arXiv:2610.35621v1 Announce Type: new
Abstract: Evaluating deformable 3D reconstruction requires ground truth linking camera motion, surface deformation, material correspondence and image appearance....
By \'I\~nigo Cirauqui-Viloria (Universidad de Zaragoza)
arXiv:2603.17068v3 Announce Type: replace
Abstract: Structured 3D representations such as keypoints and meshes offer compact, expressive descriptions of deformable objects, jointly capturing geometri...
By Yeheng Zong, Yizhou Chen, Alexander Bowler, Chia-Tung Yang, Ram Vasudevan
Kineo is a fully automatic, calibration‑free pipeline that performs markerless motion capture using unsynchronized, uncalibrated consumer‑grade RGB cameras. It uses 2D keypoints from existing detectors to jointly calibrate cameras (including distortion), reconstruct 3D keypoints, and generate dense scene pointmaps at metric scale. The method introduces confidence‑aware subsampling, graph‑based optimization, and a pairwise reprojection consistency score to achieve robust calibration and accurate metric scale recovery, achieving significant error reductions on EgoHumans and Human3.6M datasets while remaining computationally efficient.
By Charles Javerliat, Pierre Raimbaud, Guillaume Lavou\'e
CADSplat is a framework that reconstructs photorealistic, geometrically accurate digital twins from fewer than 15 wide‑baseline images by regularizing 3D Gaussian Splatting with an explicit CAD shape prior. It matches segmented object silhouettes to a CAD library to retrieve a suitable model and camera poses, then anchors Gaussian primitives to the model’s surface and jointly optimizes splat parameters, registration, and a non‑rigid deformation field. Experiments on two real‑world datasets show CADSplat outperforms baselines, especially in sparse and self‑occluded scenarios, and its gains mainly stem from constraining splats to a surface rather than the CAD shape itself.
By Kristof Overdulve, Lode Jorissen, Nick Michiels
arXiv:2610.19623v1 Announce Type: new
Abstract: Single-image 3D reconstruction has advanced rapidly, yet standalone garments remain challenging due to thin-shell geometry, open boundaries, and layere...
By Jia Chen, Ruyang Zhao, Jun Bai, Chao Huang, Saishang Zhong, Xinrong Hu
Predicting object dynamics (i. e.
arXiv:2605.30320v2 Announce Type: replace
Abstract: Existing inverse physics methods recover physical parameters from multi-view videos, where geometric constraints across views resolve scale and 3D...
By Daniel Rho, Jun Myeong Choi, Matthew Thornton, Biswadip Dey, Roni Sengupta
TAPVid-MV is a new benchmark for tracking any point in 3D across multiple synchronized camera views. It comprises 284 sequences, 1,142 calibrated camera streams, and 109,769 point tracks, covering indoor and outdoor domains and derived from various modalities such as depth, LiDAR, SLAM, and simulation. The dataset is visually verified, and evaluation shows that current multi‑view trackers do not consistently outperform monocular trackers, highlighting geometry recovery as a key bottleneck.
By Skanda Koppula, Frano Rajic, Abdullah Faiz Ur Rahman, Yi Yang, Ignacio Rocco, Jeet Thakwani, Rishabh Kabra, Andrew Zisserman, Joao Carreira, Siyu Tang, Carl Doersch, Gabriel Brostow
arXiv:2610.02160v1 Announce Type: new
Abstract: Precise control over camera and object motion is essential for professional video production. Existing methods control objects only coarsely, through i...
By Wei Cao, Hao Zhang, Vikram Voleti, Yuqun Wu, Mallikarjun B R, Shimon Vainer, Mark Boss, Yaoyao Liu
arXiv:2610.08684v1 Announce Type: new
Abstract: Modern video models can generate realistic videos from real appearance references and proxy renders that specify scene structure, viewpoint changes, an...
By Dicong Qiu, Zhiyuan Xu, Yaosheng Liu, Feng Han, Bo Ye
arXiv:2608.29928v1 Announce Type: new
Abstract: State-of-the-art monocular body recovery methods predict mesh vertices and angles on the corresponding kinematic tree, but their outputs lack biomechan...
By R. James Cotton, J. D. Peiffer, Lucinda Williamson, John Leske, Georgios Pavlakos
The paper presents a camera‑pose‑free stereo endoscopic method for recovering tissue deformation by modeling geometry as a 3D point‑derivative map and deformation as a 3D displacement‑local deformation map. It optimizes inter‑frame deformation in a camera‑centric setting, eliminating the need for camera pose estimation, and introduces a canonical map for online geometry and deformation optimization. Experiments on in‑vivo and ex‑vivo laparoscopic data show accurate 3D reconstruction (≈0.37–0.39 mm surface distance) even under occlusion, and the method can estimate surface strain distributions during manipulation.
By Jiahe Chen, Naoki Tomii, Ichiro Sakuma, Etsuko Kobayashi