arXiv:2607.26694v3 Announce Type: replace
Abstract: We present Visko Orbis 1.0, a Live Model for real-time, interactive long video generation. Users can change the prompt at any moment during generat...
By Xiangbo Gao, Siyuan Yang, Ping He, Mingyang Wu, Yuheng Wu, Yushen Zuo, Jiongze Yu, Ryan Cui, Hongyuan Hua, Devin Ma, Xiao Jin, Yubo Ruan, Qing Yin, Jie Yang, Zhengzhong Tu
StreamAV-Bench is the first comprehensive benchmark designed for streaming audio‑video generation, addressing the limitations of existing benchmarks that focus on completed sequences. It introduces a unified evaluation framework with a progressive track for instruction adherence and long‑horizon stability, and an interactive track for responsive interaction and state retention. The benchmark includes 32 fine‑grained, expert‑verified evaluation cases and evaluates 13 representative systems, revealing temporal drift in progressive generation and responsiveness bottlenecks in interactive control.
By Kaiqi Liu, Haoxuan Zeng, Jingqi Liu, Jiacong Fang, Ziqi Cai, Yunyao Mao, Henglin Liu, Yu Sheng, Shuchen Weng, Boxin Shi
Recent diffusion-based models have enabled realistic audio-driven avatar generation in real-time streaming. However, existing approaches struggle to maintain visual temporal consistency and fail to explicitly perceive user intent in complex interactive streaming scenarios.
WanPE is a 397‑B parameter prompt‑enhancement model that learns director‑level cinematic planning from 1.05 M real‑world videos. It generates shot‑level cinematic plans through video‑grounded reverse construction and uses Semantic‑Consistency GRPO (SC‑GRPO) to maintain user intent across shots and time. In evaluations, WanPE improves human preference over raw prompts by up to 50.86 points for 30‑second videos and outperforms commercial offerings for shorter durations.
By Yubo Zhu, Yawen Shao, Ziyun Dai, Zixun Fang, Kai Zhu, Siyang Sun, Haolan Xue, Chuxin Wang, Tingyu Weng, Jingming Luo, Chen Shi, Lianghua Huang, Yufeng Ai, Yuzheng Wang, Wenyuan Zhang, Yu Shang, Yuxiang Bao, Zoubin Bi, Jie Xiao, Jinbo Xing, Jiaxing Zhao, Chongyang Zhong, Hengjian Chen, Chenwei Xie, Akide Liu, Zhehan Kan, Yu Liu, Wei Zhai, Sheng Zhong, Wei Tong
arXiv:2606. 06991v1 Announce Type: cross Abstract: Online Video Large Language Models (Video-LLMs) have advanced toward seamless human-AI interaction through frame-by-frame processing and proactive responding.
By Zhenyu Yang, Kairui Zhang, Shengsheng Qian, Weiming Dong, Changsheng Xu
arXiv:2607. 03118v1 Announce Type: cross Abstract: We introduce Vidu S1, a real-time interactive video generation model supporting voice control of digital characters.
By Jintao Zhang, Kai Jiang, Jintao Chen, Xu Wang, Yang Luo, Yuji Wang, Dechuang Chen, Jungang Li, Chengyang Ye, Marco Chen, Hongzhou Zhu, Min Zhao, Yuxuan Jiang, Zhengkun Huang, Chendong Xiang, Kaiwen Zheng, Haoxu Wang, Xiaohang Wang, Qi Jia, Xin Chen, Yimin Chen, Youhe Jiang, Fangcheng Fu, Zhijie Deng, Fan Bao, Jianfei Chen, Jun Zhu
arXiv:2609.15863v1 Announce Type: new
Abstract: Video diffusion models are stochastic and hard to control: precise content often requires repeated sampling without guaranteed success, and long-horizo...
By Xiaofeng Mao, Peijia Lin, Shaohao Rui, Yibo Zhang, Haibin Wan, Weijie Ma
Avatar‑Forever introduces a decoupled parallel training framework that separates efficient generation from long‑horizon robustness, allowing each capability to be trained independently. The method employs full‑parameter distillation for high‑quality generation and a lightweight long‑horizon adapter trained via Recovery‑oriented Rollout Training (RRT) to mitigate autoregressive errors. Additionally, a ForeverCache feature‑caching mechanism reduces redundant computation during streaming inference, enabling real‑time, high‑resolution avatar generation at 27.2 FPS on a single H100 GPU.
By Ruibin Li, Zhiyuan Ma, Fangzhou Ai, Lei Zhang
arXiv:2510. 00481v2 Announce Type: replace-cross Abstract: In 2025, Large Language Model (LLM) services have launched a new feature -- AI video chat -- allowing users to interact with AI agents via real-time video communication (RTC), just like chatting with real people.
By Jiayang Xu, Xiangjie Huang, Zijie Li, Antariksh Verma, Zili Meng
arXiv:2609.37559v1 Announce Type: new
Abstract: To serve as real-world personal assistants, streaming video models need persistent memory that retains past experiences for later use. Yet existing str...
By Jianguo Huang, Jinming Liu, Qiyao Wang, Liang Xu, Jianhang Li, Zhimian Wen, Mingda Li, Shule Lu, Zhicheng Wang, Yuhan Guo, Xin Jin, Wenjun Zeng
arXiv:2608. 10720v1 Announce Type: new Abstract: Omni-modal dialogue models can understand multimodal inputs and synthesize spoken replies, yet their responses remain visually disembodied.
By Haoyu Zhang, Zhipeng Li, Xiaoying Tang, Tianshu Yu, Yiwen Guo
OmniEdit-Bench introduces a comprehensive benchmark for instruction-based video editing (IVE), addressing limitations of existing datasets by covering spatial, temporal, audio, and reference-based editing tasks and distinguishing explicit from implicit instructions. The evaluation framework assesses editing quality across accuracy, preservation, realism, and consistency, using human judgments and vision-language models, and incorporates an accuracy-aware penalty to ensure instruction fidelity. Experiments reveal that current IVE models perform poorly, highlighting the need for improved methods.
By Chenxuan Miao, Yutong Feng, Yi Lu, Yunfeng Yan, Donglian Qi, Shiwei Zhang, Yu Liu, Xi Chen, Hengshuang Zhao