arXiv Machine Learning

WTF?! Simulation-Free Reinforcement Learning with Wasserstein-Tilted Flow Maps

The paper introduces Wasserstein‑Tilted Flow Maps (WTF), a simulation‑free reinforcement learning method that fine‑tunes pre‑trained flow‑based generative models by adding an optimal transport regularizer derived from the model’s drift. Unlike traditional KL‑reward tilting, WTF transports individual samples toward higher reward, framing the problem as a deterministic optimal control task on the flow map. Experiments on ImageNet‑256 and text‑to‑image demonstrate that WTF achieves higher reward and comparable or better diversity while reducing training compute by up to 280×.

arXiv AI
1d ago

Fenchel Tilting: Weighted Correction for Efficient Finetuning of Generative Models

Fenchel Tilt Flow Control (FTFC) is a new method for fine‑tuning pretrained generative models to arbitrary preference functions. It decouples utility optimization from model fitting by first learning reward and density‑ratio weights on pretrained samples, then freezing these weights to adjust a diffusion or flow model in a single importance‑weighted stage. The approach supports general f‑divergence penalties, achieves exact duality for concave utilities, and demonstrates up to 20× efficiency gains while outperforming baselines on image and molecule generation tasks.

By Maksim Bobrin, Maksim Zhdanov, Dmitry Dylov
arXiv AI
Aug 11

RL-Native Distillation: Exploiting Scored Trajectories for Few-Step Image Generation

arXiv:2608. 09226v1 Announce Type: cross Abstract: Efficient text-to-image generation requires both reinforcement-learning (RL)-based reward alignment and few-step distillation, yet these procedures are typically performed sequentially, increasing training cost and risking the loss of reward gains during compression.

By Yuhan Li, Fangao Zeng, Sicong Kang, Mengfei Xu, Hao Zhou, Wei Li, Pipei Huang, Bingbing Ni
Hugging Face Trending Papers
Aug 10

RL-Native Distillation: Exploiting Scored Trajectories for Few-Step Image Generation

Efficient text-to-image generation requires both reinforcement-learning (RL)-based reward alignment and few-step distillation, yet these procedures are typically performed sequentially, increasing training cost and risking the loss of reward gains during compression. We instead take an RL-native perspective: diffusion RL already generates reward-scored finite-step trajectories, whose intermediate states provide a natural source of distillation supervision rather than a disposable byproduct of sampling.

arXiv Machine Learning
Jul 3

Optimizing Visual Generative Models via Distribution-wise Rewards

arXiv:2607. 02291v1 Announce Type: new Abstract: Conventional reinforcement learning strategies for visual generation typically employ sample-wise reward functions, yet this practice frequently results in reward hacking that degrades image diversity and introduces visual anomalies.

By Ruihang Li, Mengde Xu, Shuyang Gu, Leigang Qu, Fuli Feng, Han Hu, Wenjie Wang