The HydroGym Reinforcement Learning Platform for Fluid Dynamics
arXiv:2512. 17534v2 Announce Type: replace-cross Abstract: Modeling and controlling fluids is critical across science and engineering.
arXiv:2512. 17534v2 Announce Type: replace-cross Abstract: Modeling and controlling fluids is critical across science and engineering.
arXiv:2606. 26154v1 Announce Type: cross Abstract: Autonomous microrobots navigating biological vasculature could enable targeted drug delivery and thrombolysis, yet training control policies for realistic environments remains an open challenge.
arXiv:2606. 08405v1 Announce Type: new Abstract: While data-intensive deep reinforcement learning can optimize complex control policies, scientific discovery in physical systems fundamentally requires an interpretable chain of reasoning that connects physical evidence to structured control architectures.
arXiv:2607. 13553v1 Announce Type: cross Abstract: Autonomous robotic navigation in nonstationary time-varying fluid flows remains a fundamental challenge due to partial observability and the unpredictability of realistic environments.
The paper introduces a self‑evolving scientific agent that uses large language models and iterative code generation to build interpretable, physically‑reasoned white‑box controllers for complex systems. The agent deploys candidate controllers in simulations, diagnoses dynamic behavior from multimodal evidence, and refines source code until a robust policy is achieved. Applied to a nonlinear fluid‑structure interaction problem—a two‑joint dogfish swimmer navigating an unsteady wake—the agent autonomously designs a controller that consistently reaches targets across a wide range of conditions without retraining.
The paper introduces Sampling-Guided Policy Search (SGPS), a method that combines sampling-based model‑predictive control with first‑order policy gradients to accelerate visual policy learning for locomotion and manipulation tasks. SGPS starts with behavior cloning from sampled actions and then alternates between sampling‑based refinement and short‑horizon policy updates under varied initial states and dynamics. The approach is demonstrated on simulated Unitree Go2 and G1 robots, learning tasks such as obstacle traversal and bimanual carrying, and the distilled policies transfer zero‑shot to a real Go2 robot using onboard depth perception.
arXiv:2607. 11565v1 Announce Type: cross Abstract: Active flow control involves nonlinear dynamics, partial observations, and computationally expensive simulations, making controller design particularly challenging.
The paper presents a method where self‑evolving scientific agents design explicit, neural‑network‑free white‑box controllers for fluid dynamics tasks. By iteratively interpreting simulation data, the agents accumulate control knowledge and refine controller code, ultimately achieving robust control of an underactuated two‑joint swimmer in unsteady flows. The resulting controllers generalize across varying target positions, wake geometries, cylinder counts, and inflow speeds, and 2D control priors successfully transfer to accelerate 3D adaptation.
arXiv:2609.14261v1 Announce Type: cross Abstract: Recent robot learning paradigms increasingly rely on large offline datasets of robotic interactions to train control policies. Expressive generative...
The paper introduces Movement Trend Guidance, a method that equips 3D diffusion policies with foresight by learning a compact latent representation of interaction evolution from a brief observation history. This latent, supervised by sparse future gripper states during training, serves as future-oriented conditioning during inference, enhancing action generation without adding explicit planning. The approach improves performance on RoboTwin2.0, LIBERO-40, and DexArt benchmarks, achieving higher success rates across multiple tasks.
Motus2 is a self‑evolving general world model designed for dexterous manipulation. It integrates a shared‑weight model that offers three control interfaces—a policy, a simulator, and an evaluator—forming a closed decision‑and‑learning loop for policy improvement. The system scales both model size and data, progressing from large‑scale monocular egocentric data to synchronized stereo data and robot‑domain adaptation, while also incorporating tactile feedback and a biomimetic platform with dual arms and hands.
Vision-language-action (VLA) models can learn manipulation skills from demonstrations, but their capabilities are bounded by the skills in the training data. We present InSight, a framework that unlocks autonomous skill acquisition by rendering VLAs steerable at the primitive-action level (e.