arXiv:2608. 10504v1 Announce Type: new Abstract: As coding agents increasingly handle implementation, the central challenge shifts from building individual agents to building an infrastructure that systematically improves them.
By Jung Hwan Lee, Kyu Ho Lee, Gwang Hoon Yoo
arXiv:2606. 00655v1 Announce Type: cross Abstract: The burgeoning field of LLM-based Multi-Agent Systems (MAS) promises to tackle complex tasks through collaborative intelligence, yet fundamental questions regarding their scaling behavior and intrinsic collective dynamics remain underexplored.
By Jialing Li, Zhouhong Gu, Yin Cai, Hongwei Feng
arXiv:2606. 18132v1 Announce Type: new Abstract: Meta-reinforcement learning enables fast adaptation by extracting shared structure from related tasks, but existing end-to-end methods often couple task inference with embodiment-specific control.
By Yuan Meng, Bo Wang, Juan de los Rios Ruiz, Xiangtong Yao, Zhenshan Bing, Fuchun Sun, Alois Knoll
arXiv:2606. 07603v1 Announce Type: cross Abstract: Large language models (LLMs) exhibit strong reasoning capabilities, yet most LLM-based agents are statically deployed and unable to improve through task interactions.
By Bowen Ren, Heyan Huang, Yinghao Li, Yang Gao
Building capable embodied agents requires not only multimodal perception and understanding, but also agentic capabilities for reasoning about actions, adapting to evolving situations, and interacting with the physical world. In this report, we introduce Hy-Embodied-VLM-1.
arXiv:2510. 15416v2 Announce Type: replace Abstract: We investigate a framework in which LoRA adapters are treated as callable tools that a base language model can dynamically select and invoke.
By Pavan C Shekar, Aswanth Krishnan
arXiv:2606. 16489v1 Announce Type: new Abstract: Model-based Reinforcement Learning (MBRL) has achieved remarkable success in continuous control by leveraging latent world models.
By Shaowei Zhang, Jiahan Cao, Xunlan Zhou, Shenghua Wan, De-Chuan Zhan
arXiv:2605. 17361v2 Announce Type: replace-cross Abstract: Multi-agent systems (MAS) powered by large language models (LLMs) have emerged as a powerful paradigm for complex problem solving, where performance critically depends on the underlying inter-agent communication topology.
By Xuefei Wang, Jialu Wang, Fengbo Zhang, Yihan Hu, Di Zhang, Yutong Ye, Yikun Ban, Jun Han, Ruijie Wang
arXiv:2608. 08523v1 Announce Type: new Abstract: Multimodal embodied agents are increasingly required to solve long-horizon tasks by integrating visual observations, textual goals, and interaction history into closed-loop decision making.
By Pengfei Xu, Yong Liu, Xiaoya Nan, Qiang Yang, Peilan Xu
arXiv:2607. 03964v1 Announce Type: cross Abstract: World models are rapidly becoming a core infrastructure for embodied intelligence and interactive agents: they provide controllable simulators in which agents can perceive, act, forecast, and acquire scalable experience.
By Jianjie Fang, Yongyan Xu, Ziyou Wang, Chen Gao, Yuchao Huang, Zhaolu Wang, Rongze Tang, Mingyuan Jia, Baining Zhao, Weichen Zhang, Xin Zhang, Haisheng Su, Yu Shang, Wei Wu, Xinlei Chen, Yong Li
arXiv:2605. 27762v2 Announce Type: replace Abstract: We present PEAM, a Parametric Embodied Agent Memory framework in Minecraft that transforms agent memory from inference-time retrieval into parameter-resident skills internalized through experience.
By Yuchen Guo, Junli Gong, Weicheng Wang, Hongmin Cai, Yiu-ming Cheung, Weifeng Su
Continually improving agents require dynamic interaction feedback beyond static supervision, yet direct real-environment interaction is costly, slow, unsafe, and hard to parallelize. World modeling offers a natural intermediate proxy that allows agents to query lower-cost, more controllable feedback before committing to real actions.