection for Real-Time Human Motion Prediction in Games

arXiv:2606. 06565v1 Announce Type: cross Abstract: Modern game engines spend significant compute animating NPCs with learned motion models.

arXiv Machine Learning
Jun 15

$\mu_0$: A Scalable 3D Interaction-Trace World Model

arXiv:2606. 13769v1 Announce Type: cross Abstract: World models that capture how actions induce physical change enable scalable robot learning without reliance on embodiment-specific action labels.

By Seungjae Lee, Yoonkyo Jung, Jusuk Lee, Jonghun Shin, Amir Hossein Shahidzadeh, Yao-Chih Lee, H. Jin Kim, Jia-Bin Huang, Furong Huang
arXiv AI
Jun 30

MotionAtlas: Detailed Region Captioning for Motion-Centric Videos

arXiv:2606. 29531v1 Announce Type: cross Abstract: We propose MotionAtlas, a system for detailed captioning of motion-centric videos, comprising (1) a dedicated human-annotated benchmark, (2) a scalable, high-quality pipeline to construct training samples, and (3) a family of powerful Video-MLLMs.

By Weisong Liu, Haochen Wang, Kuan Gao, Yuhao Wang, Yikang Zhou, Zhongwei Ren, Jacky Mai, Anna Wang, Yanwei Li, Jason Li, Zhaoxiang Zhang
arXiv AI
1d ago

Algorithm-Architecture Co-Design for Efficient VLA Inference via Speculative Inference and Verification

arXiv:2608. 15636v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models have demonstrated remarkable capabilities in the field of embodied AI, but their high computational cost and limited predicted action length hinder real-time deployment.

By Chunyu Qi, Zhuoran Song, Jian Weng, Haozhe Jiang, Xueyuan Liu, Naifeng Jing, Guanghui He, Xiaoyao Liang, Haibing Guan
Hugging Face Trending Papers
Jun 25

In-Context Model Predictive Generation: Open-Vocabulary Motion Synthesis from Language Models to Physics

Synthesizing human motion from textual descriptions is essential for immersive digital applications, yet existing methods face a persistent trade-off between semantic fidelity and physical realism. Large language model (LLM)-based approaches can interpret diverse open-vocabulary instructions and compose high-level action plans, but they often generate motions that violate physical constraints.

arXiv AI
Jun 29

EXPLORE-Bench: Egocentric Scene Prediction with Long-Horizon Reasoning

arXiv:2603. 09731v3 Announce Type: replace-cross Abstract: Multimodal large language models (MLLMs) are increasingly considered as a foundation for embodied agents, yet it remains unclear whether they can reliably reason about the long-term physical consequences of actions from an egocentric viewpoint.

By Chengjun Yu, Xuhan Zhu, Chaoqun Du, Pengfei Yu, Wei Zhai, Yang Cao, Zheng-Jun Zha