Hugging Face Trending Papers

InteractiveAvatar: Real-Time Streaming Video Generation for Consistent and Intent-Aware Avatars

Recent diffusion-based models have enabled realistic audio-driven avatar generation in real-time streaming. However, existing approaches struggle to maintain visual temporal consistency and fail to explicitly perceive user intent in complex interactive streaming scenarios.

arXiv AI
Jul 15

ReflectWorld-MM: An Entity-Oriented Multimodal Memory System for Open-Ended Video Streams

arXiv:2607. 09759v2 Announce Type: replace-cross Abstract: Building assistants that can continually watch the world, remember what they see, and reason over their accumulated experience is a long-standing goal, and recently multimodal agents equipped with long-term memory over video streams have attracted increasing interest.

By Xiaokang Ma, Yifan Sun, Zhihong Jin, Jie Gu, Yudong Luo, Shenyi Shao, Chu Tang, Jingmin Chen, Li Pu
arXiv AI
Jul 23

StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generation

arXiv:2607. 20174v1 Announce Type: cross Abstract: Existing human--object interaction (HOI) video generation methods are largely limited to offline short-video generation with complex driving conditions, making them unsuitable for real-time interactive applications.

By Zejing Rao, Haoxian Zhang, Xiaoqiang Liu, Yiping Meng, Guoxin Zhang, Pengfei Wan, Fan Tang, Tong-Yee Lee
arXiv AI
Jun 4

Audio Interaction Model

arXiv:2606. 05121v1 Announce Type: cross Abstract: Audio is an inherently interactive modality, yet today's Large Audio Language Models (LALMs) are offline, and streaming audio models each handle only a single task such as streaming ASR or voice chatting.

By Zhifei Xie, Zihang Liu, Ze An, Xiaobin Hu, Yue Liao, Ziyang Ma, Dongchao Yang, Mingbao Lin, Deheng Ye, Shuicheng Yan, Chunyan Miao
Hugging Face Trending Papers
Jun 29

FacePlex: Full-Duplex Joint Speech-Facial Motion Generation for Conversational Avatars

Natural face-to-face conversation requires real-time speech generation together with synchronized facial motion. Existing systems only partially address this problem: speech-only full-duplex models can generate speech in real time but do not produce facial motion, while audio-driven facial motion models animate a face from already available audio rather than jointly generating speech and motion online.

Hugging Face Trending Papers
Aug 6

Vorch-Omni: Multi-Task Orchestration of Sight and Sound

Recent advances in generative video modeling have enabled diverse generation, reference-based synthesis, extension, and editing, but existing approaches often rely on fragmented task-specific models. A general model must distinguish heterogeneous target, source, and reference signals to determine what to generate, preserve, or use as guidance, while reducing interference among tasks.