arXiv:2601. 23075v2 Announce Type: replace Abstract: On-policy Reinforcement Learning (RL) remains a dominant paradigm for continuous control, yet standard implementations rely on Gaussian actors and relatively shallow MLP policies, often leading to brittle optimization when gradients are noisy, and policy updates must be conservative.
By Yuexin Bian, Jie Feng, Tao Wang, Yijiang Li, Sicun Gao, Yuanyuan Shi
arXiv:2606. 05888v1 Announce Type: new Abstract: Retry-based objectives such as pass@K and max@K optimize the best return obtained from multiple sampled trajectories, and recent work has shown that they can promote exploration without explicit exploration bonuses.
By Soichiro Nishimori, Paavo Parmas
arXiv:2505.04193v2 Announce Type: replace
Abstract: Simplicity is a critical inductive bias for designing data-driven controllers, especially when robustness is important. Despite the impressive resu...
By Bang You, Chenxu Wang, Wenju Yang, Di Guo, Huaping Liu
arXiv:2602. 12643v2 Announce Type: replace-cross Abstract: We present Unified Latent Dynamics (ULD), a novel reinforcement learning algorithm that unifies the efficiency of model-free methods with the representational strengths of model-based approaches, without incurring planning overhead.
By Jashaswimalya Acharjee, Balaraman Ravindran
arXiv:2408. 02295v4 Announce Type: replace Abstract: Conventional uncertainty-aware temporal difference (TD) learning often models TD errors as zero-mean Gaussian.
By Seyeon Kim, Joonhun Lee, Namhoon Cho, Sungjun Han, Wooseop Hwang
Deep Reinforcement Learning policies can produce nonsmooth action oscillations that hinder deployment on physical robots. Existing architectural and penalty-based approaches seek spatial smoothness by...
arXiv:2610.07910v1 Announce Type: new
Abstract: Deep Reinforcement Learning policies can produce nonsmooth action oscillations that hinder deployment on physical robots. Existing architectural and pe...
By SungJae Ahn, Jeong Woon Lee, Kyoleen Kwak, Hyoseok Hwang
arXiv:2602. 10430v2 Announce Type: replace-cross Abstract: Off-policy policy optimization reuses historical behavior, including negative-advantage samples that suppress known failures.
By Yusen Huo, Changping Wang, Yangru Huang, Jun Zhang, Jie Jiang
Vector Symbolic Policy Gradient (VSPG) is a discrete-action actor that encodes each action as a unit‑norm hypervector and evaluates it by similarity to the encoded state. Its policy‑gradient update reduces to advantage‑weighted hypervector bundling followed by normalization, enabling the use of standard advantage estimators. The learned action hypervectors act as fixed‑size compressed kernel memories that store advantage‑weighted expansions over visited states, allowing evidence transfer via encoder‑induced similarity and providing a robustness guarantee for greedy action selection under random bit flips.
By Ryozo Masukawa, Sanggeon Yun, SungHeon Jeong, Hyunwoo Oh, Raheeb Hassan, Pietro Mercati, Nathaniel D. Bastian, Mahdi Imani, Mohsen Imani
The paper introduces ELEMENT, a framework that combines episodic and lifelong entropy maximization to drive reward-free exploration in reinforcement learning. It addresses two key limitations of existing entropy-based methods: the vanishing intrinsic reward after a state is visited and the computational cost of estimating entropy over large datasets. ELEMENT achieves this by deriving an average episodic state entropy reward and employing a k‑NN graph‑based estimator for lifelong entropy, leading to superior state coverage and unsupervised pre‑training performance compared to current baselines.
By Hongming Li, Zhao Yang, Xiaoxuan Liang, Shujian Yu, Jose C. Principe
arXiv:2510. 11103v3 Announce Type: replace-cross Abstract: Many robotic control tasks require policies to act on orientations, yet the geometry of SO(3) makes this nontrivial.
By Martin Schuck, Sherif Samy, Angela P. Schoellig
arXiv:2510. 13704v2 Announce Type: replace-cross Abstract: Recent works have proposed accelerating the wall-clock training time of actor-critic methods via the use of large-scale environment parallelization; unfortunately, these can sometimes still require large number of environment interactions to achieve a desired level of performance.
By Johan Obando-Ceron, Walter Mayor, Samuel Lavoie, Scott Fujimoto, Aaron Courville, Pablo Samuel Castro